Hello, Tirlititi.
I have some problem with HW, but this is not the code thing probelm like I have posted before.
First, When I tried to 'Open Mod' my .hws save file (compiled completely from Spells to Fields) to the original clean game, it suddenly force close the Hades Workshop.
I try to find the cause by opening the hws once again and checking 1 by 1 category (from Spells, Items, then Enemies, etc) and once it open on the 'World Maps', HW closed itself with no loading bar at all (the loading bar with 'n/n' text)
I have unchecked 'including text' and 'including locals', and checked the text only, checked the locals only, still force closed.
So then the problems found while I open Mod the 'World Maps' only.
My FF IX game is clean with no mod except HW mods only.
Notes: In 'World Maps', I have some modified only on the 'Battle Spots' tab, to change what enemy should show on the specific places. And also I find that the 'battle spots' tab is actually loaded incorrectly at first opened the HW (e.g. on Battle Spot 1, Normal, Mist Continent, Grassland (Day), etc. the enemy selection shown a bit mess), but after I maximize the HW window, it loaded correctly. And it always like that whenever I open the HW and load the game.
Second, I want to combine the mods with Moguri Mod. However, after I successfully patched the Moguri Mod, and wanted to 'open Mod' my .hws to get my HW mods back after the Moguri patch by opening the FF9Launcher.exe file, it takes very long to load the HW data. I assume the HW won't work on the patched with any mods FFIX Launcher. So I decided to reinstall the game, and open mod my .hws on it, then the first problem above appeared.
I have downloaded the latest 0.41b HW.