Author Topic: ff7 crashes after opening credits  (Read 3271 times)

Nards_Dangle

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ff7 crashes after opening credits
« on: 2016-12-20 18:24:13 »
It could be because The 8-bit palleted textures either fail or have dots by them, depending on what setup I use.
Here is the log


Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon HD 7700 Series 4.5.14008 Compatibility Profile Context 21.19.137.1
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Games\FF7\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Games\FF7\data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Games\FF7\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
INFO: slow output format from video codec vp8; 0
ERROR: couldn't lock sound buffer
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: unhandled exception
« Last Edit: 2016-12-21 18:47:19 by Covarr »

EQ2Alyza

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Re: ff7 crashes after opening credits
« Reply #1 on: 2016-12-20 22:37:06 »
You're using the wrong version of Aali's driver for 7H.

Nards_Dangle

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Re: ff7 crashes after opening credits
« Reply #2 on: 2016-12-22 01:12:07 »
Do you know which version I need?

EQ2Alyza

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Re: ff7 crashes after opening credits
« Reply #3 on: 2016-12-22 02:05:56 »
The latest version 0.8.11b, which is included in the Game Converter from STEP 1. Any reason you didn't setup using the GC?

Nards_Dangle

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Re: ff7 crashes after opening credits
« Reply #4 on: 2016-12-22 02:27:04 »
I downloaded a .10 version off of google docs because the official guide had a trojan in the download for some reason.

EQ2Alyza

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Re: ff7 crashes after opening credits
« Reply #5 on: 2016-12-22 03:12:47 »
It's a false identify then. There is no trojan from the written tutorial link here at Qhimm. I don't advise any links outside Qhimm though.