Author Topic: G-Bike style new model  (Read 28549 times)

FF7GBIKE

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Re: G-Bike style new model
« Reply #25 on: 2025-12-16 02:22:40 »
Is there any chance to see them as field model too ?  :-D

Also can you share those 3D model ? They look amazing !

Thank you.
I'd like to apply this to field models as well, but I just can't find the time.
I recently purchased a pen tablet, which has made it faster to draw and edit textures. I've also started working on it again.
If you'd like to share your models, I'll distribute the ones I've made so far.
However, I'm new to this community and don't know how.
It would be helpful if you could tell me the appropriate file format. Should I upload them to the same location as the iro file?

Kuraudo

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Re: G-Bike style new model
« Reply #26 on: 2025-12-16 18:31:00 »
First things first, I'd suggest grabbing the NinoStyle Battle Models mod from 7th Heaven Mod Manager. Then, find your Mod Library Path from 7H>General Settings. Then, use the IroNite tool to extract the .IRO of NinoStyle Battle Models mod. You can now take a look at the folder structure of the mod, which should be exactly as it is in there. Then, open the file 'mod.xml' with an editor and change the path names, etc., according to your new mod.

When you're done, just follow this guide to upload your mod on the 7H Mod Catalog.
« Last Edit: 2025-12-17 13:05:15 by Kuraudo »

FF7GBIKE

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Re: G-Bike style new model
« Reply #27 on: 2025-12-18 03:20:17 »
Thank you for your comment!
Perhaps the method KURAUDO taught you is how to submit a mod?

Markul, who is an expert on mod submissions, previously explained the process, so I now have a general idea of ​​how to submit mods. There's a link to the mod at the top of the thread. As an aside, I'm planning to add new characters and update the mod soon, but I also plan to upload some slightly revised textures for existing characters.

I thought kniouky's question might be about my 3D model data, so I asked how to submit it.

Maybe he wants 3D data for each character, in Blender format or something?

However, as KURAUDO said, perhaps he meant he wanted the mod to be shared.

In any case, if there are still people who want the 3D model data, I'd be happy to distribute it just like the mod if you let me know the standard format.

Kuraudo

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Re: G-Bike style new model
« Reply #28 on: 2025-12-19 07:23:49 »
Send you a PM.

FF7GBIKE

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Re: G-Bike style new model
« Reply #29 on: 2026-01-01 05:55:39 »
It's been a long time, but I've made some progress since then, so I'm updating.
I used to draw the parts without illustrations myself, but now that I have a pen tablet, it's easier to clean up the drawings. I'm publishing them now.



Vincent is finished.
This character took the longest. Of course, the reason for this is his limit move...

The only thing I changed was the Gallian Beast, with a lot of reference to the textures in Reverse. Chaos was also improved to a certain extent to bring the design closer to recent works.



Well, if Vincent's Limit wasn't such a troublesome technique, Sephiroth might have been finished by now lol


Kuraudo

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Re: G-Bike style new model
« Reply #30 on: 2026-01-01 20:56:25 »
Wow Vincent's limit break Chaos looks amazing, some Trigun vibes there.

Thank you for the portraits as well, they are nice! Bravo!

Kniouky

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Re: G-Bike style new model
« Reply #31 on: 2026-01-04 21:14:06 »
Hi there  :-D
Oh wow long time no see, i'm so glad that you're back !
When I was asking if you could share the 3D model of your G-bike style it was about to see them in blender as .fbx or .obj
I think at this time I wanted to tried to do the field model of G-bike Tifa for personal use


« Last Edit: 2026-01-04 21:15:53 by Kniouky »

FF7GBIKE

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Re: G-Bike style new model
« Reply #32 on: 2026-01-05 08:19:57 »
Wow Vincent's limit break Chaos looks amazing, some Trigun vibes there.

Thank you for the portraits as well, they are nice! Bravo!
Thank you! Just like the other characters, creating Chaos was a struggle to find the right balance between adding detail and not looking realistic. :)

FF7GBIKE

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Re: G-Bike style new model
« Reply #33 on: 2026-01-05 09:30:09 »
Hi there  :-D
Oh wow long time no see, i'm so glad that you're back !
When I was asking if you could share the 3D model of your G-bike style it was about to see them in blender as .fbx or .obj
I think at this time I wanted to tried to do the field model of G-bike Tifa for personal use
It's been a while. I see. At the moment, I have no idea when I'll be able to work on the field model, and it may be true that it would be quicker for someone to do it on their own. Understood. I'll PM you. :)