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Messages - tiny_spark

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-02-24 14:12:30 »
I thought I'd fixed that, but it sounds like it's still busted; where did you get NT 1.5 from? I think on NGPlus.net (and maybe the Qhimm Gameplay Catalog, unsure) those versions are behind the current 1.5 build. If it was from there, then I would try downloading the 1.5 build from this thread. If the version you're using is from this thread, then I'll get it fixed up and reupload it.

The issue is to do with a bad decision I made to try and replace the 'set character to unavailable' state with 'lock character in PHS' because it unequips all Materia and people were saying they lost Materia if they had too much in reserve to take what was being unequipped.

This was the problem. I was using the NGPlus version and using the link in the OP seems to have fixed the issue. Thank you so much for your fast response and for your hard work and dedication to this mod, I can't tell you how much I have enjoyed playing it.

One more question: is Omnislash only supposed to do 1 damage per hit? Is there something else I need to do in-game to let it do damage?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-02-23 21:12:23 »
I'm playing 1.5 and I am in the dark cave. I entered the sewer through Don Corneo's but I am stuck. There's a car in the way that I can't move or interact with and it is blocking the only path forward and I can't go back up the chute.

I went to an earlier save and climbed up the wall to get to shinra headquarters and beat
Spoiler: show
Hojo and the other boss there
which kicked me out and now I can't get back in. The characters I didn't meet aren't selectable.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-02-05 21:34:43 »
Could I get a copy of your save file? I'll need to check through it to see what's happened. All characters should be unlocked once reaching the bottom of North Crater (when characters reunite) or when leaving. It'll likely be some old 1.5 flaw in the logic there that was introduced when I tried to circumvent player Materia loss by replacing 'character unavailable' with 'character lock'.

Here is a link:
https://mega.nz/file/sdAXFKpa#rWgtaAu1Y9-tH4Ij-GuKqZwN5VF3gGnIZ6ONXh9fVho

I really appreciate you taking a look at it. I've loved playing it so far and really want to see the new endgame stuff you've added.

Edit: I didn't realize that save files were editable. I found an editor called Black Chocobo and was able to reenable selection of all characters so it looks like I am back to normal.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-02-04 01:59:55 »
Quote
Not sure what's happened there; I would try going to the Highwind's Operation Room and changing party leader (just set it as Cloud again), that should unlock everyone. If not, let me know.

I tried this but the other characters remain unselectable.

I also tried going back through the crater but taking a different route and clearing the boss. I was able to go down the path (which I was blocked from during the initial descent) and get to the bottom again but the other characters remain unselectable.

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« on: 2021-02-03 21:27:37 »
I am playing on 1.5. I made it to the northern crater and split my party up. I made it to the bottom and talked to everyone but now I can't change my party to anyone I didn't bring with me the whole way through the northern crater (Cid and Red XIII). The only exception is Tifa which I suspect works because of the party leader change option.

Is there something else I have to do to be able to add the other characters to my party?

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