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Messages - Pikkuhippi

Pages: [1]
1
Just wanted to say thanks for this great guide. You have no idea how many guides I've tried in order to get this to work :)
Finally managed to get it to work flawlessly with your guide. I'm still very unsure why it didn't work before though.. oh well!
Cheers mate :)

2
If I recall correctly I had the same problem with my laptop. Which was most likely a shader issue because of intel. It still let me through eventhough it said "indirect path not found, check APP.LOG"
So it doesn't really bother me.

3
Billy jean: Do you have VC++ Redistributable 2005 and 2008 installed? Don't know if it will give error when missing. But its still worth a try..

4
Yeah but I mean.. before applying the opengl driver via registry you should check your FF7Config for the audio device and after checking it.. click ok to add it to the registry. I had the same sound initializing problem..

I opened my FF7Config.exe -> Sound -> Sound Driver: Primary Audio Device or whatever yours is called as.. -> OK
This one fixed my SOUND_GUID. Yes I could have done it manually through registry editor aswell but why bothering if the FF7Config fixes it and I didn't know it back then (That it didn't detect my audio device).

After I did that procedure it started to work flawlessly under win7. Afterall FF7 stores SOUND_GUID in Registry aswell.. And SOUND_GUID tells the game what your audio device is. Are you sure you really checked it?

The reason for your crash in my opinion is because FF7 is trying to locate an audio device which doesn't exist..
Windows 7 and Windows XP have their own SOUND_GUID's

So just try to re-run your FF7Config as adminstrator and make sure Audio tab has set everything inside correctly!

If I said something unclearly please say so.

5
KaOSoFt: Did you run FF7Config.exe via "Run as adminstrator"?
and maybe even with compatibilty mode.. I used "Windows XP Service Pack 3" and "Run as Adminstrator".

6
falkTX: Yeah it did say it was caused by ntdll.dll :/
and yeah I get everything the same as you mentioned.. crash on menu and battle.
and also a crash when leaving the train cabin. I bet you crash there aswell.

strange thing though.. only crashes on (Wine as previously reported..) and XP.. not on Win7..
Aali did you test it on which Operating System?

Also KaOSoFt. As I stated myself I can't play it on Win7 either for the same reason
and thats why I would love to play VIII on XP atleast :P

And what to improve?
Well I noticed slight difference when a "battle swirl" event occurs. Without the driver there is more "light" during the effect
and when using the driver its not as cool looking since there is no light effect in it. This ofc is only for VIII.

Anyways.. still waiting for your response about fixing this Aali. :)

EDIT: KaOSoFt just noticed your APP.LOG doesn't even try to load the driver. I'm going to see if I manage to get it to work under Win7. I get initializing sound.. all the time, which is the reason why it crashes. If that APP.LOG is when you use compatibility mode, did you use run as adminstrator? Also if I recall correctly, one of the older driver releases worked just fine before.

EDIT 2: Ok KaOSoFt, try to open FF7Config.exe and reinstall the opengl driver via ff7_opengl.reg. Make sure you have your audio device selected inside the FF7Config.exe ! I was a dummie and forgot to do that, that was the reason and as you have same problem.. you should check your FF7Config.. I'm pretty sure thats your problem! :)

7
Okay. Sorry, I'll make the game crash again and upload it for you. (After the laguna dream sequence, when exiting cabin)


EDIT: Okay, heres the link. Now it definitely should be the right one since I just made it crash..
Would be nice to play this on XP because I can't get FF7 to work on Win7  :|
Maybe I should try to replace my ntdll.dll with a fixed one or something. Well.. I'll wait for your reply.

http://www.speedyshare.com/744931541.html

EDIT2: Well this is interesting, I just replaced my ntdll.dll with a fully functioning one.. And it still crashed!
It means the problem is elsewhere.. Maybe its display driver? I have 9.10 Catalyst beta on WinXP AFAIK
and official 9.9 on Win7

APP.LOG

Code: [Select]
INFO: Auto-detected version: FF8 1.2 US English
INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 2.1.9017
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Fragment shader(s) linked, vertex shader(s) linked.
 
MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate
  creating primary buffer
  creating 3D listener interface
  EAX: creating bogus sound buffer
  EAX: creating bogus 3D buffer
  EAX: Establishing listener property set interface
  EAX: Checking for EAX support
  EAX support initialized
  EAX: set global reverb
  initializing audio data
  OK
  initializing streaming
SOUND INITIALIZED
DIRECT MUSIC - Enumerating Ports...
PORT 0: SB X-Fi DMusic Synth [CF00]
GUID={0xc6402642,0x888,0x11d3,0xbd,0x6b,0x0,0x0,0xe8,0x4e,0x5d,0x7}
PORT 1: SB X-Fi Audio [CF00]
GUID={0x490a03e8,0x742f,0x11d2,0x8f,0x8a,0x0,0xc0,0x4f,0xbf,0x8f,0xef}
PORT 2: Microsoft MIDI Mapper [Emulated]
GUID={0x808b37c0,0xc72,0x4bf1,0xb4,0x64,0x2a,0x10,0xac,0x61,0xf6,0xd5}
PORT 3: SB X-Fi Synth A [CF00] [Emulated]
GUID={0xcb0c696d,0x5b58,0x4a5c,0xb6,0x6b,0x38,0xf0,0xbf,0xc4,0x1c,0x87}
PORT 4: SB X-Fi Synth B [CF00] [Emulated]
GUID={0x77654175,0x5280,0x4b74,0xb6,0x6e,0x2e,0x2a,0x1f,0x72,0xa0,0xd8}
PORT 5: Microsoft GS Wavetable SW Synth [Emulated]
GUID={0xcb4ee957,0xbe7b,0x43bd,0xa1,0x16,0xd6,0x5c,0x35,0xc3,0x6,0x6e}
PORT 6: Microsoft Synthesizer
GUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}
Creating Port1...
    SB X-Fi Audio [CF00]
  Port1 supports XG data
BinkClose
SdMusicPlay ()
sd_music_play (number=0, song_id=79, volume=0)
midi_play...
Stopping Performance
Loading DLS...
Patch 0 is +GrandPno
Patch 1 is BritePno
Patch 2 is E.Grand
Patch 3 is HnkyTonk
Patch 4 is +E.Piano1
Patch 5 is E.Piano2
Patch 6 is +Harpsi.
Patch 7 is +Clavi.
Patch 8 is +Celesta
Patch 9 is +Glocken
Patch a is +MusicBox
Patch b is Vibes
Patch c is +Marimba
Patch d is Xylophon
Patch e is +TubulBel
Patch f is +Dulcimer
Patch 10 is +DrawOrgn
Patch 11 is +PercOrgn
Patch 12 is +RockOrgn
Patch 13 is ChrchOrg
Patch 14 is ReedOrgn
Patch 15 is +Acordion
Patch 16 is Harmnica
Patch 17 is TangoAcd
Patch 18 is NylonGtr
Patch 19 is SteelGtr
Patch 1a is Jazz Gtr
Patch 1b is +CleanGtr
Patch 1c is Mute.Gtr
Patch 1d is Ovrdrive
Patch 1e is +Dist.Gtr
Patch 1f is GtrHarmo
Patch 20 is +Aco.Bass
Patch 21 is FngrBass
Patch 22 is PickBass
Patch 23 is +Fretless
Patch 24 is SlapBas1
Patch 25 is SlapBas2
Patch 26 is +SynBass1
Patch 27 is +SynBass2
Patch 28 is +Violin
Patch 29 is +Viola
Patch 2a is +Cello
Patch 2b is +Contrabs
Patch 2c is Trem.Str
Patch 2d is +Pizz.Str
Patch 2e is +Harp
Patch 2f is +Timpani
Patch 30 is +Strings1
Patch 31 is Strings2
Patch 32 is +Syn.Str1
Patch 33 is Syn.Str2
Patch 34 is +ChoirAah
Patch 35 is +VoiceOoh
Patch 36 is SynVoice
Patch 37 is +Orch.Hit
Patch 38 is +Trumpet
Patch 39 is +Trombone
Patch 3a is +Tuba
Patch 3b is Mute.Trp
Patch 3c is +Fr.Horn
Patch 3d is BrasSect
Patch 3e is SynBras1
Patch 3f is SynBras2
Patch 40 is SprnoSax
Patch 41 is Alto Sax
Patch 42 is TenorSax
Patch 43 is Bari.Sax
Patch 44 is +Oboe
Patch 45 is Eng.Horn
Patch 46 is +Bassoon
Patch 47 is +Clarinet
Patch 48 is +Piccolo
Patch 49 is +Flute
Patch 4a is Recorder
Patch 4b is +PanFlute
Patch 4c is Bottle
Patch 4d is Shakhchi
Patch 4e is Whistle
Patch 4f is +Ocarina
Patch 50 is +SquareLd
Patch 51 is +Saw.Lead
Patch 52 is CaliopLd
Patch 53 is Chiff Ld
Patch 54 is CharanLd
Patch 55 is Voice Ld
Patch 56 is Fifth Ld
Patch 57 is Bass &Ld
Patch 58 is +NewAgePd.New
Patch 59 is Warm Pad
Patch 5a is PolySyPd
Patch 5b is ChoirPad
Patch 5c is BowedPad
Patch 5d is MetalPad
Patch 5e is Halo Pad
Patch 5f is SweepPad
Patch 60 is Rain
Patch 61 is SoundTrk
Patch 62 is Crystal
Patch 63 is Atmosphr
Patch 64 is Bright
Patch 65 is Goblins
Patch 66 is Echoes
Patch 67 is Sci-Fi
Patch 68 is +Sitar
Patch 69 is Banjo
Patch 6a is Shamisen
Patch 6b is Koto
Patch 6c is Kalimba
Patch 6d is Bagpipe
Patch 6e is Fiddle
Patch 6f is Shanai
Patch 70 is TnklBell
Patch 71 is Agogo
Patch 72 is +SteelDrm
Patch 73 is +WoodBlok
Patch 74 is +TaikoDrm
Patch 75 is MelodTom
Patch 76 is Syn.Drum
Patch 77 is RevCymbl
Patch 78 is Sfx_FretNoiz
Patch 79 is BrthNoiz
Patch 7a is Sfx_Seashore
Patch 7c is Telphone
Patch 7d is Sfx_Helicptr
Patch 7e is Sfx_Applause
Patch 7f is Sfx_Gunshot
Patch 101 is BritPnoK
Patch 330 is S.Strngs
Patch 627 is MelloSB1
Patch 2004 is Chor.EP1
Patch 2313 is +ChurOrg2
Patch 2931 is Kingdom
Patch 400a is Orgel
Patch 807f0000 is Standard Kit
Patch 807f0030 is Symphony Kit
Patch 73 is *WoodBlok
Patch 75 is *MelodTom
Patch 76 is *Syn.Drum
Patch 77 is *RevCymbl
Patch 180004 is *60sEl.P
Patch 80000000 is *Standard_GS
Patch 1001f is **Guitar Harmonics
Patch 80010117 is **p023-Parade Percussion
Patch 108 is **023-Choir
Patch 10100 is **Low Piano
Patch 10108 is **036-Femal Choir
Patch 80010124 is **p036-Majo Percussion
Patch 10135 is **081-Ohhs
Patch 10169 is **070-Jew_Harp
Patch 8001014d is **p077-lasdun
Patch 80010155 is **p085-Esta Percussion
Patch 80010150 is **p080-Spy Percussion
Patch 1011a is **080-eguitar
Patch 10122 is **080-Bass Guitar
Patch 80010111 is **p017-Joriku Percussion
Patch 1012f is **017-Timpani
Patch 8001014c is **p076-Bossbat2 Percussion
Patch 1011e is **076-DGuitar
Patch 1011d is **076-OGuitar
Patch 1011c is **076-MuteGuitar
Patch 4110 is 70sDrOr2      
Patch 10173 is **Tap
Patch 1015b is **091-Filmreel
Patch 1015c is **091-film2
Patch 8001016e is **p114-Chococredit Percussion
Patch 10235 is **110-chord
Patch 10134 is **110-Ahhh
Patch 1010c is **110-Karazi
Playing Segment
midi_play successful
MIDI stop
SdMusicPlay ()
sd_music_play (number=0, song_id=58, volume=0)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
SdMusicPlay ()
sd_music_play (number=0, song_id=22, volume=127)
MIDI stop
midi_play...
Stopping Performance
Playing Segment
midi_play successful
Can't open file: \ff8\data\eng\field\mapdata\gl\glclub4\glclub4.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=61, volume=127)
MIDI stop
midi_play...
Stopping Performance
Playing Segment
midi_play successful
SdMusicPlay ()
sd_music_play (number=0, song_id=61, volume=127)
MIDI stop
SdMusicPlay ()
sd_music_play (number=0, song_id=18, volume=127)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
SdMusicPlay ()
sd_music_play (number=0, song_id=74, volume=10)
MIDI stop
sd_music_play (number=1, song_id=60, volume=15)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
MIDI stop
ERROR: unhandled exception

