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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.99994)
« on: 2025-01-28 06:39:08 »Ah I see; Materia doesn't have individual equip effects, they instead use a preset. In the tool, you'll see a list of 'tiers' on the right; these are the possible equip effects that are available (in vanilla game). To change the tier used by each Materia, you need a tool like Wall Market (I think the new Scarlet tool can also do it). But there are only about 15 tiers or so, which means you can't assign an individual equip effect to each materia without additional modding.
I'm curious about the 'additional modding'. How were you able to do it? Is there a public spec/FAQ on the components/modules containing materia info and dependencies?
Update: I've got Scarlet to work and (in combination with MateriaKeeper) some dedicated changes can be made. Nevertheless, it would still be nice to know how more tiers of stat bonuses could be added.
Update #2: Ok, now that I was able to get WallMarket running, I see that the materia tab has more than 16 possible 'Equip Effects' (going up to the offset FF), the ones after position 16 being empty. Since I couldn't get hold of the source code for WallMarket, I will have to speculate and hope, that the memory offset after pos 16 is not being used by other parts of the kernel and I can simply add some more materia modifier tiers (?)