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FF7 Tools / Re: Kujata (dangarfield fork) Universal HRC/RSD/P/A to GLTF parser function
« on: 2025-01-11 17:44:40 »
For further clarification, the chocobo lgp's all look like this when extracted, same formats, just a different naming scheme using only 2 characters instead of 4 for the filenames with the exception of chocobo.wat:
Magic.lgp looks like this when extracted, the ff7 folder contains a data folder which contains the various effects used for magic, enemy skill and summons, separated into sub folder, the formats seem to be mostly identical, the only differences as far as I can tell is the models are with a .d extension as mentioned previously and the animations seem to end with the .a00 extension. the tex files are identical to others found in the game and the p models seem to be the same format, with each p file needed for a model following the following extension structure .p, .p00, .p01, etc. rsd files are still there in the same format too. only things im not sure about are the .s files which may be scripts and the .b files, which I have no idea what they could contain.
as for the other archives, the ones that dont contain media files (.mid, .ogg and the like) or other misc/binary files, seem to use the common formats mentioned above, with naming schemes with as little as 2 character filenames to 4 character filenames for things that arent .tex files, .bin files etc, with the world lgp's using 3 character filenames for its p, hrc and a files.
I hope this information is helpful!
Magic.lgp looks like this when extracted, the ff7 folder contains a data folder which contains the various effects used for magic, enemy skill and summons, separated into sub folder, the formats seem to be mostly identical, the only differences as far as I can tell is the models are with a .d extension as mentioned previously and the animations seem to end with the .a00 extension. the tex files are identical to others found in the game and the p models seem to be the same format, with each p file needed for a model following the following extension structure .p, .p00, .p01, etc. rsd files are still there in the same format too. only things im not sure about are the .s files which may be scripts and the .b files, which I have no idea what they could contain.
as for the other archives, the ones that dont contain media files (.mid, .ogg and the like) or other misc/binary files, seem to use the common formats mentioned above, with naming schemes with as little as 2 character filenames to 4 character filenames for things that arent .tex files, .bin files etc, with the world lgp's using 3 character filenames for its p, hrc and a files.
I hope this information is helpful!