8
Ok here is the dump, it should be the latest crash since it didn't crash after that.

http://www.speedyshare.com/253809378.html

Hopefully it helps.

9
Hmm yeah, funny thing though it works without the driver.. Any ideas Aali? What could I do?  :-(
Does it load gwenter1.sfx from the CD or Hard drive? how to check if its inside?
I also tried to do everything with the opengl config file, but no luck. It's odd..

and thanks falkTX.


EDIT: I decided to skip the first two screens in laguna dream without using the opengl driver. When I started to use opengl again everything went flawlessly until the dream ended and I was back at train.
When I had to leave the cabin same error occured. Heres the new APP.LOG no idea if it makes any sense but I'll post it anyways. Also menu button worked after skipping the first two screens, its really odd...

If it really was a missing file it would make much sense, but why does it work without the driver then? That part doesn't make sense..
And as you can see from this APP.LOG there is no "Can't open file" near the crash event. Would have to know what happens exactly when the crash occurs.
All I can say is its being caused by ntdll.dll

EDIT2: I Fixed it, I'm sorry for troubling you guys. It seems like it might be my Windows XP ntdll.dll file, maybe corrupted..?
I ran it in Windows 7 and it works flawlessly, no crashes.. APP.LOG says same as before though, with those "Can't open file" things..

Code: [Select]
INFO: Auto-detected version: FF8 1.2 US English
INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 2.1.9017
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Fragment shader(s) linked, vertex shader(s) linked.
 
INFO: Fragment shader(s) linked, no vertex shader(s) defined.
 
MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate
  creating primary buffer
  creating 3D listener interface
  EAX: creating bogus sound buffer
  EAX: creating bogus 3D buffer
  EAX: Establishing listener property set interface
  EAX: Checking for EAX support
  EAX support initialized
  EAX: set global reverb
  initializing audio data
  OK
  initializing streaming
SOUND INITIALIZED
DIRECT MUSIC - Enumerating Ports...
PORT 0: SB X-Fi DMusic Synth [CF00]
GUID={0xc6402642,0x888,0x11d3,0xbd,0x6b,0x0,0x0,0xe8,0x4e,0x5d,0x7}
PORT 1: SB X-Fi Audio [CF00]
GUID={0x490a03e8,0x742f,0x11d2,0x8f,0x8a,0x0,0xc0,0x4f,0xbf,0x8f,0xef}
PORT 2: Microsoft MIDI Mapper [Emulated]
GUID={0x808b37c0,0xc72,0x4bf1,0xb4,0x64,0x2a,0x10,0xac,0x61,0xf6,0xd5}
PORT 3: SB X-Fi Synth A [CF00] [Emulated]
GUID={0xcb0c696d,0x5b58,0x4a5c,0xb6,0x6b,0x38,0xf0,0xbf,0xc4,0x1c,0x87}
PORT 4: SB X-Fi Synth B [CF00] [Emulated]
GUID={0x77654175,0x5280,0x4b74,0xb6,0x6e,0x2e,0x2a,0x1f,0x72,0xa0,0xd8}
PORT 5: Microsoft GS Wavetable SW Synth [Emulated]
GUID={0xcb4ee957,0xbe7b,0x43bd,0xa1,0x16,0xd6,0x5c,0x35,0xc3,0x6,0x6e}
PORT 6: Microsoft Synthesizer
GUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}
Creating Port1...
    SB X-Fi Synth A [CF00] [Emulated]
  Port1 supports XG data
BinkClose
SdMusicPlay ()
sd_music_play (number=0, song_id=79, volume=0)
midi_play...
Stopping Performance
Loading DLS...
Patch 0 is +GrandPno
Patch 1 is BritePno
Patch 2 is E.Grand
Patch 3 is HnkyTonk
Patch 4 is +E.Piano1
Patch 5 is E.Piano2
Patch 6 is +Harpsi.
Patch 7 is +Clavi.
Patch 8 is +Celesta
Patch 9 is +Glocken
Patch a is +MusicBox
Patch b is Vibes
Patch c is +Marimba
Patch d is Xylophon
Patch e is +TubulBel
Patch f is +Dulcimer
Patch 10 is +DrawOrgn
Patch 11 is +PercOrgn
Patch 12 is +RockOrgn
Patch 13 is ChrchOrg
Patch 14 is ReedOrgn
Patch 15 is +Acordion
Patch 16 is Harmnica
Patch 17 is TangoAcd
Patch 18 is NylonGtr
Patch 19 is SteelGtr
Patch 1a is Jazz Gtr
Patch 1b is +CleanGtr
Patch 1c is Mute.Gtr
Patch 1d is Ovrdrive
Patch 1e is +Dist.Gtr
Patch 1f is GtrHarmo
Patch 20 is +Aco.Bass
Patch 21 is FngrBass
Patch 22 is PickBass
Patch 23 is +Fretless
Patch 24 is SlapBas1
Patch 25 is SlapBas2
Patch 26 is +SynBass1
Patch 27 is +SynBass2
Patch 28 is +Violin
Patch 29 is +Viola
Patch 2a is +Cello
Patch 2b is +Contrabs
Patch 2c is Trem.Str
Patch 2d is +Pizz.Str
Patch 2e is +Harp
Patch 2f is +Timpani
Patch 30 is +Strings1
Patch 31 is Strings2
Patch 32 is +Syn.Str1
Patch 33 is Syn.Str2
Patch 34 is +ChoirAah
Patch 35 is +VoiceOoh
Patch 36 is SynVoice
Patch 37 is +Orch.Hit
Patch 38 is +Trumpet
Patch 39 is +Trombone
Patch 3a is +Tuba
Patch 3b is Mute.Trp
Patch 3c is +Fr.Horn
Patch 3d is BrasSect
Patch 3e is SynBras1
Patch 3f is SynBras2
Patch 40 is SprnoSax
Patch 41 is Alto Sax
Patch 42 is TenorSax
Patch 43 is Bari.Sax
Patch 44 is +Oboe
Patch 45 is Eng.Horn
Patch 46 is +Bassoon
Patch 47 is +Clarinet
Patch 48 is +Piccolo
Patch 49 is +Flute
Patch 4a is Recorder
Patch 4b is +PanFlute
Patch 4c is Bottle
Patch 4d is Shakhchi
Patch 4e is Whistle
Patch 4f is +Ocarina
Patch 50 is +SquareLd
Patch 51 is +Saw.Lead
Patch 52 is CaliopLd
Patch 53 is Chiff Ld
Patch 54 is CharanLd
Patch 55 is Voice Ld
Patch 56 is Fifth Ld
Patch 57 is Bass &Ld
Patch 58 is +NewAgePd.New
