Qhimm.com Forums
Where dreams come true
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Qhimm.com Forums
»
Final Fantasy 7
»
Other Mods
»
WIP
»
Halkun's new Project... Introducing N-gears
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Halkun's new Project... Introducing N-gears (Read 26412 times)
Lugia2009
Guest
Re: Halkun's new Project... Introducing N-gears
«
Reply #25 on:
2011-08-20 02:55:11 »
How is the coding going? If it helps any, I have a little info on how the event system works. And where the events are located.
Logged
ajthedj747
Posts: 305
Looking Forward to 2017
Re: Halkun's new Project... Introducing N-gears
«
Reply #26 on:
2012-03-19 20:23:29 »
... And this project is still going, right?
Logged
Lugia2009
Guest
Re: Halkun's new Project... Introducing N-gears
«
Reply #27 on:
2012-04-14 01:02:07 »
The project is still continuing over at Romhacking.net
The world map just got done being completely redone.
Also, the battle system has been adjusted a little. Along with Weapons, armor, magic, Enemy and boss stats, and character stats.
Logged
Print
Pages:
1
[
2
]
« previous
next »
Qhimm.com Forums
»
Final Fantasy 7
»
Other Mods
»
WIP
»
Halkun's new Project... Introducing N-gears