Author Topic: yet another snowboard crash for your collection  (Read 5951 times)

Morotstomten

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yet another snowboard crash for your collection
« on: 2005-09-18 15:57:17 »
ive tried changing to quarter screen, software acceleration, slamming enter(more like slamming ever game related key) at the screen change like some guy apparently did and got it working, i tried changing that sound thingy(dont remember the name... was several hours since i tried it), tried every patch, tried combining every patch, tried mgp though it didnt really help since i was unable to get the snowboard(crashed if i tried to enter any buildings) and ive tried yelling at it... all thats left for me is either to pummel the disc(i doubt it will help the game but it might make me feel better) or to find a kind soul that wouldnt mind sacrificing some time to take my save file then play past it for me.

dziugo

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yet another snowboard crash for your collection
« Reply #1 on: 2005-09-18 16:00:15 »
Welcome to board,

Question: When exactly does your crash happen?

dziugo

------------------
Edit:
And... do you use english version of ff7?

Morotstomten

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yet another snowboard crash for your collection
« Reply #2 on: 2005-09-18 16:06:02 »
thnx im honored to be around more ff fanatics

at the screenchange... black screen, sound plays then the sound glitches for a sec and i get a windows error pop up

dziugo

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yet another snowboard crash for your collection
« Reply #3 on: 2005-09-18 16:09:04 »
And the mgp doesn't work... hmm... Do you mind sending me your save-game, so I could check it, and correct mgp if needed?

dziugo

Morotstomten

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yet another snowboard crash for your collection
« Reply #4 on: 2005-09-18 16:14:29 »
i definetly wouldnt mind.... you know, this is the 4th time ive started playing ff7 and not being able to finish it becouse i thought it was impossible to get around the chocobo crash, and this is the 4th time i remembered why i didnt finish it the 3 other times, cuz i couldnt get past the snowboard minigame...

anyways ill mail it to you, dont have msn, im or anything like that only mirc and my router wont let me send through that


edit *sent*

dziugo

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yet another snowboard crash for your collection
« Reply #5 on: 2005-09-18 16:40:57 »
Ok...

Game crashed on 1.02 ff7.exe with music patch applied. After patching with mgp the problem is gone... Please patch it again following these instructions: Mini Games Patcher. Just be sure to use the newly created "patched_ff7.exe". If it won't help, post back, I'd think of some solution...

dziugo

Morotstomten

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yet another snowboard crash for your collection
« Reply #6 on: 2005-09-18 17:00:51 »
k.... managed to get the snowboard this time but the game still crasher at the screenchange to the minigame

dziugo

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yet another snowboard crash for your collection
« Reply #7 on: 2005-09-18 17:11:16 »
Can you post the debug info from patching with mgp?

In command line, type:
Code: [Select]
patch -debug 1 > debug.txtYou will have to press "any" key when patching :)

Be sure to use "clean" ff7.exe.

dziugo

Morotstomten

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yet another snowboard crash for your collection
« Reply #8 on: 2005-09-18 17:22:55 »
Press any key to continue . . .
1) Initial file analisis.
Free space in text segment (info by image section header): 0xcb
Needed free space: 0xff
Not enough free space. Let's see if we can get some more...
Available free space: 0xacb
Enlarging the segment by: 0x200
Updated segment raw pointer at: 0x1d8   New value: 0x3aac00
Updated segment raw pointer at: 0x200   New value: 0x3ae200
Updated segment raw pointer at: 0x228   New value: 0x58c800
Updated segment raw size at: 0x1b0   New value: 0x3aa800
Analysing text segment...
Checking free space...
   Offset: 0x3aa935   Free space: 0x2cb
Done