Patch 59 is Warm Pad
Patch 5a is PolySyPd
Patch 5b is ChoirPad
Patch 5c is BowedPad
Patch 5d is MetalPad
Patch 5e is Halo Pad
Patch 5f is SweepPad
Patch 60 is Rain
Patch 61 is SoundTrk
Patch 62 is Crystal
Patch 63 is Atmosphr
Patch 64 is Bright
Patch 65 is Goblins
Patch 66 is Echoes
Patch 67 is Sci-Fi
Patch 68 is +Sitar
Patch 69 is Banjo
Patch 6a is Shamisen
Patch 6b is Koto
Patch 6c is Kalimba
Patch 6d is Bagpipe
Patch 6e is Fiddle
Patch 6f is Shanai
Patch 70 is TnklBell
Patch 71 is Agogo
Patch 72 is +SteelDrm
Patch 73 is +WoodBlok
Patch 74 is +TaikoDrm
Patch 75 is MelodTom
Patch 76 is Syn.Drum
Patch 77 is RevCymbl
Patch 78 is Sfx_FretNoiz
Patch 79 is BrthNoiz
Patch 7a is Sfx_Seashore
Patch 7c is Telphone
Patch 7d is Sfx_Helicptr
Patch 7e is Sfx_Applause
Patch 7f is Sfx_Gunshot
Patch 101 is BritPnoK
Patch 330 is S.Strngs
Patch 627 is MelloSB1
Patch 2004 is Chor.EP1
Patch 2313 is +ChurOrg2
Patch 2931 is Kingdom
Patch 400a is Orgel
Patch 807f0000 is Standard Kit
Patch 807f0030 is Symphony Kit
Patch 73 is *WoodBlok
Patch 75 is *MelodTom
Patch 76 is *Syn.Drum
Patch 77 is *RevCymbl
Patch 180004 is *60sEl.P
Patch 80000000 is *Standard_GS
Patch 1001f is **Guitar Harmonics
Patch 80010117 is **p023-Parade Percussion
Patch 108 is **023-Choir
Patch 10100 is **Low Piano
Patch 10108 is **036-Femal Choir
Patch 80010124 is **p036-Majo Percussion
Patch 10135 is **081-Ohhs
Patch 10169 is **070-Jew_Harp
Patch 8001014d is **p077-lasdun
Patch 80010155 is **p085-Esta Percussion
Patch 80010150 is **p080-Spy Percussion
Patch 1011a is **080-eguitar
Patch 10122 is **080-Bass Guitar
Patch 80010111 is **p017-Joriku Percussion
Patch 1012f is **017-Timpani
Patch 8001014c is **p076-Bossbat2 Percussion
Patch 1011e is **076-DGuitar
Patch 1011d is **076-OGuitar
Patch 1011c is **076-MuteGuitar
Patch 4110 is 70sDrOr2      
Patch 10173 is **Tap
Patch 1015b is **091-Filmreel
Patch 1015c is **091-film2
Patch 8001016e is **p114-Chococredit Percussion
Patch 10235 is **110-chord
Patch 10134 is **110-Ahhh
Patch 1010c is **110-Karazi
Playing Segment
midi_play successful
MIDI stop
Can't open file: \ff8\data\eng\field\mapdata\gl\glgateb1\glgateb1.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=58, volume=0)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
Can't open file: \ff8\data\eng\field\mapdata\gl\glgate3a\glgate3a.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=58, volume=127)
Can't open file: \ff8\data\eng\field\mapdata\gl\glstaup5\glstaup5.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=22, volume=127)
MIDI stop
midi_play...
Stopping Performance
Playing Segment
midi_play successful
Can't open file: \ff8\data\eng\field\mapdata\gl\glclub4\glclub4.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=61, volume=127)
MIDI stop
midi_play...
Stopping Performance
Playing Segment
midi_play successful
SdMusicPlay ()
sd_music_play (number=0, song_id=61, volume=127)
MIDI stop
SdMusicPlay ()
sd_music_play (number=0, song_id=18, volume=127)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
SdMusicPlay ()
sd_music_play (number=0, song_id=74, volume=10)
MIDI stop
sd_music_play (number=1, song_id=60, volume=15)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
MIDI stop
ERROR: unhandled exception

