I'm really not good with programing or computers in general (I had to get help just to get on this thingy), but would it be possible for anyone with either a lot of boredom or free time to make a strange program for me. It involves the FF7 battle system. I don't particularly mind the ATB system, but I really despise the materia system. It makes the game WAY too easy. I have been thinking, and I think that I have come up with a much more useful and strategic way to implement materia and magic in general. Instead of having the materia learn the skill and then it is allowed to travel between whoever wants it, the person that has the materia equipped learns it, similar to the old system of learning magic and abilities from items and whatnot, but with materia. The stat changes that the materia gives would be acquired too, to help prevent overkill. I personally think that that would be much more interesting and challenging than the way it is now. Of course the Support Materia would have to be worked out. Possibly by manually selecting which spells/abilities to modify with which Support skill. Also, instead of having everyones stat max be 255, change the max around to fit the way they should be. Barret with high strength and vitality, but low magic and speed; Yuffie with high speed and luck, but low vitality; etc...
I think this will help limit the interchangeability of every single character. As it is now, battle-wise the only difference between characters is their weapons and Limit Breaks, the stats can easily be modified through sources, and everyone can do everything since there is no type of limit on materia. I like the story of FF7 and how individual the characters are, and I would like that to carry over to the battle as well.
Like I said, I know nothing of programming or anything of the like, so I don't know how difficult this would be or if it would even be possible, so let me know. Thanks in advance for whatever happens.