Subject / Started by | Replies / Views | Last post ![]() |
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OpenGL polygon sorting
Started by sfx1999 |
17 Replies
9603 Views |
![]() by ficedula |
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Placing "Gears" on autopilot
Started by halkun |
7 Replies
4945 Views |
![]() by ficedula |
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FF8 .DAT battle model file format?
Started by -=zAe=- |
0 Replies
3172 Views |
![]() by -=zAe=- |
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[FF8] kernel.bin structure
Started by Colly |
1 Replies
4124 Views |
![]() by Colly |
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FF8 world map - 3D model?
Started by Colly |
7 Replies
7685 Views |
![]() by Colly |
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Kernel.bin: With a Vengence!
Started by halkun |
6 Replies
4777 Views |
![]() by Goku7 |
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C/C++ Lib Compatibility
Started by Alhexx |
5 Replies
4200 Views |
![]() by Cyberman |
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35 Replies
14774 Views |
![]() by sfx1999 |
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about FF8 background format
Started by bsp |
12 Replies
7801 Views |
![]() by bsp |
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Importing custom models into ff7
Started by Locutus |
7 Replies
6951 Views |
![]() by Cyberman |
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PSX model formats?
Started by halkun |
24 Replies
12999 Views |
![]() by Srethron Askvelhtnod |
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making 3D object extractor... (please help)
Started by ils |
13 Replies
8552 Views |
![]() by ils |
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4 Replies
3458 Views |
![]() by sfx1999 |
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Field Script commands?
Started by halkun |
3 Replies
3067 Views |
![]() by Qhimm |
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Sephiroth Battle Model
Started by Pandalicious |
11 Replies
6774 Views |
![]() by Pandalicious |
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6 Replies
5261 Views |
![]() by themanwiththemachinegun |
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FF8 Enemy Attack Names
Started by Lord_Skylark |
9 Replies
10215 Views |
![]() by bspbsp |
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OpenGL optimization techniques
Started by sfx1999 |
16 Replies
9151 Views |
![]() by sfx1999 |
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FF7 Weapon Models
Started by frostburner |
4 Replies
3568 Views |
![]() by frostburner |
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Kernel.bin (or update Gears [halkun])
Started by L. Spiro |
13 Replies
7207 Views |
![]() by halkun |
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