10
Please someone help. My FF8 crashes at Laguna Dream (First one), as soon as I switch screen it gets unhandled exception. I'm using Windows XP.. check APP.LOG and crash.dmp for more info. I think it also crashes at Laguna Dream if I attempt to go to menu (Junction, Item, Magic, GF etc..) I also provided save file. (Last save slot)

Crash.dmp APP.LOG and save -> http://www.speedyshare.com/497893381.html

Hopefully someone can help :)

PS something small about FF7: I also had a crash once in FF7 Last battle when you just wait for your limit meter to fill up, but that was only once. That occured almost right after the movie sequence ended, I'd say like 2 seconds. FF7 with the driver worked flawlessly in everything else and I really love this driver, hopefully I'll get FF8 to play smooth too :)

EDIT: Without the driver, it works fine. Also it seems like its not about the screen switching, but more like because of a battle event. I tried to use a debugger to sort out the problem, but couldn't really detect anything.

well APP.LOG is also provided here:

Code: [Select]
INFO: Auto-detected version: FF8 1.2 US English
INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 2.1.9017
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1680x1050, output resolution 1400x1050, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Fragment shader(s) linked, vertex shader(s) linked.
 
INFO: Fragment shader(s) linked, no vertex shader(s) defined.
 
MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate
  creating primary buffer
  creating 3D listener interface
  EAX: creating bogus sound buffer
  EAX: creating bogus 3D buffer
  EAX: Establishing listener property set interface
  EAX: Checking for EAX support
  EAX support initialized
  EAX: set global reverb
  initializing audio data
  OK
  initializing streaming
SOUND INITIALIZED
DIRECT MUSIC - Enumerating Ports...
PORT 0: SB X-Fi DMusic Synth [CF00]
GUID={0xc6402642,0x888,0x11d3,0xbd,0x6b,0x0,0x0,0xe8,0x4e,0x5d,0x7}
PORT 1: SB X-Fi Audio [CF00]
GUID={0x490a03e8,0x742f,0x11d2,0x8f,0x8a,0x0,0xc0,0x4f,0xbf,0x8f,0xef}
PORT 2: Microsoft MIDI Mapper [Emulated]
GUID={0x808b37c0,0xc72,0x4bf1,0xb4,0x64,0x2a,0x10,0xac,0x61,0xf6,0xd5}
PORT 3: SB X-Fi Synth A [CF00] [Emulated]
GUID={0xcb0c696d,0x5b58,0x4a5c,0xb6,0x6b,0x38,0xf0,0xbf,0xc4,0x1c,0x87}
PORT 4: SB X-Fi Synth B [CF00] [Emulated]
GUID={0x77654175,0x5280,0x4b74,0xb6,0x6e,0x2e,0x2a,0x1f,0x72,0xa0,0xd8}
PORT 5: Microsoft GS Wavetable SW Synth [Emulated]
GUID={0xcb4ee957,0xbe7b,0x43bd,0xa1,0x16,0xd6,0x5c,0x35,0xc3,0x6,0x6e}
PORT 6: Microsoft Synthesizer
GUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}
Creating Port1...
    SB X-Fi Audio [CF00]
  Port1 supports XG data
BinkClose
SdMusicPlay ()
sd_music_play (number=0, song_id=79, volume=0)
midi_play...
Stopping Performance
Loading DLS...
Patch 0 is +GrandPno
Patch 1 is BritePno
Patch 2 is E.Grand
Patch 3 is HnkyTonk
Patch 4 is +E.Piano1
Patch 5 is E.Piano2
Patch 6 is +Harpsi.
Patch 7 is +Clavi.
Patch 8 is +Celesta
Patch 9 is +Glocken
Patch a is +MusicBox
Patch b is Vibes
Patch c is +Marimba
Patch d is Xylophon
Patch e is +TubulBel
Patch f is +Dulcimer
Patch 10 is +DrawOrgn
Patch 11 is +PercOrgn
Patch 12 is +RockOrgn
Patch 13 is ChrchOrg
Patch 14 is ReedOrgn
Patch 15 is +Acordion
Patch 16 is Harmnica
Patch 17 is TangoAcd
Patch 18 is NylonGtr
Patch 19 is SteelGtr
Patch 1a is Jazz Gtr
Patch 1b is +CleanGtr
Patch 1c is Mute.Gtr
Patch 1d is Ovrdrive
Patch 1e is +Dist.Gtr
Patch 1f is GtrHarmo
Patch 20 is +Aco.Bass
Patch 21 is FngrBass
Patch 22 is PickBass
