Hi Everyone, I love the work you all do, but I have had some trouble with 7thH that I have so far been unable to figure out.
First, my environment:
- Win10 64-bit
- FF7PC 98
- Clean install using Tom's installer 1.5.0, then followed the 7th Heaven guide with 1.5.6.0
- Not installed on C:\
- Using Aali's custom driver 0.8.1b
- Direct mode is on
- The direct folder has a lot of subfolders in it, but they are all empty
- When I load up the FF7Config.exe and choose Custom driver, I get an error "The specified procedure could not be found." but it does run at 4k as per my settings.
- Post processing refuses to work and throws an error if it is enabled "Postprocessing initialization failed, check APP.LOG for more information." In case it helps, I'm posting that below:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce RTX 2060/PCIe/SSE2 4.6.0 NVIDIA 430.86
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 3840x2160, output resolution 3840x2160, internal resolution 3840x2400
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: fragment shader compile log:
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(64) : error C7616: global variable gl_TexCoord is removed after version 140
0(933) : warning C7533: global variable gl_FragColor is deprecated after version 120
[00000000] INFO: postprocessing program link log:
Fragment info
-------------
0(20) : warning C7508: extension ARB_framebuffer_object not supported
0(64) : error C7616: global variable gl_TexCoord is removed after version 140
0(933) : warning C7533: global variable gl_FragColor is deprecated after version 120
(0) : error C2003: incompatible options for link
[00000000] ERROR: init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: N:\SquareEnix\data\movies\eidoslogo.avi; h264/pcm_s16le 1280x960, 30.000300 FPS, duration: 11.133222, frames: 334
[00000016] set music volume trans: 127->0, step=60
[00000081] END OF CREDITS!!!
[00000081] Entering MAIN
[00000081] set music volume: 127
[00000081] Exiting MAIN
[00000081] START OF MENU SYSTEM!!!
[00000303] WM_CLOSE
[00000303] END OF MENU SYSTEM!!!
[00000303] Field Quit
[00000303] UNINITIALIZE DD
I can live with most of that, but the real problem I'm having is that some mods like Field Models, Animations, Battle Models, Gameplay - Tweaks and Cheats, and Media - Music and Sound all work great, but other mods like Menu - Avatars and Backdrops and most importantly Remako do not work at all, no matter what order they are in. I even tried the Remako Prerendered Backgrounds mod on its own in 7thH but no luck.
I have searched extensively for posts on this forum as well as the comments on the Remako blog for help with this, but so far I have come up empty. Can anyone help me at least get Remako working?
EDIT: After posting this, I tried using 7thH version 1.5.4 also with no luck.