2)Searching for references.
highway_init
   Raw: 0x24f63d   Offset: 0x65023d
highway_main
   Raw: 0x24f2e2   Offset: 0x64fee2
snowboard_main
   Raw: 0x31828f   Offset: 0x718e8f
get_actual_cc
   Raw: 0x25f240   Offset: 0x65fe40
calculate_cc
   Raw: 0x25f270   Offset: 0x65fe70
convert_cc_to_float
   Raw: 0x25f2fd   Offset: 0x65fefd
frame_cap
   Raw: 0x900   Offset: 0x401500
   Raw: 0x1acd5   Offset: 0x41b8d5
   Raw: 0x1f4016   Offset: 0x5f4c16
   Raw: 0x237856   Offset: 0x638456
   Raw: 0x2379c5   Offset: 0x6385c5
   Raw: 0x2c2eda   Offset: 0x6c3ada
   Raw: 0x341da4   Offset: 0x7429a4
   Raw: 0x36f276   Offset: 0x76fe76
   Raw: 0x381f91   Offset: 0x782b91
   Raw: 0x39d57b   Offset: 0x79e17b
extra_call
   Virtual address: 0x675c8b   Raw offset: 0x27508b
imm_benchmark
   Immediate: 0xda4228
imm_highway
   Immediate: 0xd76fe4
imm_snowboard
   Immediate: 0xdc9218
frame_cap
   0x381f91
imm_old_cc
   Immediate: 0xe65930
imm_actual_cc
   Immediate: 0xe65920
imm_cc_per_frame
   Immediate: 0xe65938
Done

3)Preparing the output file.
Allocating space at: 0x3aa935   amount of space allocated: 0x5c
Allocating space at: 0x3aa991   amount of space allocated: 0x22
Allocating space at: 0x3aa9b3   amount of space allocated: 0x41
Allocating space at: 0x3aa9f4   amount of space allocated: 0x40
Inserted a new call/jmp, destination: ffeb48f9
Inserted a new call/jmp, destination: ffeb4913
Inserted a new call/jmp, destination: ffeb4994
Inserted a new immediate, destination: e65920
Inserted a new immediate, destination: e65930
Inserted a new immediate, destination: e65920
Inserted a new immediate, destination: e65938
Inserted a new immediate, destination: e65920
Inserted a new immediate, destination: e65930
Inserted a new immediate, destination: e65924
Inserted a new immediate, destination: e65934
Inserted a new immediate, destination: da4228
Inserted a new immediate, destination: e65938
Inserted a new call/jmp, destination: ffeb486c
Inserted a new call/jmp, destination: ffffffb5
Inserted a new call/jmp, destination: ffffff51
Inserted a new call/jmp, destination: ffea48fa
Inserted a new immediate, destination: d76fe4
Inserted a new immediate, destination: d76fe4
Inserted a new immediate, destination: e65930
Inserted a new immediate, destination: d76fe4
Inserted a new call/jmp, destination: ffeb482d
Inserted a new call/jmp, destination: ffffff76
Inserted a new call/jmp, destination: ffffff12
Inserted a new call/jmp, destination: fff6d865
Inserted a new immediate, destination: dc9218
Inserted a new immediate, destination: dc9218
Inserted a new immediate, destination: e65930
Inserted a new immediate, destination: dc9218
Wrote: 0x5c bytes at offset: 0x3aa935
Wrote: 0x22 bytes at offset: 0x3aa991
Wrote: 0x41 bytes at offset: 0x3aa9b3
Wrote: 0x40 bytes at offset: 0x3aa9f4
Inserted a new jmp at: 24f2e7   jmp destination: 15b6c9
Inserted a new jmp at: 318292   jmp destination: 9275f
Last non-nop byte is at: 0x3aaa33   Size of image: 0x3aa634
Updated segment virtual size at: 0x1b0   New value: 0x3aa634
   Raw: 0x547be0
Applying snowboard patch.
Done

4)Saving file.
Done

Morotstomten

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yet another snowboard crash for your collection
« Reply #9 on: 2005-09-18 20:49:18 »
uhm... for the record i still need help

dziugo

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yet another snowboard crash for your collection
« Reply #10 on: 2005-09-18 20:52:05 »
Check your email. That's all I can do now, since the patch was successful...

