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Messages - OwenWalker

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1
General Discussion / Reoptimized FF7..
« on: 2012-07-05 11:54:11 »
http://www.youtube.com/watch?v=qr4TgU4SKLc&feature=player_embedded

Considering the work been put into remodeling ff7

If it's truely been optimized it may make the remodelling project even better.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2012-03-07 13:24:19 »
Hmm I really don't know photoshop or any image editing software so I'll leave it up to seizmik If he wants to use my model or not.

I've been meaning to make a start on MP-soldier battle model as well and I have quite a bit of spare time right now so I'll hopefully get that done this month :) not really been many updates lately.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2012-03-07 11:09:34 »
Seizmik I do have a finished Jesse model done in blender if you want to use that and just texture it?

blender:
http://www.mediafire.com/?q6zsql11lzlc1v8

3ds
http://www.mediafire.com/?st595b6eu1isbcv



I never learnt how to texture so :P she's got 2 hair styles also as concept art is different to in-game model. I prefer the ponytail tbh

she's also only 1800 polygons :D

4
All Team Avalanche creations are faithful to the original FF7.

Basically if the game was made today with the exact same gameplay but improved graphics.. Thats what TA is aiming for.

5
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2011-04-25 19:57:20 »
I just think I'd be horrible at texturing and making a UV map :P. Guess there's only one way to find out though. Could you PM me your skype/hotmail sometime NCS? can at least have someone comment on if im fuckin up (wont pester you 2 much honest) :D

Gonna end up taking a lot longer on the MP though probably, field vs battle models v different xD


6
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2011-04-21 21:31:42 »
Well I've tried to make it as much as possible like your model but ofc thats how I see it :P..

If nothing else I've at least given you a template to go over xDD

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2011-04-16 17:14:40 »
NCS.. you wanna go with my Jessie?

You'll be better at UV mappin her n can prolly tweak something somewhere :P

http://www.megaupload.com/?d=M7NKWMU7 Jessie.blend

http://www.megaupload.com/?d=9C0ERPXW Jessie.3ds

EDIT: Also with the MP, gonna start him off so considering the only concept art available is from crisis core. I'm not sure just how much im allowed to use from it. Any pointers? http://i45.photobucket.com/albums/f54/Gaumaru/ShinraMP.jpg

Gonna go with the cloth bandanna around the neck as thats on the model just not well made.

The leather straps, hmm don't see them on the model so..

Legs and boots should be ok however.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2011-04-08 14:47:58 »
My university classes end on thursday ^^

My Jesse still needs attention ;D

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Team Avalanche / Re: So.... whats happening?
« on: 2011-01-16 14:19:51 »
*cough* Jessie = Owen not NCS :P unless he's done a better one than mine

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-12-05 01:44:18 »
Ooo battle model sounds funsies, Will give that a whirl :)

Edit: Btw, front page looks to be missing a few updates.

Completed models+textures etc.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-12-05 01:27:32 »
*win*

Has anyone modeled mr shinra red guard yet? I may have a bash when bored..

12
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-12-05 00:36:31 »
I hope the bombing mission hasn't died with the new battle scene reconstruction project going on :)

13
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-10-26 21:57:32 »
Prolly an export error... Entire model is complete.

http://www.megaupload.com/?d=M7NKWMU7
^ Blender

http://www.megaupload.com/?d=9C0ERPXW
^ 3ds

On another note.. If anyone wants a renderer and the program supports GPU rendering I'm using a intel e8400 and 460gt so I should be able to power through a lot of it, assuming the program supports GPU rendering ofc..

14
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-10-26 05:07:43 »
Hey.. been a while, thought I should get to giving my Jessie model over to whoever wants to texture it/tweak :)

http://www.megaupload.com/?d=DS0Z3T85

I gave it as a 3ds import from blender so im not sure how it'll work.. just lemme know if you want the original .blend file :)

Is there any models left? I've done a Mono drive so ignoring that, only one i can think of is possibly the potion..?

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-09-19 22:58:27 »
I was just wondering, is there anyone interested in picking up my Jessie model to finish UV mapping and texturing her? I'm not sure I'd be able to do it myself without a hell of a lot of practise soo..

Anyone just throw me a PM.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-18 16:49:49 »
[imagine here]

Yay, detailing :) looks like we're gettin closer n closer..

When we can play through the entire bombin mission.. gonna be awesome!

17
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-18 00:10:23 »
http://www.ff7citadel.com/media/concept/jessie.jpg

They are in a breastplate.. so well the breastplate is going to come straight out of her chest and it's going to be designed not to drop her boobs as it's made out of a sheet of metal :P this is a super-deformed model as it's a field model.

I'll drop the waist down slightly though :)

18
Team Avalanche / Re: Verdana Font
« on: 2010-08-15 19:11:36 »
I'll give the new font a testing :) Need to play through from the beginning again anyway..

19
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-14 16:40:25 »
I'm not sure what you mean by box :P


Just incase its the perspective + way blender shades the models when smoothed. Altho the sides are definatly boxish just cause arms are there so might as well leave them flat as well as NCS's chest model is also straight on there

If it's not just that really I'd need ya to point it out to me heh.


20
Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-13 19:59:19 »
Aye she is definatly a tomboy.. Although the pony tail does actually make her look like a girl. original game models seriously had me doubting if she was or not

Although now she does have 2 extra assets to distinguish this now ;D

Either way my FF7 is going to have jesse with a pony tail! :P

Oh and btw, I've decided I'll try n put a little work into remaking the mono drive :P Will see what happens

EDIT:


All I've done is up the poly count on the pieces tbhh  not much else to do with such simple shapes

The tentacles are going to take so much work if they are to be made higher res due to their movement though. I'd guess the only way to change it is if they are made seemless other than that nothing can be done really imo

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-13 16:45:42 »
I'm taking over this thread with screenshots..


Jesse 100% modeled yayay



Ponytail vs Tied-Up.

Lemme know what you think and if you'd prefer the pony tail :) and would access to the repo be possible?

I don't really fancy texturing her myself considering I know zilch about photoshop etc.. altho I'll get her UV sorted. :) Although for that.. Does the entire model get textured or can the individual pieces be coloured in just blender?

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-13 13:50:48 »
ok now im confused..

I imported the hand mesh to see its about 10x as big as my model so I thought I'd scaled my model to the files wrong..

So i loaded the chest file and the head file in seperatly to scale it to them when...

The chest file is at the same scale as the hands but the head is scaled to my model... Both from axec.p and axea.p

Which do I use? >.<

http://img230.imageshack.us/img230/166/fucked.png

23
It'll have saved to program files(x86) as you're using 64 bit.

I assume your old one was saved to just program files as you used PRP

Also there is a specific thread for problems with 2D overhaul. Look at the stickied post. No need to create a new thread.

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-12 21:23:04 »
Just been thinking.. Just how much of the bombing mission is 100% complete? I'd guess around 80% is ready and rest mainly just needing retexturing now?

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Team Avalanche / Re: New Project: Bombing Mission!
« on: 2010-08-12 12:22:36 »
I'm sure it said Jesse in my PSX version :P altho.. it may have been the PSX demo i watched.. *whistle* Either way..

hmm yeah, just did the start.. *doh* she is jessie. the FF7-2 spreadsheet file needs fixing! >.<

like your wedge sitting there btw ;D hehe

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