@SL1982; I do agree with you on things that break the spirit/feel of it. For example, Dirge of Cerberus, I could not enjoy the gameplay at all, but I did like controlling the camera, especially whenever you get somewhere close to a nostalgic scene. I'm not sure about the whole locking the camera to hid treasures bit. I think they should just make it so that the treasure chests hide in plain site. Like the locked chest in calm.
One bad thing I can see coming from this is square complaining (which I think they already have in one interview where the question about the remake came up)about all the 3d work in doing such a huge free roaming world. And one of the things I'll miss from the original is the beautiful artwork of the backgrounds. So maybe having a fixed camera and 2d backgrounds wouldn't be all that bad. Just an update to the graphics and details. Just make the scenes 3d for battles and movies.
Hmmm... one of those hard things I go back and forth on in my mind. I'm leaning more towards the fixed camera just so SE can cut corners on production and still make something beautiful. On the other hand full exploration is still pretty neat. I suppose SLFF7 just has to be my outlet for that.
Much agree with you on the mini games. I also think they should expand on the PMS/Cellphone options ingame. Not only call friends into your party but get more indepth look into their characters, relationships, etc. Remember how we would work for certain dating scenes in the game. Well something like a text msg session could make for more chances to make interaction choices.
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@ titeguy: I agree with you on liking FFX in that you could switch items and party members real time. It would be extremely helpful for say, if you equip certain sets of materia in a weapon or armor, and the game saved those presets with that weapon/armor, then it would be helpful in battle if you had to change strategy to switch to a certain weapon with the materia set you needed. Something like that. Plus a button in your inventory to unequip all materia to put back into inventory. Plus disequips them when selling the items.
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@no one in particular: Another thought I had is know how the party splits up. For example, in the final area when you split the party, depending on who goes where you get different items. Anyways my thoughts are that splitting the party during FF7 should have more worldly consequences. For example, they find certain items, gather information that they report in certain scenes or conversations, etc.
I'll admit, gone alittle off topic in a few sections of this post
