Subject / Started by | Replies / Views | Last post ![]() |
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Placing "Gears" on autopilot
Started by halkun |
7 Replies
4751 Views |
![]() by ficedula |
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FF8 .DAT battle model file format?
Started by -=zAe=- |
0 Replies
3110 Views |
![]() by -=zAe=- |
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[FF8] kernel.bin structure
Started by Colly |
1 Replies
4037 Views |
![]() by Colly |
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FF8 world map - 3D model?
Started by Colly |
7 Replies
7526 Views |
![]() by Colly |
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Kernel.bin: With a Vengence!
Started by halkun |
6 Replies
4618 Views |
![]() by Goku7 |
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C/C++ Lib Compatibility
Started by Alhexx |
5 Replies
4058 Views |
![]() by Cyberman |
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35 Replies
14397 Views |
![]() by sfx1999 |
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about FF8 background format
Started by bsp |
12 Replies
7559 Views |
![]() by bsp |
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Importing custom models into ff7
Started by Locutus |
7 Replies
6809 Views |
![]() by Cyberman |
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PSX model formats?
Started by halkun |
24 Replies
12630 Views |
![]() by Srethron Askvelhtnod |
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making 3D object extractor... (please help)
Started by ils |
13 Replies
8364 Views |
![]() by ils |
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4 Replies
3357 Views |
![]() by sfx1999 |
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Field Script commands?
Started by halkun |
3 Replies
2971 Views |
![]() by Qhimm |
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Sephiroth Battle Model
Started by Pandalicious |
11 Replies
6611 Views |
![]() by Pandalicious |
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6 Replies
5097 Views |
![]() by themanwiththemachinegun |
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FF8 Enemy Attack Names
Started by Lord_Skylark |
9 Replies
9929 Views |
![]() by bspbsp |
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OpenGL optimization techniques
Started by sfx1999 |
16 Replies
8920 Views |
![]() by sfx1999 |
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FF7 Weapon Models
Started by frostburner |
4 Replies
3455 Views |
![]() by frostburner |
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Kernel.bin (or update Gears [halkun])
Started by L. Spiro |
13 Replies
7003 Views |
![]() by halkun |
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3 Replies
3235 Views |
![]() by sfx1999 |
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