Author Topic: hey alhexx, you here?  (Read 2528 times)

Anonymous

  • Guest
hey alhexx, you here?
« on: 2001-07-24 22:19:00 »
where have you been, man? Does anyone know?

Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
hey alhexx, you here?
« Reply #1 on: 2001-07-25 16:21:00 »
Yeah, I'm still alive, but I'm on holydays...

I'm sittin' in a Internet cafe right now, but I've got only 6 minutes left, so I can post only this reply (the connection isn't the fatsest one...  :wink:

I'll be back in 'bout one week, replying and posting.

I'm workin on Ultima 0.27 Beta 11 right now, it's got some cool news, but i can't compile the files and upload 'em now. I'll do this in one week.
-------------
Something 'bout the color pool:

I found out, that the way we read out the color pool isn't right...

The count of the color's isn't
numpolys + additional
it's
numverts + additional + value3

I tested it on some battle files, and I'm sure that this is the right way. (I guess Fica has got to update his .p format description  :wink:

Ok, I got no time, read u next week.

- Alhexx @ Poland


Alhexx

  • *
  • Posts: 1894
    • View Profile
    • http://www.alhexx.com
hey alhexx, you here?
« Reply #2 on: 2001-07-28 23:09:00 »
Alright, Guys, Alhexx' back on Track!
I'm going to post some replies/topics the next days, but I'm too busy today to do this...

- Alhexx