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Messages - loopsi17

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2020-12-25 09:44:37 »
When he finalises his translation I'll look into making a port as I'll probably need to transfer the text into NT files manually and make adjustments where needed for the event scripting alterations.
Quote from: DLPB_
Completed.
Flevel Debug (Not being edited): 0/13
Flevel (by maps): 693/693
ff7.exe: Completed
Kernel.bin: Completed
kernel2.bin: Completed
scene.bin: Completed
world_us: Completed

Quote from Beacause page: https://forums.qhimm.com/index.php?topic=14914.msg209227#msg209227

Is there something else that needs to be done?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2020-12-21 23:41:34 »
Hey Sega Chief,

I wanted to ask if there was any work done on this that you wrote a few years ago
NT 1.5 will have a completed re-write, but I'll need a break before looking at making a special version with Beacause script in it assuming Dan gives the go-ahead. The eventing between both mods is different so the only safe way to do it would be manually which will take time.

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