Patch 23 is +Fretless
Patch 24 is SlapBas1
Patch 25 is SlapBas2
Patch 26 is +SynBass1
Patch 27 is +SynBass2
Patch 28 is +Violin
Patch 29 is +Viola
Patch 2a is +Cello
Patch 2b is +Contrabs
Patch 2c is Trem.Str
Patch 2d is +Pizz.Str
Patch 2e is +Harp
Patch 2f is +Timpani
Patch 30 is +Strings1
Patch 31 is Strings2
Patch 32 is +Syn.Str1
Patch 33 is Syn.Str2
Patch 34 is +ChoirAah
Patch 35 is +VoiceOoh
Patch 36 is SynVoice
Patch 37 is +Orch.Hit
Patch 38 is +Trumpet
Patch 39 is +Trombone
Patch 3a is +Tuba
Patch 3b is Mute.Trp
Patch 3c is +Fr.Horn
Patch 3d is BrasSect
Patch 3e is SynBras1
Patch 3f is SynBras2
Patch 40 is SprnoSax
Patch 41 is Alto Sax
Patch 42 is TenorSax
Patch 43 is Bari.Sax
Patch 44 is +Oboe
Patch 45 is Eng.Horn
Patch 46 is +Bassoon
Patch 47 is +Clarinet
Patch 48 is +Piccolo
Patch 49 is +Flute
Patch 4a is Recorder
Patch 4b is +PanFlute
Patch 4c is Bottle
Patch 4d is Shakhchi
Patch 4e is Whistle
Patch 4f is +Ocarina
Patch 50 is +SquareLd
Patch 51 is +Saw.Lead
Patch 52 is CaliopLd
Patch 53 is Chiff Ld
Patch 54 is CharanLd
Patch 55 is Voice Ld
Patch 56 is Fifth Ld
Patch 57 is Bass &Ld
Patch 58 is +NewAgePd.New
Patch 59 is Warm Pad
Patch 5a is PolySyPd
Patch 5b is ChoirPad
Patch 5c is BowedPad
Patch 5d is MetalPad
Patch 5e is Halo Pad
Patch 5f is SweepPad
Patch 60 is Rain
Patch 61 is SoundTrk
Patch 62 is Crystal
Patch 63 is Atmosphr
Patch 64 is Bright
Patch 65 is Goblins
Patch 66 is Echoes
Patch 67 is Sci-Fi
Patch 68 is +Sitar
Patch 69 is Banjo
Patch 6a is Shamisen
Patch 6b is Koto
Patch 6c is Kalimba
Patch 6d is Bagpipe
Patch 6e is Fiddle
Patch 6f is Shanai
Patch 70 is TnklBell
Patch 71 is Agogo
Patch 72 is +SteelDrm
Patch 73 is +WoodBlok
Patch 74 is +TaikoDrm
Patch 75 is MelodTom
Patch 76 is Syn.Drum
Patch 77 is RevCymbl
Patch 78 is Sfx_FretNoiz
Patch 79 is BrthNoiz
Patch 7a is Sfx_Seashore
Patch 7c is Telphone
Patch 7d is Sfx_Helicptr
Patch 7e is Sfx_Applause
Patch 7f is Sfx_Gunshot
Patch 101 is BritPnoK
Patch 330 is S.Strngs
Patch 627 is MelloSB1
Patch 2004 is Chor.EP1
Patch 2313 is +ChurOrg2
Patch 2931 is Kingdom
Patch 400a is Orgel
Patch 807f0000 is Standard Kit
Patch 807f0030 is Symphony Kit
Patch 73 is *WoodBlok
Patch 75 is *MelodTom
Patch 76 is *Syn.Drum
Patch 77 is *RevCymbl
Patch 180004 is *60sEl.P
Patch 80000000 is *Standard_GS
Patch 1001f is **Guitar Harmonics
Patch 80010117 is **p023-Parade Percussion
Patch 108 is **023-Choir
Patch 10100 is **Low Piano
Patch 10108 is **036-Femal Choir
Patch 80010124 is **p036-Majo Percussion
Patch 10135 is **081-Ohhs
Patch 10169 is **070-Jew_Harp
Patch 8001014d is **p077-lasdun
Patch 80010155 is **p085-Esta Percussion
Patch 80010150 is **p080-Spy Percussion
Patch 1011a is **080-eguitar
Patch 10122 is **080-Bass Guitar
Patch 80010111 is **p017-Joriku Percussion
Patch 1012f is **017-Timpani
Patch 8001014c is **p076-Bossbat2 Percussion
Patch 1011e is **076-DGuitar
Patch 1011d is **076-OGuitar
Patch 1011c is **076-MuteGuitar
Patch 4110 is 70sDrOr2      
Patch 10173 is **Tap
Patch 1015b is **091-Filmreel
Patch 1015c is **091-film2
Patch 8001016e is **p114-Chococredit Percussion
Patch 10235 is **110-chord
Patch 10134 is **110-Ahhh
Patch 1010c is **110-Karazi
Playing Segment
midi_play successful
MIDI stop
SdMusicPlay ()
sd_music_play (number=0, song_id=74, volume=100)
Can't open file: \ff8\data\eng\field\mapdata\te\testbl6\testbl6.sfx
SdMusicPlay ()
sd_music_play (number=0, song_id=4, volume=127)
midi_play...
Stopping Performance
Playing Segment
midi_play successful
Can't open file: \ff8\data\eng\field\mapdata\gw\gwenter1\gwenter1.sfx
ERROR: unhandled exception