Morotstomten

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yet another snowboard crash for your collection
« Reply #11 on: 2005-09-18 21:04:47 »
thnx for the help mate

Zack

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yet another snowboard crash for your collection
« Reply #12 on: 2005-09-18 21:33:01 »
did you try compatibility mode?

Indra

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hmm..
« Reply #13 on: 2005-11-18 22:43:09 »
did you get it to work? I have the same problem, the debug looks the same too, and I still crash when the minigame tries to load.
is there anyone else that has had the same problem but not getting it to work even with the mgp? (note, the fps in the bike game gets fixed)..

you said in another topic that the snowboard crash is caused by a memory read that win XP dislikes, or something like that. does mgp fix this and is it then another problem.. so it wouldn't (probably) work even if I install win 98 on another comp to play through just this part?

one of the last thing APP.log states tho is that it tries to play snow.midi, but it is allready running.. this happens twice before the game crashes.. so I guess it's just when entering the house for the snowboard, and then exiting it.. so thats not really a problem..  or might it be?

I installed the patch on 1.02 with chocobopatch, tnt patch and riva patch, and without them, and nothing works, tried all video modes, and compability modes.
I am using ATI mobility radeon x700, if that info helps :)
and I fail the 8bit textures on software, can only select hardware if I tick nvidia. with nvidia ticked, 8bit textures go "----". whatever renderer.

I think I've read basicly all posts here containing 'snowboard' and 'crash'. o_O still can't get it to work..

please help I'm dying to continue this fabulous game! ;D
and thanks to Dziugo for making mgp, even if it didn't work for me :)

dziugo

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yet another snowboard crash for your collection
« Reply #14 on: 2005-11-19 08:27:56 »
It would work on Win98 (most likely) if you installed it. It's just another "bad-pointer" crash. As I said in tech related topic about reading debug info of mgp: It only fixes one bug which I found, and which was causing crashes on my PC.

It's really hard to track down a bug which "wants" to stay hidden on my machine (it's scared, or what? :P). The only solution I can think of right now, is: Send me your save-game...

Sorry for not being good enough to fix it...

dziugo

Indra

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yet another snowboard crash for your collection
« Reply #15 on: 2005-11-19 11:25:54 »
ok, bugs that don't show themselves are evil o_O;;

Is it ok if I send you my savegame? that would be extremly nice if I can avoid formating a FAT32 drive..

Do you know if there ia a feature in Jenova or something that'd allow you to move all stats and equips from one save to another? then ppl could just download a general aftercrash save and transfer all their items and stats to it. ;D

And don't be sorry man, u rock! ;D
while playing an old game on a new computer I really didn't expect it to be possible to get as much help as can be gotten here ;D

dziugo

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yet another snowboard crash for your collection
« Reply #16 on: 2005-11-19 12:27:43 »
Quote from: Indra
Is it ok if I send you my savegame?
No problem.
Quote from: Indra
Do you know if there ia a feature in Jenova or something that'd allow you to move all stats and equips from one save to another? then ppl could just download a general aftercrash save and transfer all their items and stats to it. ;D
Cool idea, but it would be easier to make a proggy that'd skip the snowboarding part of the game :P. You see... The save-game contains not only the info about your characters, their gear etc. but also things connected with progress in game (ie: LovePoints). Making a general aftercrash save would overwrite all the progress, all that the people had been working on for hours.

dziugo

Indra

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yet another snowboard crash for your collection
« Reply #17 on: 2005-11-19 12:46:25 »
Quote from: dziugo
Cool idea, but it would be easier to make a proggy that'd skip the snowboarding part of the game :P. You see... The save-game contains not only the info about your characters, their gear etc. but also things connected with progress in game (ie: LovePoints). Making a general aftercrash save would overwrite all the progress, all that the people had been working on for hours.

dziugo


ah, ok, but wouldn't it be possible to take just the bytes that specify the "position in plot line"(if it works that way) without any other, and replace the ones in the acctual save, to the same effect as to skip that part in game?

anyway, I'll send you my save. :) thank you very very much! in advance.  :D