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Messages - kona0197

Pages: [1]
1
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-22 01:49:38 »
I'm having a few issues running FF7. After each cut scene movie I lose audio for a bit. After this last cut scene the screen went blank. This normal?

2
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 21:35:52 »
What driver are you talking about?

3
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 20:18:42 »
How do I fix that error? Is there a patch?

The reason FF8 will not work is because the installer refuses to install on Windows 7 64 bit. Pops up a message saying to buy a 64 bit version. I haven't found a workaround.

4
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 15:55:41 »
Well right now the installer says FF8 will not run on 64 bit OS.

5
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 06:34:16 »
It is now working. Any other bugs that I should know about?

Now if I could only get FF8 to work...

6
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 06:10:24 »
Still not working. The log file still says this:

ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save01.ff7

7
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 05:45:20 »
I uninstalled and reinstalled the game and applied the patches. The game will show the Eidos stuff then freeze. Here is the log:

INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 7900 GS/PCI/SSE2 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: COULD NOT CHANGE TO DIRECTORY C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save
ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\save/save00.ff7

8
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 05:02:12 »
INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 7900 GS/PCI/SSE2 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg

9
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:53:20 »
I entered 800 and 600. FF7 still will not work.

10
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:50:13 »
Where do I set it? All I see is a bunch of stuff precluded with # - No mention of resolution numbers anywhere.

11
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:46:26 »
OK I have it opened. What is it I need to change?

Thank you for helping by the way.

12
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:39:45 »
With what? Windows says it can't open that file. Notepad?

13
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:22:40 »
I might have missed opening the config file. Where do I do that? Yes I have tried running as Admin.

14
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:18:42 »
Yes I did.  :)

15
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:14:32 »
The two mentioned here:

http://forums.qhimm.com/index.php?topic=9590.0

And I followed the direction to the T for installation.

16
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 03:06:25 »
I installed the two patches this site says to install yet every time I try the game fails to start.

17
Troubleshooting / Re: 64 bit Windows 7
« on: 2010-04-21 00:32:11 »
Well I'm at a loss then. I'll just have to wait till I buy a PS3 and get FF& from the online store.

18
Troubleshooting / 64 bit Windows 7
« on: 2010-04-20 23:21:14 »
I have read much of the threads here yet I haven't seen my question mentioned. Will FF7 work on a Windows 7 Ultimate 64 bit OS? I have installed all the patches yet it hangs when starting.


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