Game is pretty laggy when running. I started a new game and the cut scenes play fine, but once Cloud jumps off the train everything lags. The lag continues even in battle. Anyone know what might be causing this? I was running 7th Heaven just fine not too long ago but something happened where my game would crash upon launching so I decided to do reinstall (and clean registry keys), redownload the mods (ugh) and restart from scratch. Now I have it running just fine (so it seems) but there is noticeable lag, which did not occur before. I'll post some info and let me know if there is anything else I can provide. Thanks in advance!
Profile Details:
5d6a46f7-b0b0-43b1-88cb-f54de763c5b1_Miscellaneous___Dynamic_Cloud_Weapons_2.0
ID: 26b6246b-1f86-4ffd-a9ed-4e5db8c65fb6
Version: 1.66
CloudSword = 2
Sword = 4
Dynamic = 0
HQW = 0
1e2e93b2-5e26-4364-9b00-d316c618813b_Miscellaneous___Jessie_Mod_2.0
ID: 5be49590-9512-4dff-8e96-28ac058ffd16
Version: 1.00
jessie = 1
72152e09-7b5c-4942-8465-afa154e20b08_Miscellaneous___Team_Avalanche_Fields_2.0
ID: 508dfb1c-0c47-48db-a6f0-14ac067b8260
Version: 1.0
field_ta = 1
fe92e17c-f60d-4cf5-9c79-889f93d1edcb_Battle_Models___Weapons_2.0
ID: fade7b37-13e2-4763-be63-db41b9437b60
Version: 1.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
7f1274cf-3bf8-4ae6-a722-d2f374c902fc_Field_Models___Objects_2.0
ID: 2b1cf7aa-9ec5-4be8-923f-272bf4b91390
Version: 1.0
huge_materia = 1
materia = 2
potions = 2
save_point = 2
653bb2b6-3999-4bb0-bc21-2ae299bb7b87_Animations_2.1
ID: 763f04c5-f853-4e14-a75c-3735a6642963
Version: 1.0
f_animation = 1
w_animation = 1
60fps = 0
fba = 0
fbn = 0
fed = 0
fs = 0
1917178d-5ef1-42e2-9c5c-58045588b3f4_Battle_Models___Characters_2.0
ID: 602d15e3-61d9-4491-99e6-dbd2bb02df65
Version: 1.0
models_aerith = 2
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 2
models_vincent = 3
models_yuffie = 2
267ef1d2-599c-4f4d-860c-b838f402c587_Battle_Models___Enemies_2.1
ID: 0757dd40-39af-4e51-861d-558d48b9875d
Version: 1.0
models_diamond = 1
models_frogs = 1
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
ad83c8b5-249d-41f9-84a4-cd35200da6af_Battle_Textures_2.0
ID: 153f7908-ec53-4a9c-adba-6536d2554a5f
Version: 1.0
battle_bg = 3
efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c_Field_Models___Main_Characters_2.0
ID: 58e956da-0275-487d-991c-fd244daefd41
Version: 1.0
models_aerith = 3
models_barret = 10
models_caitsith = 1
models_cid = 1
models_cloud = 12
models_redxiii = 1
models_sephiroth = 4
models_tifa = 3
models_vincent = 1
models_yuffie = 3
d329bc05-3dc0-4f35-94aa-632986f47194_Field_Models___Non_Player_Characters_2.3
ID: d5fcc430-9359-4142-b804-266acd96f70a
Version: 1.0
models_base = 2
models_biggs = 3
models_jessie = 3
models_wedge = 3
5ee78f47-6a2d-4981-8be5-c9afa763b965_Field_Textures___Part_1_2.0
ID: 60f56ef7-c8d6-4dc4-a8ec-a11f60b527aa
Version: 1.0
field_bg = 0
63c6df8c-971a-47f0-aac5-da4290f36058_Field_Textures___Part_2_2.0
ID: 9baa7845-387c-45bb-be07-b490f00d19ef
Version: 1.0
field_bg = 1
