Author Topic: [FF7PC] Nightmare 7 - Total Game Conversion (1.02)  (Read 304677 times)

Tenko Kuugen

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roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #301 on: 2014-02-08 09:03:10 »
ok thanks, I replace what I have with what you gave me and see if it solves

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #302 on: 2014-02-08 13:33:42 »
@roxas86

My download links have the same as what you get from his Twitter. It won't change anything by just replacing it. I'm not really an expert on this mod, but I do know it works for many others, so I'm 99% sure you just installed something incorrectly

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #303 on: 2014-02-08 13:36:12 »
I tried a little while ago and counting hidden object is just 9/10 to the first save point on the tenth is where you place the bomb a little later right? O_o ....... thank you very much

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #304 on: 2014-02-08 22:58:29 »
The last of the 10 items is beyond the save point in the boss room.

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #305 on: 2014-02-11 17:45:16 »
Hello everyone, going forward in the game all right, the save point after a certain number of objects rewarded me with 2,000 gil, but arrived before wallmarket in the playground of children, going on all fours in the "dome" collects hi potion, but this regenerates indefinitely: (

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #306 on: 2014-02-12 06:36:00 »
Sometimes I ask myself why these bugs keep popping up despite fixing them. I'm putting it on the list to look at again.

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #307 on: 2014-02-12 17:18:16 »
hello again :) ...... in the sewers of Midgar there always bug monsters "crab" the fight goes to infinity the commands are not executed .......: (

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #308 on: 2014-02-14 13:29:34 »
I know I fixed this (twice already) so check if you have the most up-to-date scene.bin file please

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #309 on: 2014-02-14 17:17:49 »
ello ... I have version 1.0.6 of Gjoerulv.exe ...... I do not know if there is only the file scene.bin updated, so if you give me the link thanks :)

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #310 on: 2014-02-14 18:48:04 »
uh, thats not the correct scene.bin for my mod
my mod has it's own scene.bin
check the first post for links. scene.bin is included in the core files.

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #311 on: 2014-02-14 19:52:01 »
He's playing it from a Bootleg setup, and your scene.bin is included in it. I am thinking he's set up his installation incorrectly, and the language barrier makes it tough to communicate the error.

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #312 on: 2014-02-14 20:21:43 »
hello ... I may have figured out the problem .... maybe when I run bootleg.exe, I must not use Gjoerulv ...... and I have to manually copy the files (nightmare nightmare ost 1,2,3 and core files 1.01 )???
I thank you for your patience

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #313 on: 2014-02-14 21:10:39 »
You will need the following:

flevel.rar
Nightmare 1.01 core files.rar
Nightmare OST.part1.rar
Nightmare OST.part2.rar
Nightmare OST.part3.rar

In the BFE.exe, you need to check the box "Nightmare Conversion" under the Game tab. That's all there is to it.

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #314 on: 2014-02-15 07:05:51 »
I have never tested bootleg installing N7 so I can't actually verify if it installs correctly
essentially it should install menu overhaul, aerith revival, gjoerulv hardcore and then override files with the N7 files

To elaborate
you need menu overhaul for the glitch fixes and the damage break
you need aerith revival for the animations and model parts (The flevel changes are included in my flevel)
you need gjoerulv hardcore for the monster models (battle.lgp, scene.bin, kernel.bin, ff7.exe is all covered by N7)

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #315 on: 2014-02-15 15:24:13 »
When you select the Nightmare Conversion, it will also automatically select those options and gray out their boxes so that they can't be changed.

roxas86

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #316 on: 2014-02-15 19:25:11 »
ello .... I have followed your advice ... I just uploaded the files needed to patch the hardcore nightmare mod ....... then ..... finished the whole thing .... I copy and replace the files n7 and everything works :) ........ thank you very much to all those who have helped me;)

Lionsmane

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #317 on: 2014-02-25 21:16:33 »
Anyone have any idea why this would be happening?



None of the other character's dialogue is appearing at all, no "c'mon newcomer follow me, hey whats your name." The command box in battle is also cropped in a funny way. And no dialogue box appears when I pick up the item from the fallen soldier.
I installed the full flevel manually (copy and paste over the other) after running bootleg. Could that be it?

(in this screen cap i was playing in a window, playing in fullscreen fixed nothing, but does make graphics and game speed better)

Also, what other info should i provide and would this be better off in the bootleg help page?

Thanks ahead of time
« Last Edit: 2014-02-26 00:09:03 by Lionsmane »

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #318 on: 2014-02-26 20:47:34 »
I think that's a menu overhaul problem actually. Menu Overhaul is mandatory for this mod after all and while I supply the .exe, I don't supply the window.bin (or whatever it was)
First you could try and check if a bootleg install fixes it.
You could also try to backup my exe, run Menu Overhaul over the game and then put my exe back and see if that helps (or breaks it even more)

Lionsmane

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #319 on: 2014-02-26 21:50:14 »
I've installed it using bootleg three or four times now, so I'll probably try your second suggestion. Good to know where its coming from though!

Is it possible that the file(s) I have downloaded for the overhaul are just outdated?

Loving your use of save points by the way, this should be fun once I can get it going.
« Last Edit: 2014-02-26 22:45:43 by Lionsmane »

Tenko Kuugen

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #320 on: 2014-02-27 05:08:20 »
Odd, this really, REALLY shouldn't be happening from a bootleg install
the flevel from my twitter and the core files here (plus music files) are up to date, so I see no reason this should happen
I'm also not entirely sure why it happens. Menu Overhaul could be one culprit. You could open a thread in troubleshooting since the really tech savy people don't come to this thread.

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #321 on: 2014-02-27 05:32:21 »
Bootleg uses M05c alongside N7. As long as you've downloaded from the tutorial, then all the correct files will be used.

MO, along with other potentially selected mods, manipulate the flevel file, so a manual install after Bootleg has the potential to screw things up. It also already utilizes the full flevel.

Lionsmane

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #322 on: 2014-02-27 11:45:56 »
Hmm, well I have had alot of the same mod files for running bootleg in a folder for probably around two years now, so ill probably see if any of them (particularly the ones you two mentioned) need updating. If that doesn't work ill open a help thread.

Thanks for the input!

EQ2Alyza

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #323 on: 2014-02-27 11:54:21 »
If you haven't downloaded anything new from 2 years ago, then there is the potential of having outdated files. I updated the Bootleg files last November, and I do remember replacing the slim flevel with the latest full flevel for N7. Perhaps look into that.

Lionsmane

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Re: [WIP/REL] Nightmare 7, Includes Hardcore and Aerith Revival
« Reply #324 on: 2014-02-27 12:02:10 »
The nightmare files are the only ones I've  recently downloaded that are in use with my current install. Ill have a lookthrough this afternoon. It'll be "fun" haha

well I reinstalled everything, didn't update a thing and its running fine now. Lol, I dont understand but problem solved i guess?

Really love this mod Tenko
« Last Edit: 2014-02-28 06:48:12 by Lionsmane »