Chrono Cross - Time's Anguish v5.7
https://www.mediafire.com/file/dy8hoi8oe7b7z4k/CCTAv5.7.7z/fileThis patch is a difficulty modification for the PSX NTSC-U version of Chrono Cross.
Enemy HP, Attack, and Magic have been increased. Enemy Action Points have been reduced. Enemies drop less gold. Altered some enemy drops and steals. Re-balanced armor. Tweaked some weapons and accessories. Altered the availability of some elements to re-balanced the innate element types. MagNegate and element traps can no longer be purchased from shops. Some high level elements can now be purchased from shops. Increased the cost of most elements. Removed the Black, White, Blue, Yellow, and Green Plates. Removed Saints, GrimReaper, BlueWhale, Genie, ThundaSnake, BlueField, and YellowField.
5.7 Changes
tweaked some armor
additional buffs to most enemies post fate
buffed most enemies post guillot
5.3 Changes
slightly nerfed the hi-ho tank
re-balanced element costs
re-balanced armor
tweaked evade on armor and accessories
added cureall to goldove shop
added sealall to termina shop
4.7 Changes
restored the red dragon's treasure list
altered pyrotor, aquator, and terrator's treasure list
altered waterdragon and greendragon's treasure list
alteration to marbule shop
re-balanced element costs
4.3 Changes
altered portalgiest's treasure list
added new drops/steals to the dragon fights
added physnegate back to guldove shop
added ninetynine to termina shop
altered the inventory of the marbule shop
re-balanced element costs
v3.7 Changes
massively buffed slash, flea, and ozzie
buffed the criosphinx and both time devourers
v3.5 Changes
altered portalgiest's treasure list
reduced enemy gold
increased element cost
added level 7 summons to shops
altered the mastermune and einlanzers
removed the elemental plates
removed the level 8 summons
removed magnegate and physnegate from shops
removed traps from shops
v2.1 Changes
fixed a minor glitch
tweaked all enemies
v1.4 Changes
fixed another hp based glitch
v1.3 Changes
fixed some glitches cause by hp values
v1.2 Changes
overall reduction in difficulty from v1.1