11
Guys, make sure you have the correct .exe version because it really affects whether the driver loads or not. Just wanted to make sure you know that ;P You need the 1.02 exe file.

12
Did you check your ff7.exe? I had problems with it. Replaced it and now it works very smoothly for me. Movies and everything flawless.
My old ff7.exe didn't try to load OpenGL.. But instead used Direct3D, like yours. As far as I know you need the 1.2 .exe file inorder for this to work. Correct me if I'm wrong though.


http://postdownload.filefront.com/2952477//5e9924e3a58bd45741c44a2448ac568367450429579b3690834539e8db1d98eeaa15a2017be87b98 <-- try to download that and replace the files you currently have. (backup ofc)

13
Just can't get it to work.. what do I need inorder for it to work? I installed XP patch. Clean install from the install cd. got ATI video card and running windows 7, I have XP aswell though.
I extracted all the required files into ff7 folder and I attempted to tweak the config file "as far as I know it is that one.." It won't go to windowed mode, I even tried to disable v_sync. It's like if it didn't load at all.


EDIT: Yep, I didn't even notice any OpenGL logs in my APP.LOG what am I doing wrong?

Well well.. Holy sh*t.. looks beautiful :O I replaced my .exe and it works thanks for the great program! (sorry driver) but its really GREAT.


EDIT 2: I actually got some green line grid now with OpenGL for real this time. What shall I do give pic and APP.LOG? They're almost harmless.. only appear lightly when going upwards or downwards.
I'll see if it was something I did first though..

<-- Ah yes seems it was a driver issue. I took AA + Anistropic off and its fine..

14
Ah that explains it then :P Thanks alot :D

It's ff7_opengl.cfg right? I tried to modify resolution etc (to make it windowed) but no results. I suppose I'm doing something very wrong?

Just can't find it anywhere.. Help :S

15
Yeah seems it was my fault... However it does look very much like if I used normal Software renderer?


EDIT: Well this is weird.. Seems like every time I run this.. I have to quit game twice.. through the menu. First I press yes, then it returns to menu and I have to press one more time to get the program to shut down. :P

Also should my APP.LOG say

Ramp Emulation
  Microsoft Direct3D Mono(Ramp) Software Emulation
RGB Emulation
  Microsoft Direct3D RGB Software Emulation
Direct3D HAL
  Microsoft Direct3D Hardware acceleration through Direct3D HAL ?

Just wondering..

16
When I used this, I get some weird uhh green lines in FF7. Otherwise it works perfect in battles etc.. How to fix this?

Also.. dunno if you can help but I can't seem to get videos work on fullscreen mode either. works on quarter though.
And yes I know it isn't this drivers fault but. I'm desperate :(

Anyways.. would like some help with the green lines. It worked normally before.

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