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Messages - viienjoyer

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.995)
« on: 2022-04-28 15:37:57 »
Really enjoying it and loving it much though I think steal and morph are very OP and trivialize the whole game's difficulty even on Hard mode. By the way anyone tried the "Hard mod" in Releases? Is it any good?

I also want to know if I could use 60FPS battle with Reunion build of FFVII NT? Would it cause problems?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.995)
« on: 2022-04-20 19:40:48 »
Thanks a lot, I have updated it.

P.S.: I went "New Game" to verify if the latest version successfully installed or not - it still shows 2.0. I assume you forgot to change the script for it (Because yes I did change change the Mod_id).

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.994)
« on: 2022-04-20 08:26:26 »

depends on the way you want to play it... faster to kill enemies thou than wait and fight
Spoiler: show

should take around 60seconds max per fight.. you do NOT get the indivual condor rewards if you let them breach the top. Some rewards have changed vs the original game too


Nice, are the list of individual rewards documented?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.994)
« on: 2022-04-19 07:16:04 »
I have a question by the way, does it matter if I play the Fort Condor mini game or just wait until they reach the door and battle the boss with the party normally?

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.994)
« on: 2022-04-15 20:11:32 »
have you any other mods running if so try disable them. could also be some enemies maybe missing a death animation, if no death animation and killed via a death inflicting limit (that triggered the death % chance) that can cause issue. not too sure of any other possible causes without seeing a list of what your running.

I am using only it and The Reuinion. I did use Cloud's Finishing Touch on the two Shinra tropes but the X-ATM had normal boss death animation. I will try tomorrow without using that Limit Break then.

UPDATE: Not using "Finishing Touch" fixed it. I guess it has to do with KO/Death like you said..

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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.994)
« on: 2022-04-15 11:21:40 »
Hey first of all thanks for the mod been enjoying it a lot.

I am facing a problem where after all enemies are dead, the battle does not end (Victory Fanfare does not play and party does not do win animation). It is happening only against X-ATM "boss" fight in Mt. Nibel, which I am facing after killing Materia Keeper.

Any advice?

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