| Subject / Started by | Replies / Views | Last post ![]() |
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|---|---|---|---|---|
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FF8 Battle model format
Started by JWP |
1 Replies
3600 Views |
by JWP |
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Battle animations. Is the algorithm right?
Started by Borde |
4 Replies
4170 Views |
by Borde |
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Animation scripting in Xenogears.
Started by Akari |
3 Replies
3575 Views |
by Akari |
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Generating FF7 save data checksum
Started by burekfust |
10 Replies
6492 Views |
by dziugo |
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.a files question
Started by tomba12 |
4 Replies
4214 Views |
by tomba12 |
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Location of general sound FX (FFVII, PC/PSX)
Started by Yahriel |
4 Replies
3453 Views |
by Yahriel |
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4 Replies
3584 Views |
by ARMs |
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FF7 Snowboard Game Textures
Started by TifaNazah |
0 Replies
2700 Views |
by TifaNazah |
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13 Replies
6954 Views |
by Cyberman |
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FF9 Animation of models
Started by Zidane_2 |
1 Replies
3927 Views |
by Akari |
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Problems with fread
Started by Borde |
7 Replies
5690 Views |
by Borde |
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About KAWAI opcode.
Started by Akari |
5 Replies
4517 Views |
by Akari |
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Final Fantasy XII - Revenant Wings
Started by Lucleonhart |
0 Replies
2816 Views |
by Lucleonhart |
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Limit Break increment calculation?
Started by Kohan |
3 Replies
3653 Views |
by Kohan |
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PC Battle Animations?
Started by halkun |
18 Replies
9348 Views |
by MrAdults |
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Memory offsets not what expected.
Started by socK |
18 Replies
8683 Views |
by bulk_4me |
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hacking field position
Started by Demarest |
7 Replies
4872 Views |
by Demarest |
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3 Replies
3811 Views |
by Demarest |
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XYZI opcode
Started by G |
5 Replies
4473 Views |
by Akari |
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0 Replies
3080 Views |
by SmasherHell |
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