Author Topic: Texture grief  (Read 2671 times)

Kuroda Masahiro

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Texture grief
« on: 2010-03-28 08:04:48 »
Okay, as a test, i tried to put a sword I had in a RE4 mod as one of Cloud's weapons, but it seems like i'm missing out a step or something as whenever i add an texture, it always changes the face texture to the new texture I add in.



Do I have to go into PCreator and change the number of textures allowed or something similar?
« Last Edit: 2010-03-28 08:52:03 by kuroda masahiro »

obesebear

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Re: Texture grief
« Reply #1 on: 2010-03-28 17:15:59 »
You have to change the texture ID of the sword and face.   Right now his face is using texture 0, so when you add the sword, in PCreator tell it to use texture 1 and name your textured to **ad instead of **ac.

Also.... Murak?

Kuroda Masahiro

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Re: Texture grief
« Reply #2 on: 2010-03-28 17:56:11 »
Aha, that's what I missed, the whole PCreator step. XD

And that is based on Murak, but I'm Lucy. (I prefer to be called Crystal though.)

Murak himself doesn't mod himself these days, so I took over.