Hi, folks!Â

I noticed that the Crown Lance (a purble/cyan jellyfish) has a transculent
bell. This incited me to re-examine the triangle/rectangle data in ENEMY120 (Crown Lance) and I made a find.
Vertex colors are stored as follows:
Byte Red
Byte Green
Byte Blue
Byte X
OK, nothing really new. But wait... Usually the X-element of the
first color of a triangle/rectangle is 0x30/0x38. A triangle is transculent if this value is 0x32, a rectangle is transculent if this value is 0x3A.
edit: Does anyone have a screenshot of Reno's Pyramid or Crown Lance to check what transculency mode is used (0.25, 0.5 or 1.0 * source pixel + destination pixel)?