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Messages - Hashassin

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Support / Forcing mono sounds?
« on: 2025-02-07 19:59:08 »
I'm using tsunamods sound overhaul because it has a force mono option. But I don't like the new sounds at all, so how can I force mono sound without mods?
Thank you.

2
Hello again!

Forget about the list, I made it to disc 4.
I just have to mention the insane fun I'm having figuring out strategies and configuring junctions for a base level lionhart game. Everything seems to be well thought out, from junction effects to item placement. The extra side quests are mostly very rewarding. Apart from some already mentioned rough edges, I think it's quite well designed.
Thank you very much!


Possible spoilers:


It was so funny winning against that fire cavern bomb boss, I'm not sure I even did the correct way. I tried reflect on it, zombifying it, confuse works but the sun bath immediately cures it. Are we supposed to use counters and return damage? I haven't tried gfs.

I was very happy after defeating ultima weapon without drawing Eden, but the reward was kinda lackluster in comparison. The dark matter is nice, but you also get it from the trabia ruby dragon (another great addition) which is a lot easier. An accelerator would be fitting in my humblest of opinions. Still great fight though.
The extra fights in the esthar labs solves the laser cannon problem, should've thought of that earlier.

Even though it's a lot less effective, strength has still been a help, like against the  "sorceresses" and Adel. The first game I played with your mod I was saddened to see that meltdown worked on basically nothing, which is understandable, but combined with magic's empowerment is really hurting strength. In my opinion maybe it's possible to still have enemies and some bosses have a percentage weakness for no immediate proc, have it last a shorter time or turn it into vit-half instead. Just thinking out loud, I don't know if any of these are possible or easy to implement.

All in all. I bought this game a bit over a week ago and have already clocked in around 150 hours. Safe to say that I already liked final fantasy 8 a lot, and with your modifications it has sprung new life and skyrocketed my enjoyment.

Thank, you.

3
Everything seems to be working fine. It's definitely lionhart and it's great.

Have you got a list of changes you made to monster drops? I'm using a guide from gamefaqs as a guideline and some drops not mentioned in your documentation don't line up.

For example, leveling up the anaconduar stilk grants dragon skins, and I got a power generator from blitz. But the belhemel drops hi potion plus.

Or have you maybe changed the level where they are considered "high level" to 100? For most enemies the guide states above 30 is considered high.
I wouldn't mind trying a lot but I'm staying base level and leveling them up to 100 is tough to beat.

So if possible I'd like to know what changes you made. Thank you!

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Having 10 minutes as the minimum timer is normal on Lionheart, so you should be fine.

If you haven't defeated Diablos yet, you can do an additional check to determine what mode you have installed: If you are on Lionheart, Diablos will never use Gravija, Demi or Doom if all party members' HP are low. In standard mode, he will still do so.

The first battle to feel noticably different from standard mode will probably be against the Iguions with additional enemies accompanying them. The Esthar Cyborgs at the end of the Cenra Excavation Site can also be noticably more difficult to defeat, as they pretty much retain the power level of the very first version of the mod, where they were widely considered a nightmare.

Thank you for your kind words, hope the second playthrough won't disappoint.

Good to know. It should be fine then, and I'll keep an eye out for the iguion fight and esthar soldiers.

The first run didn't disappoint by the way, it's just my quirky playstyle of immediately wanting to start over when I get more knowledgeable and then more ideas about how to be EVEN better.

Thank you, and thank you even more for adding the card rule NPC's. Triple triad, I love.

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Hi there. Thank you for making this mod, it's fantastic.

I have a question about lion heart mode. I previously almost finished a run on standard mode and decided to start again. It seems everything is working fine but when I got to the ifrit cave the time I could choose was no lower than 10 minutes. I still got the elem-atk.

This got me wondering if I haven't messed anything up as ifrit, elvoret and spider robot did not seem a lot tougher, although that might be because I did quite some triple triad and I'm more used to the mod now.

I just put the lion heart lang-en folder to overwrite, I did not first restore it to the original files. Could this cause issues?

The documentation says some bosses are noticeably different, which would the first one be? I'll check to see if it's working correctly and then I can play without doubts.

Thanks again.

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