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Converting
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Topic: Converting (Read 4446 times)
svennis
Posts: 24
Converting
«
on:
2004-07-08 15:25:01 »
how to convert Polygons and Textures so i can use them in 3d studio Max ?
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Darkdevil
Posts: 728
Converting
«
Reply #1 on:
2004-07-08 17:48:56 »
Go to alhexx' webpage....its on his profile..
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svennis
Posts: 24
Converting
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Reply #2 on:
2004-07-09 00:33:26 »
okey, thank you
Edit-
i would also like to ask, how do i put all Models together, so for example i can see Whole Cloud not just his arm, or leg etc.
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mirex
Posts: 1645
Converting
«
Reply #3 on:
2004-07-09 06:12:05 »
There's a thread about it:
FF7 models to 3ds Max
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svennis
Posts: 24
Converting
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Reply #4 on:
2004-07-09 21:49:04 »
where can i find the plugin for ASE import ?
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mirex
Posts: 1645
Converting
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Reply #5 on:
2004-07-10 10:57:36 »
On the thread i posted, in first post on the bottom there is link to ASE plugin.
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svennis
Posts: 24
Converting
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Reply #6 on:
2004-07-12 23:54:50 »
Mirex or anyone, is there a Plugin for 3D studio MAX 6 also ? since that one says it doesnt support the current version im using
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mirex
Posts: 1645
Converting
«
Reply #7 on:
2004-07-13 06:19:59 »
Quote from: svennis
is there a Plugin for 3D studio MAX 6 ?
Sorry haven't found any so far ... try searching internet with
www.google.com
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svennis
Posts: 24
Converting
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Reply #8 on:
2004-07-13 06:44:16 »
Thanks once again Mirex, i'll try that
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