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Messages - Pashtarot

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Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-03-20 14:42:17 »
Hello!

You have started well with the forum, this is great !!

I do not know if you know my project but since 2012 I have been preparing my own vision of "remake" under the original engine, and I would be happy to add your shadows as optional material (it could be activated "in game")

I just wanted to put an option to eliminate shadows, but yours is even better, obviously if you give me authorization you will be included in the credits as it is due.

Good luck with your studies, I hope everything goes well!  :)

Of course ! Feel free to use them for your project :)

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Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-03-15 21:10:38 »
i'm using the aali version with syw4, i noticed on snow or beach backgrounds the shadows get real fuzzy looking, happens with soft, medium, and hard shadows

https://cdn.discordapp.com/attachments/749506432130351114/803111595496177714/2021-01-24_21-42-15.mkv

(sorry for short video, you can see it long enough to see what i'm talking about though)


EDIT:  discovered that this issue is most likely from an improper installation of the mod, and not an issue with the mod itself

EDIT2: the aali version doesnt work because it uses opengl and .hlsl files need to be .glsl ?

The shaders used for Aali version are main.frag and main.vert. Make sure you don't have other shaders which could interfere with the shadow ones (an example is the CRT filter shader which creates lines in the shadows). I have tested using them with SYW4 and I had no problem.

Also you can use the mod for The Reunion of course ;)

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Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-03-14 21:11:43 »
This is unbelievable, well done mate! That's nice to read and I wish you all the best for your career!


[OT]I tried to send you a PM but didn't work maybe are not enabled. So I will ask here:

         -Pashtarot are you able to have a look into this issue? http://forums.qhimm.com/index.php?topic=20540.msg283758#msg283758

I have started to look at how lighting could be reworked. Unfortunately I have very little time at the moment but I will get back to it sooner or later ;)

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Releases / Re: [FF7PC] Battle shadows replacer mod
« on: 2021-01-21 21:27:37 »
EDIT

Problem under DX11 when the cursor has multiple targets.

Which shaders are you using? Steam, Aali or FFNx?

5
Releases / [FF7PC] Battle shadows replacer mod
« on: 2021-01-17 00:13:35 »
Hello,

I am new on this forum so I'll introduce myself.
As a kid I discovered Final Fantasy 7 and I became a huge fan of the Final Fantasy series. This game built my passion for video games and made me want to work in this industry. I am currently in my last year at a VG school and hopefully I will finally start my career !

I have recently worked on shaders allowing to change the look of shadows during battles which have always been a bad element of the PC version in my opinion. I have tried to reproduce the original appearance they have on PlayStation but I know that not everyone would prefer it so I made 3 presets in order to fit the tastes of more people.

Hard Shadows (PSX)


Medium Shadows


Soft Shadows


And for those who would like to see how the original PC version of the shadows look like :


Follow the link below to download the mod. Also, it should be integrated in an upcoming version of Satsuki Yatoshi's pack as well.
https://drive.google.com/file/d/1b31xdX4kwSr3nZdZCafPKV4P9SusSpev/view?usp=sharing

To install the shaders, select the ones corresponding to your game version (PC/Steam, Aali, FFNx) and to the preset you like (hard, medium, soft) then copy them into the "shaders" folder located in the game installation directory.

If you have any trouble with the mod please let me know.

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