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« on: 2003-09-21 18:31:20 »
I think it's to do with how the map was modelled, I get a lot of lag when I move quickly around the map in the ragnarok, but only over land, and even more lag when I pass of Esthar.
My theory is that in FF7 if you got a chocobo you could walk on water across the whole map so the map was on solild object, a sphere which was then manipulated to form the terrain.
But in FF8 there wasn't anything (other then the SeeD ship at the start) that went out onto the deeper water so they created a sphere which they covered in water texture, then they added the terrain and close to shore coast as seperate 3d objects, and they did the same with the cities, this is why the map lags more as there are a lot of 3d based objects to load and more detailed and animated textures.
Don't quote me on this I am not a programer but I have done map modelling for Renegade and I know what does and doesn't cause lag on 3D maps because of it. Though the engines are different so I don't know if it is definatly the reason, and if it is the way they modelled the world map.