af709876-588e-4865-84e3-0ac0bd662fb2_Gameplay___Difficulty_and_Story_2.2
ID: f7f6d6a8-3213-4a5e-8a95-211b018ffb94
Version: 1.0
gameplay = 6
3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc_Gameplay___Tweaks_and_Cheats_2.1
ID: 9b071e65-c079-4ad7-a35f-917f39292808
Version: 1.0
ar = 1
cf = 1
dm = 0
isl = 1
i = 0
li = 0
lcs = 1
lt = 1
nrb = 0
spa = 1
sc = 1
sbo = 0
aec06415-0f12-410b-ac43-f4e89e363729_Menu___Avatars_and_Backdrops_2.1
ID: 4b3f7c55-b92c-4a37-a4a1-51c02c7349e1
Version: 1.0
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 2
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 3
start_menu = 7
46efb6be-a9ab-4a24-b705-7603aca31519_Minigames___Coaster_2.0
ID: 7b763c5e-832e-453c-b788-ff8eaab66c3b
Version: 1.0
coaster = 1
ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0_Minigames___Chocobo_Race_2.0
ID: a8dd88f2-a84f-4e8e-bcce-d3c6659dfe73
Version: 1.0
avatars = 1
chocobo = 1
cid = 1
cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
45b14862-3d58-41dc-a9d8-bd1f878ccf38_Minigames___Fort_Condor_2.0
ID: ac575be8-aa62-4791-ab2e-683b4a24f269
Version: 1.0
fort_condor = 1
0e17da17-403b-4c59-ba05-69985c432368_Minigames___Motorbike_Chase_2.0
ID: 31c15ba5-ee6a-4937-819b-39bfd4bb15f0
Version: 1.0
models = 1
textures = 1
e3c2e300-ce83-4ca4-8806-f6df1963b07f_Minigames___Wonder_Square_2.0
ID: 87978261-5946-425d-a49a-8085cfca6d36
Version: 1.0
wonder = 1
4f61f4cf-6733-4503-93f4-ed7fdfee21a6_Media___Movies_2.0
ID: 780db18d-ce09-4a73-94a2-d8cfbe25ad3c
Version: 1.0
movie = 1
2bdd4a94-4b06-46ca-af0a-37b9dfef25aa_Media___Music_and_Sound_2.0
ID: c18fb01b-3a54-4314-920e-d9ba2f1bc810
Version: 1.0
music = 1
sound = 2
b97373a2-aa9f-40e3-9a3d-aeaa846391d4_Spell_Textures_2.1
ID: 806bc9cf-3f60-4454-8f4c-9b84c13ade62
Version: 1.0
magic = 2
coin = 0
limit = 9
3ee8d570-ac8b-471e-ad3f-53de21248652_The_Reunion___Beacause_and_Menu_Overhaul_2.1
ID: b7e8534b-372a-4cec-bdae-2476c3b41f84
Version: 1.0
beacause = 0
menu = 1
break = 1
hand = 0
nbb = 1
ncb = 0
a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921_World_Models___Characters_2.1
ID: 4f3316b5-63fe-4ca0-924c-d1679e6ae020
Version: 1.0
cid_world = 1
cloud_world = 12
tifa_world = 3
0d0cc481-4cc3-4e7e-9529-fa7077b38615_World_Models___Enemies_2.0
ID: 03aad5f4-ad0b-4b03-bc51-ab24b1fdd5bc
Version: 1.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
0e056cf4-7b37-49e1-aa9e-c57bc73db954_World_Models___Vehicles_2.0
ID: 6ea3a50e-43cf-4e20-9a29-f032e45e16f2
Version: 1.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
35e0906d-7da4-4da2-b10d-87149d291a38_World_Textures_2.0
ID: 5cdbb2e5-b9fa-4ad3-add9-3a9269210990
Version: 1.0
world_bg = 2
APP.log:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GT 755M/PCIe/SSE2 4.5.0 NVIDIA 368.69
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170
[00000064] set music volume trans: 127->0, step=60
[00000129] END OF CREDITS!!!
[00000129] Entering MAIN
[00000129] set music volume: 127
[00000129] Exiting MAIN
[00000129] START OF MENU SYSTEM!!!
