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Messages - Final_Figue

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1
Hello Kaiseran.

Recently I´ve been using DuckStation to play PS1 games, in that emulator you can add covers to the games, so here you have a gift:

Spoiler: show








Here you have an example on DuckStation:

Spoiler: show




I think that see the game in this way is great, I hope you like it and once again, thank you for your mod.

2
Releases / Re: [FF7PC][7H] Avatares-Edit
« on: 2024-12-11 04:07:31 »
Hello.

A new pack is availabe, is an edition of a previews work, there is only one change:



* Credits to Satsuki and Aavock for all the avatars on HD in this pack

* Credits to bn_24 for the new avatar of Cloud.

* You can use it with "The Reunion" and "CLASSIC MENU-SYW UNIFIED-UI-NO MODS"

3
Releases / Re: FF7 create new fields
« on: 2024-12-10 13:04:34 »
Interesting expansion, looks great!

4
Releases / Re: [FF7PC][7H] Menu-Background
« on: 2024-12-04 01:16:45 »
Hello.

A new Menu Background i available:

Use it with these mods:

* CLASSIC MENU-SYW UNIFIED-UI-NO MODS
* FINISHING TOUCH
* ENHANCED STOCK UI

Spoiler: show






* Credits to "ietaro00" for the artwork, edit by me.

5
Releases / Re: [FF7PC][7H] Avatares-Edit
« on: 2024-12-03 22:47:30 »
Hello.

New avatars added in the first post, sixth pack.

* I´ll try to add everything in one single Iro archive, with active and disable options similar to other mods. I´m still learning about this, but for now I hope that you can enjoy this.

6
Hello Sega Chief.

I have some suggestions and reports, here there are:

Inside the Highwind there is a store that offers to buy armors:



But there isn´t any armor to buy, here is the list:



In this battle you can get two Ragnaroks:



* The same happen with the flying enemy in the train: You can get two oritsurus.

I suggest to enable a jump in this part:



I suggest to use every entrance inside the temple to have more battles and treasures:



And that´s all, I hope that you continue working on this mod and thank you again for share your effort.

7
Hello Bonez.

I´m playing a new playthrough using this mod a this happen when I use Cure or a potion:



The menu dissapear, I have to press square to see it again.

I´m playing New Threat 2.0.

8
Releases / Re: [FF7PC][7H] Menu-Background
« on: 2024-11-26 02:59:28 »
Hello.

New Menu Backgrounds:

Use them with these mods:

* CLASSIC MENU-SYW UNIFIED-UI-NO MODS
* FINISHING TOUCH
* ENHANCED STOCK UI








Credits:

* wallpapersden.com
* wallpapers-clan.com
* ffffcoffee


9
Releases / Re: [FF7PC][7H] Avatares-Edit
« on: 2024-11-25 23:55:53 »
Hello.

New avatars added in the first post, Fifth pack.

10
Hello Smonimon.

I had a similar problem, maybe this works for you, too:


11
WIP / Re: Final Fantasy VII: Lifestream Edition
« on: 2024-09-07 05:05:36 »
Hello Axel.

I would to join to your discord but this happen:


12
Hello Kaij.

Could share how you did it, please?

13
Hello Markul.

Thank you for the answer and thank you for your effort on the translation.

14
Hello again.

I was looking 7TH and I saw that Markul added a translation of NT 2.0., but I don´t see the English version.

15
7th Heaven / Re: Suggestion for new colors
« on: 2024-08-15 17:59:02 »
Done.

I hope to use Reshade without a problem.

16
Hello Sega Chief.

I was testing Reshade with New Threat 2.0. and this happen at the begining (New Game):



Sometimes this message doesn´t appear but if you continue playing you´ll found random enemies on battle.

I hope that this could be fix.

* I don´t know if this happen on N.T. 1.5.

17
7th Heaven / Re: Suggestion for new colors
« on: 2024-08-15 13:09:23 »
Hello Kuraudo.

Thank you for the answer and the explanation, I didn´t know about all that work behind this. About Reshade, yes I tested it, but doesn´t work with "New Threat", at the beging (New Game) sometimes I got a message that says that there is a problem with the Kernel and if I use a save file there are random enemies on battle.

18
7th Heaven / Suggestion for new colors
« on: 2024-08-08 04:15:19 »
Hello.

I would like to suggest to add more colors, I proved NTSC-J Gamut and it was really nice to see:



But I think that we can go further, the mod "The Reunion" has an another color, too:



I think that this could be another way to enjoy the game, for example, I love how looks "The Reunion" with those colors. Would be nice to increase the options for 7TH.

19
Quote
all bosses are replaced with 'harder variants' , regular mobs % boost for levels (better balanced imo).

can also unlock a secret 'dance party'

Thank you for the answer wdx.

20
Releases / Re: [FF7PC][7H] Menu-Background
« on: 2024-08-07 09:27:26 »
Hello again.

Three new Menu Backgrounds are available:

This menus works with these mods:

* THE REUNION
* CLASSIC MENU-SYW UNIFIED-UI-NO MODS

Pictures:






21
Hello.

I´m working on a battle menu and I have good results so far. But I want to keep working on this and add more features:

How can I keep this color? I´m already have transparency but I want to keep the central menu color, like in the mod "The Reunion":



How can I add avatars next to the names?



I hope you can help me with this.

22
Releases / Re: [FF7PC][7H] Menu-Background
« on: 2024-08-03 08:49:02 »
Hello again.

A new menu background is available:




You can use it with this mods:

* FINISHING TOUCH
* ENHANCED STOCK UI
* THE REUNION
* CLASSIC MENU-SYW UNIFIED-UI-NO MODS

23
Hello.

Quote
would recremmend playing through both :) v2 is easier in general than v1.5. v1.5 has more content. If v2 would try typeB hard. If v1.5 would try arranged mode.

Interesting, what is new or different on arranged mode? I´m only played 2.0. on both modes.

24
Good news, thank you for this.

25
Hello BeetleBrain.

You can get Masamune on Disc 3. Get that weapon is not related to Fort Condor.

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