That was Ubisoft’s reply to our game, but they also marketed it entirely wrong, on top of just making it crap.
Such a game should not be on a PlayStation 2.
This type of game should be on a casual-gamer hand-held or personal computer.
Also, don’t take reviews of these types of games with a grain of salt. The target audience are not people who read reviews, and likewise people who review games are not the target audience. They can only empathize to a certain level (though their game is still crap).
They also made the mistake of making the game too story-oriented. Sneaking through the house and finding keys is not the point of a horse game.
They also take “caring for your horse†too far, forcing you to clean stalls. I speak from real-life experience when I say this is not the most enjoyable use of spare time (by the way, how many here would be surprised to learn that I am a cowboy/farmboy? If this seemed a bit surprising to you, you’re not alone! With a normal accent, modern clothes, and modernized tastes for computers, even people in real life are completely shocked to learn that both sides of my family are 100% cowboys and farmers).
Our game is focused more on the riding, doing tricks with the horse, etc.
As for the models, well, as I mentioned, the manager for our game used to work for another company in France who worked with Ubisoft to publish.
When he left and came to Thailand, surprise surprise, he “accidentally†found many of the old models on his laptop they were using before.
How fortuitous!
However the animations are all new.
We had a Thai company do the motion capture for the horses and humans.
Also, as mentioned, he left because he wanted to do better.
Now plans are being made to port to Nintendo DS and/or Nintendo Wii.
So all you lucky boys and girls out there better git ta learnin’ French sos ya’lls cin git yer “YEEHAW†on, I reckons.
El Spiro, sur’nuff