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Releases / Re: [FF7PC-98/Steam] New Threat Mod (v2.0.999992)
« on: 2025-12-05 22:15:57 »Yeah exactly like that, when the game is running most of the hex addresses jump up by something like +400C00.
Funnily enough, the much older builds (around 1.0-1.3 maybe) had a level cap built in. The enemy AI would check for party members that exceeded a certain level (higher for later monsters) and set their own EXP to 0 if they did. Bit rudimentary but it did the job; lot of people hated it though so I got rid of it.
Yeah, I mean, how do you find it? How do you know where to look to change the barrier, for example? In HxD, I just see tons of numbers, but without reading the forum, I wouldn't know what any of them do.