Author Topic: One winged angel  (Read 10871 times)

sword

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One winged angel
« on: 2006-06-01 16:45:27 »
I just played a PSX version of FF7 and I found out that when you fight Safer Sephiroth the theme (one winged angel) doesn't have the words. Is there a way to fix this?

Ohmeohmy

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Re: One winged angel
« Reply #1 on: 2006-06-01 18:01:09 »
Hit mute and listen to this. http://home.trollfjord.no/~elekor09/FF_VII_AC_OWA.mp3  :-D

There is probably a way to get this into the game itself, but I have no idea how.

edit: Thats (obviously) the Advent Children version. I can't find the original.
« Last Edit: 2006-06-01 18:02:48 by Ohmeohmy »

stormmedia

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Re: One winged angel
« Reply #2 on: 2006-06-01 18:52:09 »
It's not something to be fixed since it's mid files that is played with ff7 so no choirs(well no words in the choirs) what you can do is to take to mp3 file that you want and apply this to one winged angel with ficedulas's FF7 music.

Covarr

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Re: One winged angel
« Reply #3 on: 2006-06-01 18:54:23 »
I just played a PSX version

I don't think that that's the issue.

rmco2003

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Re: One winged angel
« Reply #4 on: 2006-06-01 19:43:18 »
That's odd, I thought the PSX version was the one that had the voices? I know it's a little stupid to suggest but maybe you're not listening far enough into the song? It does take quite a while to get to the voices part, at least a minute and a half into the song, at least that's what it was like when I played the midi file with soundfonts.

zero88

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Re: One winged angel
« Reply #5 on: 2006-06-01 20:43:46 »
I agree; I'm nearly positive that the PlayStation version of this game has words to the choir of "One Winged Angel."

If you're trying to get the song to play with words and all on the PC version, you're going to need to first find a version of "One Winged Angel" that has voices, and then you'll need to use FF7Music and use FF7Music to play during the battle. I'm not sure if the .miniPSF file has the song, but if the PlayStation version has it (which I am almost positive it does), then so will the .miniPSF version.

stormmedia

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Re: One winged angel
« Reply #6 on: 2006-06-01 20:45:49 »
Well unless u took a soundfont with the words instead of the AHHHHHH thing of the midi standard (witch would be quit complex to do) I doubt that you ever had the words in this song.

VincentVal

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Re: One winged angel
« Reply #7 on: 2006-06-01 23:00:28 »
I used to own the PSX version, but never got to Safer Sephioroth, I would like an audio sample from the PSX, to hear how it sounds, or a video would work!

rmco2003

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Re: One winged angel
« Reply #8 on: 2006-06-01 23:08:05 »
Well unless u took a soundfont with the words instead of the AHHHHHH thing of the midi standard (witch would be quit complex to do) I doubt that you ever had the words in this song.

Actually if you search these forums you'll find links to two soundfonts that both have the words in :-P

stormmedia

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Re: One winged angel
« Reply #9 on: 2006-06-01 23:10:57 »
rmco2003: Oh I see well.. it's possible hehe sorry I know about some soundfont made here but I didn't know that they did simpled the words.

EDIT:
Can I know witch one have the words in the choir ??
« Last Edit: 2006-06-01 23:20:26 by stormmedia »

sword

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Re: One winged angel
« Reply #10 on: 2006-06-01 23:45:48 »
You all misunderstood me. I just played the PSX version and found out it had the choir and I was wondering i it could be done on the PC version.

zero88

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Re: One winged angel
« Reply #11 on: 2006-06-01 23:57:13 »
You obviously missed the second half of my post...

Goku7

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Re: One winged angel
« Reply #12 on: 2006-06-02 05:58:56 »
I'd like to just remind ya'll that the choir lyrics are contained in C:\Program Files\Square Soft, Inc\Final Fantasy VII\data\midi\sf2\lb2.sf2 -- they came with the game in the first place.

What really needs to be fixed, if it hasn't been worked on already, is FF7's dynamic SF2 loading support for Live!/Audigy cards.  You see, back in the era of Windows95/98 and the Sound Blaster AWE32/64 series cards, FF7 would load lb2.sf2 automatically when it needed to play One Winged Angel, and you'd have voices.

With the advent of the Sound Blaster Live! series, FF7's support for doing this automatic loading was horribly broken, complicating things and leading to the myth that the PC version does not have the lyrics at all.

-edit-
Eh, looks like I messed up that file path.  It's all better now. :roll:
« Last Edit: 2006-06-02 06:00:45 by Goku7 »

rmco2003

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Re: One winged angel
« Reply #13 on: 2006-06-02 06:04:29 »
The only way to get the lyrics sung is through one of the two soundfonts people have made, if you search for FF7 Soundfont on the forums you should be able to find the links quite easily, I'm not sure about the automatic loading of the soundfount though.. because I manually loaded the new FF7.sf2 I put in there into my soundfont bank and extracted the midi that has the voices, and when I played it in Windows Media Player it also had the voices, so maybe my soundfont has them in there already?

Goku7

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Re: One winged angel
« Reply #14 on: 2006-06-02 07:31:37 »
Quite possibly.  Though by default, the game's own version of FF7.sf2 does NOT contain the voices.

The automatic loading of lb2.sf2 as a separate file was done because back in the era of the SB AWE32/64, you were stuck with a very small amount of RAM that was loaded on the soundcard itself (it couldn't use system RAM like today's cards), and most of the SB AWE cards out there were stuck with either 512kb (typical for AWE64 cards), or 2mb, and MAYBE 4mb if you knew where to get the RAM expansions for your card.  Furthermore, you were stuck with static loading, meaning when you uploaded a soundfont, you grabbed ALL of its instruments into the sound cards active memory, whether the song called for them or not -- so square decided to get around this by having the game unload FF7.sf2 and load lb2.sf2 for OWA.

Now, it should also be mentioned that square's soundfont is BLOATED to heck and back -- a majority of those samples could have been shortened without losing quality at all, and thus reducing file size.  But they didn't do that, and their inefficiency at it contributed to requiring two-file workaround they used to get the lyrics in the first place.

Fixing the dynamic SF2 loading would allow FF7 to use its out-of-the box soundfonts while still getting the choir lyrics -- package a fix in with any one of the many other patches available, and now we're good to go for OWA without needing to hunt down a secondary soundfont as well, plus we don't have to be bothered to go and manually load it every time we want to play FF7.  And heck, it would also solve some problems in the MIDI tab of the configurator as well (IIRC, attempting to run the MIDI test gives a "Failed" result).
« Last Edit: 2006-06-02 07:36:56 by Goku7 »

rmco2003

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Re: One winged angel
« Reply #15 on: 2006-06-02 10:10:59 »
True it's inconvinient but not only does manual loading provide you with the lyrics, external soundfounds also improve the other samples by a large factor, and also you only need to load the soundfont once, then it stays there :wink:

stormmedia

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Re: One winged angel
« Reply #16 on: 2006-06-02 15:05:23 »
When that I know where to find them I'll had it to the next version of my soundfont it contain a softsynth so all you have to do is to select it as the midi driver in ff7.  But for now I must modify the softsynth until it does exactly the thing I want...

Edit:
Haha weird they gave the choir preset the "Woodblock" name.
« Last Edit: 2006-06-04 14:25:29 by stormmedia »