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General Discussion / Re: Newest Ninostyle Chibi Fixes & Additions Breaks Vincent 60fps Animations
« on: 2025-09-19 01:56:10 »
Right, animations getting busted, huh? Like a marionette with tangled strings. Vincent's 60fps flow turned choppy? I recall this happening before. One time, working on a game project, we optimized textures, and suddenly character movement looked like stop motion! A cascade of tiny problems, we discovered, related to an unexpected conflict with Slither io the physics engine after we tweaked memory allocation. Talk about a development headache.