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Messages - Dragonshadow

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1
I'm tentatively saying the main host is back up.

2
I'm almost finished getting the site back up, sorry about the downtime

In the meantime: http://fire.snigsclan.com/dragon/tite/
Dude, I used to hang out at snigsclan.com. Those guys are freakin' crazy.

That's my clan's domain (my subdomain), I manage all of the stuff :)

3
I'm almost finished getting the site back up, sorry about the downtime

In the meantime: http://fire.snigsclan.com/dragon/tite/

4
I see I've become the main host for your stuff hahaha
Nice progress :o

5
Holy shit this is still alive

Hiiiiiii Tite

6
ff7music is already automatically launched and closed with ff7 automatically via batch files.

:P Fair enough, I personally never used them. Don't really see the point in this then xD

Edit: Just realized the very misplaced typo

Heh you can't add batch files to steam ;)
Thanks

7
Would it be too hard to make a new ff7.exe that would replace the current (backup ofc) and would just go ahead and launch ff7music & then the game?
And a possibly larger request, can you add a "main menu" choice to the quit menu? Theres no way to load an older save without exiting the game and relaunching it.

8
I wish setting someone to DEFEND actually REDUCED the damage they take till their next turn... I'm so mad I just realized I've been wasting turns for half the game  :x
haha, what have you been hitting defend over and over?

defend makes your player take 1/2 physical damage until his/her next action...you have to wait for your ATB Gauge to reset before it takes effect, though.


When I'm in sadness and in the back row defend doesn't make me take any less damage... o.o

9
I wish setting someone to DEFEND actually REDUCED the damage they take till their next turn... I'm so mad I just realized I've been wasting turns for half the game  :x

10
Lol you need an upgrade option... I don't want to install 2.3.2 because it will overwrite my 2.3.1 setup :(

11
holy shi*t its so awesome with smartbloom.

12
updating mirror after I'm done downloading.

In the meantime:

I change my sound to my speakers, it keeps playing through my headset, so I unplug my headset (usb mind you) and now the game won't start.
Code: [Select]
INFO: Auto-detected version: FF7 1.02 US English
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r19334, Copyright (c) 2000-2009 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: NVIDIA Corporation GeForce GTX 260/PCI/SSE2 3.1.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1680x1050, output resolution 1680x1050, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...

Code: [Select]
Init patches
Reading ini...
Parsing paths... -currently mp3\
psf\

C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ficedula\
.\

File search paths:
   mp3\
   psf\
   C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ficedula\
   .\
Files count: 95
Patch init done
----------------------------------------------
FTH: (2700): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***

FTH: (3764): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***

WM_ACTIVATEAPP

INITIALIZE DD/D3D START

DIRECT SOUND ERROR

   ERROR: No sound driver is available for use. in FILE C:\lib\src\sound\dx_snd.cpp LINE 68


Edit: I reinstalled and I STILL can't play. FFFFFFFFFFF

13
I'm not sure if its possible, but I'd like to make two requests:

1) something to let me normal attack even when I'm limit-broken... Its really frustrating to waste a limit break on a mob with 15 hp left because I have no magic to attack it with >.>
2) party larger than 3 (just for fun)

Oh yea, the bloom thing in the gfx driver makes everything look fugly xD

14
64bit windows 7 professional (I'm using an administrator account like I've always done for every windows)

Code: [Select]
INITIALIZE DD/D3D START
DIRECT DRAW 2
TOTAL 922091520 FREE 915035520
DD MODE: W 1680 H 1050 P 6720 RGB 1 BPP 32
DD MODE: W 1680 H 1050 P 3360 RGB 1 BPP 16
DD MODE: W 1680 H 1050 P 1680 RGB 1 BPP 8
DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32
DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32
DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32
DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32
DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32
DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32
DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32
DD MODE: W 1360 H 768 P 5440 RGB 1 BPP 32
DD MODE: W 1600 H 900 P 6400 RGB 1 BPP 32
DD MODE: W 1600 H 1024 P 6400 RGB 1 BPP 32
DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16
DISPLAY MODE MATCH
DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16
DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16
DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16
DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16
DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16
DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16
DD MODE: W 1360 H 768 P 2720 RGB 1 BPP 16
DD MODE: W 1600 H 900 P 3200 RGB 1 BPP 16
DD MODE: W 1600 H 1024 P 3200 RGB 1 BPP 16
DD MODE: W 640 H 480 P 640 RGB 1 BPP 8
DD MODE: W 720 H 480 P 720 RGB 1 BPP 8
DD MODE: W 720 H 576 P 720 RGB 1 BPP 8
DD MODE: W 800 H 600 P 800 RGB 1 BPP 8
DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8
DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8
DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8
DD MODE: W 1360 H 768 P 1360 RGB 1 BPP 8
DD MODE: W 1600 H 900 P 1600 RGB 1 BPP 8
DD MODE: W 1600 H 1024 P 1600 RGB 1 BPP 8
Ramp Emulation
  Microsoft Direct3D Mono(Ramp) Software Emulation
RGB Emulation
  Microsoft Direct3D RGB Software Emulation
Direct3D HAL
  Microsoft Direct3D Hardware acceleration through Direct3D HAL
EXCLUSIVE MODE
16-BIT Z BUFFER CREATED IN HW
HAL
HEL
TEXTURE FORMATS:
  PALETTE 0 BITS 16 RGBA 5:6:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:1
  PALETTE 0 BITS 16 RGBA 4:4:4:4
  PALETTE 0 BITS 32 RGBA 8:8:8:0
  PALETTE 0 BITS 32 RGBA 8:8:8:8
INITIALIZE D3D 2
VIEWPORT INITIALIZE
VIEWPORT 2 INITIALIZE
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
10036743060f 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
10036743060f 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!

Installed into the standard program file (x86) path.

Edit: Well I'll be damned, I just re-installed the remix and now it works!
But I'm stuck at the main menu with new game or continue... nothing I press makes it go up.
Now the app.log has this:

Code: [Select]
INFO: Auto-detected version: FF7 1.02 US English
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r19334, Copyright (c) 2000-2009 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: NVIDIA Corporation GeForce GTX 260/PCI/SSE2 3.1.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1280x800, output resolution 1280x800, internal resolution 1280x800
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.788000, frames: 3717
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
SET VOLUME 5: 127
ERROR: COULD NOT CHANGE TO DIRECTORY C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save00.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save01.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save02.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save03.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save04.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save05.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save06.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save07.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save08.ff7
ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save09.ff7
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Edit again: plugged in my 360 controller and now it works lol.

15
Iso's work just fine...you just have to make sure the virtual drive letter you're using to mount them on is the same as the one you used to install your game initially. If it isn't you have to manually edit the registry to change the disc drive letter to whatever you want to use.

Alternatively, if you don't know how to edit the registry, you can just reinstall the game using the iso of the install disc that you (should have) made. After that it should work fine.

Yea it still doesn't work :s

Settings are right (Disk 1 is in virtual drive G), game was installed, then remix was installed)


Launch ff7.exe:

16
I'm a little confused, this says patch 1.02, yet google & such says 1.4 is the newest patch >_<
Also, I made isos of my disks and it tells me to insert a disk to play... is there really no nocd? Disks are a pita

There's a patch that calls itself 1.4 (or sometimes the XP patch), but don't install it. this is why:

http://forums.qhimm.com/index.php?topic=1656

Eww, thanks for the heads up.

Now about my isos -.-

17
I'm a little confused, this says patch 1.02, yet google & such says 1.4 is the newest patch >_<
Also, I made isos of my disks and it tells me to insert a disk to play... is there really no nocd? Disks are a pita

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