i just recently download FF VII Utima and Install Final Fantasy VII - UltraHD Fan Made Remake on it....
but on the Glod Saucer when i Set foot in the Battle Square to proceed with the story and got thrown into a big hole.....
and the game crashed .............
it also crash when i go to Shinra mansion..
can you help me?

sorry for my bad english
here's the APP log
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048
INFO: main program link log:
Vertex info
-----------
0(18) : warning C7050: "tbn_matrix[2]" might be used before being initialized
0(15) : warning C7050: "normal_light_vector[0].xyz" might be used before being initialized
0(15) : warning C7050: "normal_light_vector[1].xyz" might be used before being initialized
0(15) : warning C7050: "normal_light_vector[2].xyz" might be used before being initialized
Fragment info
-------------
0(38) : error C5041: cannot locate suitable resource to bind parameter "tbn_matrix"
0(38) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
0(38) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
0(38) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
ERROR: failed to load shaders, reverting to fixed function
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: D:\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\Final Fantasy VII\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 55
reading midi file: GOLD1.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
MIDI play: 55
song is already playing...
MIDI play: 9
reading midi file: KURAI.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
MIDI play: 9
song is already playing...
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
set music volume trans: 0->127, step=120
MIDI set volume trans: 127->127; step=120
MIDI play: 54
reading midi file: ASERI.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
MIDI play: 54
song is already playing...
set music volume trans: 127->0, step=120
MIDI set volume trans: 127->0; step=120
MIDI stop - OK
MIDI stop - OK
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
ERROR: COULD NOT LOAD TEXTURE DATA FILE CVCB.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE CVCB.TIM
ERROR: COULD NOT LOAD RSD DATA CVBF1.RSD
MIDI play: 39
reading midi file: RUKEI.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
ERROR: unhandled exception