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Messages - salem123

Pages: [1] 2
1
FF7 Tools / sword in the wrong place
« on: 2010-10-29 17:36:21 »
hello guys this is my first time importing a model of my own to FF7 successfully i have imported a sword but there were 2 problem the sword in it wrong place and there is no texture on the sword could you help me





thank you

2
Troubleshooting / Re: pcreator uv error
« on: 2010-06-04 17:55:13 »
First you need to know what parts you will need to cut up. Look at the stickied thread File reconstruction project and look at the field.lgp contents and see what's the .hrc of the character you're making(tifa is aagb.hrc). Then load the original aagb.hrc with kimera and there you will see the parts you will need. Basically you need a head, body, two hands-each hand has three parts the upper part the lower part and the hand itself. There's also the hips, thighs etc. Just take a look at it with kimera and cut up your model. First do that.
ok thanks I will do that I will work on it tommorow I hope I get this right

3
Troubleshooting / Re: pcreator uv error
« on: 2010-06-04 16:59:15 »
As far as I know... No. :-\ I think the game access each file as a part of one character and in the char.lgp every model has its own hrc so no. If it was possible to import a model then custom models would be done like that and they will not be cut.

so you say i have to do the head first then the hair then the legs etc... and also can you tell me what is the next step that i have to do

4
Troubleshooting / Re: pcreator uv error
« on: 2010-06-04 13:12:38 »
So if you did not cut up the parts how will you use it ingame then??

I was thinking of replacing the hrc with this one is it possible or not i dont know this is the first time I make a model so if you could correct me if i am wrong

5
Troubleshooting / Re: pcreator uv error
« on: 2010-06-04 12:12:28 »
You will not really see the texture until you've added it. Click a part you want to add a texture and add the texture. You can add bmp files or many types of image files as their texture.
BTW why is your model like that?? I think you forgot to cut out the parts??
no I want to make. A whole new model so I grouped all
the parts using pcreator if you saw my video above you will understand that I hvaw grouped the whole model

6
Troubleshooting / Re: pcreator uv error
« on: 2010-06-03 19:11:23 »
OK Guys now i have another problem after i textured the model and saved the model as .p file using "Pcreator" when I loaded the .p file using "Kimera" i did not see any texture


7
Troubleshooting / Re: pcreator uv error
« on: 2010-06-03 18:36:56 »
Very nice!  Please continue using good grammar here.

Now then, I watched your video.   If you're trying to apply a texture to the model, you don't click "Import UVs".  You're supposed to click "Open Bitmap".   You will also need to convert the .tga files to .bmp.

Also, you have to import each file individually.  Meaning, first his hand, then his head, then his chest, then his shin... etc etc.
Yeah but the "Open Bitmap " Button is in Gray I cant Click it
And Also how can i Convert .tga to .bmp

[edit] I figured out how i can Convert .tga to .bmp i used "bitturn" and also i have Converted my .3ds to .3DS using "biturn" also and by that way i can click on open bitmap 

8
Troubleshooting / FF7 Config translation (US-ES) Project.
« on: 2010-06-02 18:42:01 »
Well guys, I'm thinking on doing a translation to FF7Config v1.02 to Spanish, so if anyone interested on it maybe I'll do it. :P

will i just like to know how will you do it so i can do it for other langues

9
Troubleshooting / Re: pcreator uv error
« on: 2010-06-02 18:40:40 »
Edit your post to use correct grammar, and I'll help you.

i edited my post and also English is not my first language it my second and i'm not very good at writing but i am a very good speaker

[Edit]
i have re-edited the post do you like it now so please help me now

10
here is the video dark fang as i said

http://www.youtube.com/watch?v=EosPDeBRbUY

Oh I already made one lol. I'm just too lazy to upload it. :/

then just post this one

11
here is the video dark fang as i said

http://www.youtube.com/watch?v=EosPDeBRbUY

12
don't worry dark fang i will create the video for you

13
Troubleshooting / Re: pcreator uv error
« on: 2010-06-02 15:19:20 »
so do you want me to load the model again and separate   it
FFS.  kan u knot reed?!?!!11/
no i can read it just that i was checking

and also i did what you say but no luck

http://www.youtube.com/watch?v=BgsLIm3JNzc

14
Troubleshooting / Re: pcreator uv error
« on: 2010-06-02 14:19:24 »
Break then Unify the normals.  Export it again and see if that helps.   If not, try using some a little grammar in your next post

so do you want me to load the model again and separate   it

15
Troubleshooting / pcreator uv error
« on: 2010-06-01 14:31:41 »
Hi guys. I was creating a new Tifa model using Blender and when I finished I exported every part of the model like "head" "arm" "chest" and added it to PCreator. But when I click File > import UV it says "The number of UV coords must match the number of vertices". What does that mean? Please help me guys, this is my first model.

16
Archive / AC Custom Models
« on: 2010-05-29 14:49:39 »
Ok I want to make s model but the problem is that I don't know how can you give me a link to a toturial that teach me how to make models for ff7

17
Archive / AC Custom Models
« on: 2010-05-29 14:16:05 »
does kula_wende have another ac models because i have see on you tube some ac models for Tifa Barret Yufi Vincent and Cid and when i see in the description i see
FF7 Ac Mod by kula_wende

18
Troubleshooting / Re: Error opening Cloud.T04
« on: 2010-05-29 10:50:30 »
yeah it dont crash also i dont notice any wrong animation this is maybe the 10th time i play the game but i dont see any wrong animation

19
Troubleshooting / Re: Error opening Cloud.T04
« on: 2010-05-29 10:26:26 »
and also i got another error but i dont remember the name is was something about hand the error pop out for mat at the scene where you have just finished the bombing mission and cloud meet Airth the first time

20
Troubleshooting / Error opening Cloud.T04
« on: 2010-05-29 07:08:14 »
hi gusy i have installed these mods manually as follow

1.Aali's coustem Graphic Card
2. Phoenix Rejuvenation Project
3. Cloud Ac Model By kula_wende
4. Team Avalanche's Graphical Overhaul Beat 9
5. Ac Avatar by nikfrozty

and then when i run the game and enter a battle it says "Error Cannot Open Cloud.T04"
but the battle continues
can someone tell me what does this mean and how can i fix it

21
Archive / AC Custom Models
« on: 2010-05-28 15:43:32 »
hey guys will i have a problem i installed the mod and when i run the game only the body is visible the head is invisible i cant see the head even in the battle only the body is visible in the filed i use the high res one i did not try the other one please help me

i used the lgptool

22
Archive / AC Custom Models
« on: 2010-05-28 13:41:06 »
How Can I install this mod

23
Archive / AC Custom Models
« on: 2010-01-22 07:26:50 »
can you tell me plz how to install this im a noob plz help me

24
Troubleshooting / Re: convert FF7 pc saves to FF7 psx save
« on: 2009-01-15 06:24:55 »
well now i have found awhat i need thank you all for your help

25
Troubleshooting / Re: convert FF7 pc saves to FF7 psx save
« on: 2009-01-15 06:14:44 »
will i tried hotdog963al link and tried the program and it did not work great with me it does not create a mc file or any file and i cant download psxmemtool from Landarma link because the download link is broken so Landarma if you have the program please upload it and send me the link

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