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Messages - curoi

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This was posted some time ago so you may have found a solution yourself or just given up, but for those searching on Google for a solution to this, here is what I done when the same thing happened to me.

Progression in FF7 relies on "game moment" values (2,000 of them) to determine the story progression. Once you have completed a new important event, a new number is set. What has happened is that the game moment value of your game has reverted back to an older value. So to fix this you need a save game editor. I used "Black Chocobo".

I had a save outside of Corel just after I had got the buggy. Checking my save using Black Chocobo showed that my main game progress at this point under the 'Game Progress' tab was then at 469. After triggering the Barret cutscene in the cable car area, saying no to the operator when they asked if I wanted to board and then leaving, I saw that the game moment value had changed to 430. So all I did was change it back to 469 using the editor and then re-enter Corel. The Barret scene did not re-trigger, and the party members who I had left standing outside the cable car to save were no longer there. At the Gold Saucer everything was as it should have been, no getting thrown back into prison. Hope this helps someone!

Here is a webpage with a Google docs link showing all the game moment values plus events so that you know which one you have to change back to if you are at a different part of the story when this happens: https://ff7speedruns.com/index.php/Game_Moment.

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