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Releases / Re: [FF8PC-Steam] Ragnarok Rebalancing Mod (v1.2b & v1.1b)
« on: 2022-08-01 10:41:38 »
Mod is fantastic, thank you so much for creating this!
Currently on disc 3 and fighting X-A with zells squad inside lunatic pandora.
Honestly not sure if my game is bugged, or if I've missed something. He only takes 50-150 damage for -every- attack. Ultima, Holy, thundaga, GFs, demi, full status 100% resists. Maybe I'm underleveled, but I'm not really willing to gain levels just for an optional side boss.
I've also ended up spending hours on this thread searching for info- can you please, please, please add a changelog either to the files itself or the first post of this thread?
Just the main things in a spoiler tag that include: new side quests, Zell card, GF status effects, new final weapon ingredients (srsly I spent hours before realising that they were different), and other basic key features of the mod (ie, enemies now being fixed level is -so- important and barely mentioned), tonberry changes, limit break changes, magic/new magic changes, ability changes/ GF ability prerequisites, etc. There's literally so much with 0 documentation.
Thanks again, this is the ultimate way to play ff8!!!
Currently on disc 3 and fighting X-A with zells squad inside lunatic pandora.
Honestly not sure if my game is bugged, or if I've missed something. He only takes 50-150 damage for -every- attack. Ultima, Holy, thundaga, GFs, demi, full status 100% resists. Maybe I'm underleveled, but I'm not really willing to gain levels just for an optional side boss.
I've also ended up spending hours on this thread searching for info- can you please, please, please add a changelog either to the files itself or the first post of this thread?
Just the main things in a spoiler tag that include: new side quests, Zell card, GF status effects, new final weapon ingredients (srsly I spent hours before realising that they were different), and other basic key features of the mod (ie, enemies now being fixed level is -so- important and barely mentioned), tonberry changes, limit break changes, magic/new magic changes, ability changes/ GF ability prerequisites, etc. There's literally so much with 0 documentation.
Thanks again, this is the ultimate way to play ff8!!!