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Messages - HartleySan

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1
Great stuff, mav! This is nothing short of the BEST FFVII mod program out there. Thank you so much!

2
Thanks, mav. For what it's worth, the same issue happened to me twice with the Elena punch, not too separate issues.

I finished playing through the whole game (minus defeating Sephiroth) with dialogue boxes off the whole, and that Elena-punch issue was the only one I encountered.

3
Hey, mav. One minor thing maybe worth looking into: I've been playing the game for the first time almost exclusively with all the dialogue boxes turned off, but the game glitched on me at the part in Icicle Inn where Elena tries to punch Cloud.

I'm not sure exactly what happened, but because the dialogue boxes were off, after Elena missed the punch and started rolling, one of the soldiers got stuck on the guy at the bottom of the hill, and the other got stuck on Cloud. There wasn't anything I could do.

I don't know if this is something that happens ALL the time, but it happened to me twice. The solution was to just temporarily turn dialogue boxes back on, but just wanted to let you know, all the same.

Also, just wanted to say again that this tool rocks. Lovin' it!

4
Oh, you are the freakin' man, mav! Holy crap, this is amazing!

5
This has been an amazing program, mav. I've been using it for a while now, and loving it. I really like the manual slots addition; it makes the Battle Arena actually fun and not just annoying.

I'm still holding out for a Gil multiplier from battles, similar to the EXP/AP ones you've already added, but other than that, this thing is just about perfect.

Something else that might be handy is the ability to use a keyboard shortcut to skip dialogue (I wouldn't mind toggling the skip feature on for things like the Kalm flashback, but then turning the skip feature off for most of the game). Basically, having more options that could be assigned to keyboard shortcuts (they could all be unassigned by default; doesn't matter to me) would be cool. Maybe the ability to toggle the manual slots from a keyboard shortcut would be nice as well.

And actually, maybe one last feature (since it's literally the only thing I still use Black Chocobo for): The ability to add Aerith back to your party/PHS after she dies at the end of disc 1. Sometimes, I'll use Black Chocobo to add her back to the PHS menu after she dies so that I can continue to play as her on discs 2-3.

Really though, again, amazing, amazing job! I'm just getting greedy at this point. FF7 Ultima is already great!

6
This program really is amazing, mav. Thank you so much. Loving it!

I think the last two requests I have for it are being able to boost the Gil received from battles in the same way you can boost EXP and AP, and being able to adjust the battle points your party has on the fly in the Gold Saucer.

7
FFIX had a much more robust stealing mechanic, and in the Memoria Mod, when you turn on 100% steal, it always steals the rarest item first, then the second rarest item, etc. until there are no more items.

Apologies, as I have no clue how easy or hard that would be FFVII, but that's how they handled the mechanic in the Memoria Mod.

8
Sorry, but another idea: Is there a way to easily toggle a 100% steal rate? That would be nice.

9
One other idea, mav (if it wasn't already on your to-do list): The ability to edit your battle points at the Battle Arena in the Gold Saucer.

10
Speed is tricky because the way I’m doing it is by bumping the FPS limiter the game uses, which means it is capped by your monitor refresh rate. So while I could offer a 5x or more options if your refresh rate is lower than 150 Hz you would not see any difference.

As for custom Exp/AP boosts that should be possible, I’ll add that to my todo list.

Thanks again, mav... and sorry for adding to your to-do list. As wdx noted, I can stack the speed boosts in FF7 Ultima with those in 7th Heaven to get the desired speed, but the EXP and AP boosts up to, for example, 10x would be awesome. It would be great if we could also boost Gil and items gotten from battles by the same amount to better simulate fighting "lots of real" battles.

11
regards if using ffnx driver can do control+up/right arrow =speedboost  (cant remember if up or right arrow)  control+down/left arrow slower  either up/down or r/l toggles cant remember which off top of head.    if you disable battle swirl makes battles a lot faster so would be higher than 4x. there appears to be a cap on speedboost  'hardcoded' possibily which if speed 5+ could prevent going on ladders/vechiles.


you can compile source yourself and make changes to the source to raise exp by more than 4x. alternatively can use 7th heaven  gameplaytweaks qhimm. enable mod configure > stats  > exp boost mutliplay exp gained.   (that would multiply by whatever you select then again by whatever set to within ff7-ultima eg 10x boost in gameplaytweaks qhimm alongside 4x would then give 40x boost.

Thank you for this reply. Stacking the 4x speed boost in FF7 Ultima with the speed boost in the FFNx driver does work. Thanks.

Also, I get forking the code, modding it myself, and compiling it, but what do you mean by the second part, the following part? I can't understand that part. Thanks.

Quote
alternatively can use 7th heaven  gameplaytweaks qhimm. enable mod configure > stats  > exp boost mutliplay exp gained.   (that would multiply by whatever you select then again by whatever set to within ff7-ultima eg 10x boost in gameplaytweaks qhimm alongside 4x would then give 40x boost.

Edit: I just found the Gameplay Tweaks - Qhimm Catalog mod in 7th Heaven. Is there a way to assign some of those stat boosts to hotkeys so that I can easily toggle them on and off while in-game? Thanks.

12
Amazing work, mav! Love it!

Is there any chance of being able to boost EX/AP by more than 4x and being able to speed up the game more than 4x as well? Thanks.

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