Author Topic: FF8- WalkMesh - Import/Export  (Read 2210 times)

kaspar01

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  • FFVIII Fan & Collector , 3D Artist , FF8RP-WIP
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FF8- WalkMesh - Import/Export
« on: 2013-03-21 13:06:34 »
Hello guys  :)

I'm actually here because I need your help about ff8 walkmeshes..

The thing I need is a tool or a method to obtain somehow the walkmesh into a 3D format or at least a list of all the vertices.

I read many posts but actually I don't have the skills to understand everything..

Anyway from what I know The Walkmesh Data is contained in the .ID files..

Actually the only tool I found which seems  to be able to read the WalkMesh is Deling by Myst6re (Thanks for that man  :) ) but the only thing that tool allow to do  is to see /and maybe change the triangles coordinates one by one ..

The thing I need is to have all coordinates written down toghether...or better a script/tool to import it in blender 3dsMax or Maya etc or export it into any file format (.obj or whatever)

Till now I copied vertices reading them one by one from deling but I can't really continue this way..



I'm gonna rebuild in 3Ds Max few enviroments from FF8 and I wanted to use the original walkmesh for reference but I need a faster way to import them in a 3D editor and unfortunately I'm not a programmer so I need your help.. plz  :cry:

kaspar01

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Re: FF8- WalkMesh - Import/Export
« Reply #1 on: 2013-03-23 21:12:56 »
solved thanks to a friend of mine  :-D