Author Topic: [PSX/PC] General editor - Hades Workshop (0.50b)  (Read 1013122 times)

charlie_38

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Re: [PSX/PC] General editor - Hades Workshop (0.50b)
« Reply #2050 on: 2025-03-04 23:14:44 »
Hi Tirlititi,

I've managed to set the camera movements for my mod. At the bottom right corner of the script screen you have a blue dot that you can move through X,Y axes manually if you click on the "MoveCamera" function, and doing so you can see how the camera position in the screen changes, but these converted values for screen coordinates don't seem to work fine in the game. However, if I adjust X,Y values little by little in the function "MoveCamera" taking other fields values as a reference, I finally get to the camera shot I want.

I've also fixed the "static" field issue with the function "ReleaseCamera", that gets the camera back to its normal position after the movements, so that you control Zidane again with the normal scroll that follows him. This is better to do within a scene with disable move and menu functions, so that the camera movements and the turn to its normal behaviour happen without the possibility of moving Zidane through the screen (you can lose him for a while in the screen).

This is indeed complicated, but with (a lot of) patience you can get cool effects :)


charlie_38

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Re: [PSX/PC] General editor - Hades Workshop (0.50b)
« Reply #2051 on: 2025-03-12 20:17:03 »
Hi Tirlititi,

I've been doing some tests in a new HW project, and when I re-loaded the main project in which I'm working HW keeps loading it but never ends, causing HW not responding. It's not the same issue as crashing, which happens randomly as you explained. In this case I never get to open it whenever I try to load it.
I've been able to load a previous version, but this is far in progress from the last version I saved. Does this mean I might have lost my project forever? I'm afraid of redoing it to the point it crashed and that it happens again in some time.
I've tried to change its location in some other folders and also to rename it, but I never get to open it.

Regards.
« Last Edit: 2025-03-12 23:20:12 by charlie_38 »

Tirlititi

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Re: [PSX/PC] General editor - Hades Workshop (0.50b)
« Reply #2052 on: Yesterday at 11:13:20 »
Hi.
I'm afraid so, yes. As said, you really need to save on a different file everytime.
It might be that your .hws are not corrupted and the datas can be technically retrieved, but for that I need to dig into what's the problem and I'm not on it yet.

charlie_38

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Re: [PSX/PC] General editor - Hades Workshop (0.50b)
« Reply #2053 on: Yesterday at 12:57:35 »
Hi Tirlititi,

I've been saving on different files everytime, although I didn't do this from the very beginning of my project. Could this be the cause?
The previous version I've been able to recover was done in a moment when I did save on a different file, anyway, so I'm not sure if I will experience this issue again if I recontinue my project from this point, saving files this way.
It seems that some .hws can get corrupted in the future even if I could load them without crashing some time ago.