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Scripting and Reverse Engineering / Re: [FF8] Viewing and Changing Rare Card Holder
« on: 2021-01-31 23:54:33 »
The rare cards all have numbers for which deck they're in (eg. 1 is the queen's deck, 240 is the player's deck), and when you start a card game ("cardgame" in the field script) it passes in the deck number for the opponent to use.
You can use "setcard" in the field to move them between decks, "getcard" to award them to the player, or "givecard" in a monster AI script to have them drop in battle.
You can use "setcard" in the field to move them between decks, "getcard" to award them to the player, or "givecard" in a monster AI script to have them drop in battle.
). It gets unpacked & executed by something called a WEEP emulator. The first 256 bytes are clear so it can read the headers & then there are chunks of zlib compressed data but I'm not sure where the boundaries are yet.

