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Messages - Kintaru

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1
Ultima version is a pirated copy of the game.  You likely won't be getting any help here.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-06-09 06:32:31 »
lookin' pretty darn good.  It could be light years better obviously, but for learning how to do it, it's not too bad at all.  Getting me more and more excited for this patch everyday ;)

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-06-07 22:19:09 »
Hey just a quick question.  Are you guys going to be doing the whole game?  Like, right now you're working on Bombing mission.  After that are you going to be working on Sector 7, then Number 5 reactor, etc. ?

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General Discussion / Re: Making fun in FF7 through mods
« on: 2010-06-07 08:45:15 »
Turn Cloud into Goku (Same hair), and Sephiroth into Vegeta (Badass Rival), and Zack into Picollo (Friend who is never quite as strong as Goku and Vegeta).  Now THAT would be  money in the bag.

5
General Discussion / Re: Hojo's strangeness
« on: 2010-06-07 08:23:59 »
because he realized he could search for the clones far easier with the resources provided by Shinra than he could on his own.

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General Discussion / Re: Cloud's parents
« on: 2010-06-06 01:05:10 »
Final Fantasy XIV is going to be an MMO like Final Fantasy XI, so I doubt it's gonna have a good story  :P 

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Completely Unrelated / Re: Post Your Desktop
« on: 2010-06-05 20:26:09 »
Cupcake, you could always pin it to the task bar :)

8
General Discussion / Something Just Dawned On Me...
« on: 2010-06-05 20:03:48 »
Ok, so I used to enjoy reading rumors about FFVII.  How to bring Aeris back, Onyx Weapon, Fighting the meteor, all that kind of stuff.  Back in the day though, I remember reading a "mystery" of sorts.  It was about those two red shinra soldiers who stand at the base of the tower in sector seven, and are blocking off a very noticeable path.

Now, back then I just believed what I read and assumed it was a part of the game that was taken out due to time constraints.  But while playing through the game again it suddenly hit me...  That path is probably what leads to Sector 6.

 It makes perfect sense.  I mean, there are no pathways that take you directly to sector 6 from Sector 7, yet in the playground area, you can see a very noticeable door, so there clearly HAS to be a pathway leading to it.  Not only that, but that's also the general direction that you go sailing through the air in when you're escaping Sector 7.

I can't believe it took me roughly 13 years to realize this...  I feel stupid now.

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Troubleshooting / Re: Sigh, another Sound problem
« on: 2010-06-05 18:50:18 »
I had a problem similar to this.  Open FF7 Config and make sure that under the sound tab, the correct sound device is selected.  Then test it to make sure you can hear the chocobo sound.  If that doesn't work, try setting your Compatibility mode to Windows XP SP2, and then go through checking the sound again.  That's what I had to do to get mine to work :P

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Troubleshooting / Re: Sound Issue
« on: 2010-06-05 03:43:56 »
Woo, changing the compatibility mode did it Covarr.  Thanks a bunch!  Now, finally time for me to play this bad boy ;)

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Completely Unrelated / Re: Post Your Desktop
« on: 2010-06-05 00:39:30 »
This has been my wallpaper for some time, I just recently learned its from some stupid WWE wrestler...I just liked the pic.


RANDY ORTON IS NOT A STUPID WRESTLER!!!
*RKO's jeffdamann*
\_O__/

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Troubleshooting / Re: Sound Issue
« on: 2010-06-04 21:37:34 »
I've always had my headphones set to default, and yes I am using Windows 7.  It should also be noted that whether I run the game with FF7Music, or with the regular .exe file, the sound effects go through my speakers, while the music goes through my headphones.

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Troubleshooting / Re: Sound Issue
« on: 2010-06-04 08:55:24 »
Everything is set to come out of my Headphones, yet only the in game music does at this point.  All FMV sounds, and in game sound effects come out of my speakers.  It's gonna be some stupid solution too, just watch...

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Troubleshooting / Re: Sound Issue
« on: 2010-06-04 03:57:01 »
still doesn't work o.o I'm so close to having the perfect game >.< why does something stupid like this have to happen?  It should also be noted that it didn't happen until the first time I ran the game with FF7Musicthe first time.  Is there anything there that could affect it?

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Troubleshooting / Sound Issue
« on: 2010-06-04 03:48:12 »
Last topic, I swear!  So, for the past couple hours I have been trying to get FF7music to work.  I did, and it works marvelously.  But for some reason, now my game would put the sound effects like slashes, and going through menus and stuff like that through my head phones.  In other words, my sound effects can only play through my speakers.

Before I downloaded FF7music, all the sound and everything worked fine, but for some reason now the sound only wants to come through my speakers.  It should also be noted that the headphones I am using use a USB jack, so my computer treats it as an entirely different set of speakers.  So is there any way for me to control which speakers my FFVII sound effects come out of?  I've tried disabling my regular speakers, bu tthat just causes FFVII to not start at all for some reason.

Please help  :'(

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Troubleshooting / Re: Texture question
« on: 2010-06-03 18:16:40 »
Thanks a bunch Nikfrozty.  got the PRP patch working  :-D  Now to make the game sound pretty   :wink:

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Troubleshooting / Re: Texture question
« on: 2010-06-03 04:38:03 »
well then I am at a complete loss as to waht could be causing my game not to look pretty  >:(

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Completely Unrelated / Re: Another Grammar Lesson
« on: 2010-06-03 04:34:57 »
Isn't it under 100, not under ten?  That's how I've always thought it was o.o

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Troubleshooting / Re: Texture question
« on: 2010-06-03 04:27:39 »
NPC RP still not working -.-' I patched up the Char.igp file, and I followed all the instructions in the read me, and it still doesn't work...  My char.lgp file IS bigger, so in my eyes it should have worked.  But for some reason I still have the block people...  I just don't know what's wrong.  Would the fact that I am using Aali's cutom graphics driver have anything to do with it?  :?

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Troubleshooting / Re: Texture question
« on: 2010-06-02 16:22:40 »
By less legoy out of battle texture, I mean they look like characters made out of lego.  It doesn't bother me since I've played multiple times with them, but I figured if I have resources open to me, why not use them?  Also, thank you for the info on the Barret skin.

Also Jaitsu, I have used the search button.  Multiple times.  The only ones I could find with working links are NPC RP and PRP, and as I've said I just cannot get them to work.  Like you said I have obviously installed them wrong some how.

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Troubleshooting / Texture question
« on: 2010-06-02 07:47:06 »
Hey again.  So I have no clue if this topic belongs here, but I'm trying to make my FFVII look all nice and pretty before I start playing it.  I already have APZ's In battle Cloud model and...  Someones Barret battle model, but what I really want is out of battle characters.  Cloud specifically.  I have attempted using the Phoenix Rejuvenation Project, as well as the NPC Reconstruction mod, but I simply cannot get either to work.  So basically what I am asking is, outside of those two mods, are there any others I could possibly try out for a less legoy out of battle texture.  As always, thanks in advance, whether you can help me or not :)

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-05-31 10:57:31 »
Wow,This is all looking amazing you guys.  I really wish I could help in some way, but at the moment I don't have the time, or the skill to really do anything :P.  I am however planning to learn how to do this relatively soon however, so who knows, I might be able to help out some time in the future.  I hope it's pretty quick, because I would love to model Sephiroth.  But that's just because I am a Sephy fan boy :P

Anyway, keep up the great work.  I hope I can be of some help some day.  Until then though, keep on doing amazing work like usual.

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