[00000326] END OF MENU SYSTEM!!!
[00000326] Entering MAIN
[00000330] Exiting MAIN
[00000330] Field Start
[00000536] Field Quit
[00000536] Entering MAIN
[00000536] Exiting MAIN
[00000536] Entering FRAME_INITIALIZE SWIRL
[00000536] Exitting FRAME_INITIALIZE SWIRL
[00000539] Swirl sound_effect1
[00000539] stop_sound
[00000539] End of Swirl sound_effect1
[00000618] Entering FRAME_QUIT SWIRL
[00000618] Exitting FRAME_QUIT SWIRL
[00000618] Entering MAIN
[00000620] Exiting MAIN
[00000620] [BATTLE] Entering FRAME_INITIALIZE
[00000620] [BATTLE] Scene# 300
[00000620] [BATTLE] Exitting FRAME_INITIALIZE
[00000681] [BATTLE] Begin main battle loop
[00000773] WM_CLOSE
[00000773] [BATTLE] Entering FRAME_QUIT
[00000773] [BATTLE] endof battle.
[00000773] [BATTLE] Exitting FRAME_QUIT
[00000773] Field Quit
[00000773] UNINITIALIZE DD
FF7_GC.log:
--------------------------------------------------------------------------------
FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza
Start running at Date: Tue 08/23/2016 Time: 19:17:08.52
Active code page: 437
ActualPath C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001
You are running "Windows 8.1" on a 64 Bit Operating System (AMD64)
Real Management 32Bit WOW64
This patch is not yet applied.
Installation path found at...
""
If an installation path IS found, press ENTER.
If an installation path IN NOT found, TYPE IT IN and press ENTER.
EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)
corrected manual input FF7_new_Path "C:\games\Steam\SteamApps\common\FINAL FANTASY VII"
Patching...
Copying Registry Keys...
Setting GC Registry Keys...
HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeys
Setting language to en...
Detecting drive letter for FF7 Discs...
Drive letter for FF7DISC1 --- D:\
Movies path found at...
"C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\"
Backing up files to be modified...
Backing up more files to be modified...
Copying English Files...
Copying 1.02 patch for ff7.exe...
Copying Aali's Custom Driver, version 0.8.1b...
Moving OGG music files...
Adding more Registry Keys...
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Graphics
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDI
Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\Sound
Adding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Please check over the settings for FF7Config...
1) Sound tab should have a Sound device set. Do NOT leave it blank.
2) Perform the Sound and MIDI tests.
3) Graphics tab can be ignored.
4) Click OK when finished.
Inserting Multi.dll, Hext.dll, and Languagefile...
Patching FF7anyCDv2...
Install the Laptop Keyboard Patch?
(Choose YES if keyboard does NOT have a NUMPAD)
NO
Patching complete.
Check FF7_GC.log for details.
called with ""C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""
Arguments: "C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"
PROCESSOR_ARCHITECTURE: x86
PROCESSOR_ARCHITEW6432: AMD64
Actual Path: C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001
Product Name: Windows 8.1
Architecture: AMD64
Running in Modus 32Bit WOW64
OS Bit Version 64
Reg-Keyname Steam HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140
Reg-Keyname Re-Release HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1
Reg-Keyname 1 HKLM\SOFTWARE\Square Soft, Inc.
Reg-Keyname 2 HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe
Reg-Keyname 3 HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc.
Steam Release is present: Yes
Steam Release Path:
Re-Release is present:
Re-Release Path:
Original Release is present:
Original Release Path:
Destination Path: C:\games\Steam\SteamApps\common\FINAL FANTASY VII
Source Path: C:\games\Steam\SteamApps\common\FINAL FANTASY VII
Videos Path: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies
Original Videos Path:
Original Language en
Converted Language en
Original Drive Letter:
Converted Drive Letter: D:\
and now clear up Variables...
Ending at Date: Tue 08/23/2016 Time: 19:19:45.85
Rig:
Lenovo Y510 Laptop
GeForce GT 755M x2
Intel(R) Core(TM) i7-4700MQ CPU @ 2.40Gz
16GB RAM
Windows 8.1