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Messages - crimsonguy

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In case this is helpful to other folks, the solution for gaming mode + Steam Deck OLED is to edit the options for the game in Lutris.  If you go to the game's System Options menu, you'll have the ability to set environment variable key-value pairs.  There you want to set DXVK_HDR to 0.  That will force HDR off, and that environment variable will still be used when launching from gaming mode. I tried doing the same in the command-line for the game in gaming mode itself, but this didn't work with Lutris. Once the option is set in Lutris itself, the exported command line to run from gaming mode will now work without the colors being washed out.

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I've tried the new SteamDeck OLED preset, but the Vulkan renderer introduces some really bizarre transparency into UI elements and 3d models.  Booting from desktop mode will d3d11 is still the best experience.

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Thanks so much for this mod, I'm looking forward to playing it over the holidays.

Is there any update on the HDR-disablement for Steam Deck OLED?

For folks that run into this in the future, launching from Lutris + Desktop mode is a workaround, but it will require holding the Start button to swap the Deck from Mouse+Keyboard emulation into Controller emulation, so you can actually control the game.

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