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Messages - grake

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From 2016, Relic Ring gives Auto-Wall (like a Protect Ring), +20 to Strength & Magic, as well as defending against Dual-Drain and Manipulate (used by some bosses). It will also absorb Hidden...but also Restorative; so if you use it, make sure to have some alternate means of healing (absorb Fire, for instance, using an Elemental Materia).

I realized this was for v1.4. What did you change relic ring's effects? It looks like you changed it to max vit and spr out instead of auto wall. No +20 str/mag... I assumed it was too much? It looks like absorb death and being undead. Am not sure about ???? yet.

I would like to give feedback if you plans to update NT mod. I am not sure if you would like to boost monsters' hp more like x1.5 or x2? I read the past posts and you explained that boosting hp would mess up on some systems. I hope 1.5 or 2 are ok to boost monsters' hp. I feel it was so easy to take it down. Monsters' stats for str and mag are still pretty good enough to beat my team up.

Is it possible for you to add a npc or something to let me know that I have more sidequests to look up after airship's npc with sidequests explanation?

I feel you gave SO much +dex on weapons. More elements or boost hp/mp?

If I don't want SP upgrade, but I would like to have small stats natural growth... Is there a chance for you to have this similar idea to your mind? It is probably good idea to ask in the new game screen before start a game, for instance, pick to depend on SP upgrade or small stats natural growth that you can't change after picking. NO source items if no sp upgrade. 

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Before I ask questions, I really want to thank you for making this mod. I raised with this game when I was young lol. I played many times with different challenges and it got me boring hardcore until this mod and i realized I have FF7 on steam. Worth it.

I am on second playthrough after understanding this system.

fire's effect, reduce def by %1 - Does it stacks? If so, maximum? I need to know since I could not find the answer for that.

Fire 1's effect applies to all Fire 2 and 3 since I did not see the description in Fire 2 and 3?

Feedback - Exp 1.25 boost? come on. it makes this game much easier with hard mode. I kind of wish reduce it to x0.75 or something. Don't get me wrong. Bosses are still tricky to me. I started to feel meh after learning system and made it much easier. I mean I have memory brain from original ff7.

Materia - Some reasons I feel less options to make combo even it has good stats and effects. I am not sure yet until I finish the second playthrough so.

Again, thanks for this mod. I give it 9.5/10

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