For example, the spells of the contain materia or full-cure ( turned into a stronger cure )
I know about the wiki, but I couldn't find anything specific on this ( or rather it is TOO specific, and I dont understand it )
If I simply go and make full-cure toggle to multi when an 'all' materia, the animation starts and the game crashes midways into the full-cure animations. If I do it with the contain spells, it only shows the animation of a random target being hit and then distributes the damage to every damage.
Now, I want to fix that somehow if thats possible ( theoretically it should )
I dont know what exactly causes the full-cure animation to crash the game when the whole party is hit by it. Aka, the animation is shown thrice, once on each character.
The contain spell should show the animation on every enemy ( just like ice2 does for example. I dont understand why that doesnt work )