Checking it out now; thanks.
I've another question, involving animations. I'm trying to create some new Materia for the PSX version, using Wall Market, and certain animations work, while others which I'd like to use, seem to not come through properly.
For instance, I'm trying to make an Aero Materia, and I want to use the "great gale" animation for Aerora, however, when I set the animation index, nothing happens. I cast the spell, and the game doesn't crash, but there is no attack animation, and no one is affected.
I've been using an index of B5. 85 = 55 in hex, so that gives me an absolute animation index of B5 on the PSX, unless I'm mistaken.