Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3277411 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4525 on: 2019-04-19 12:13:22 »
In other news, Maki has fixed almost all remaining bugs in Aali's dll - and I fixed the Chocobo Races issue.  So I'm looking at closing this installer out finally.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4526 on: 2019-04-19 12:30:03 »
From https://finalfantasy.fandom.com/wiki/Junon#Tifa_and_Scarlet_slap_fight


There are two missing dialogues - Only the Wiki one was fixed.  I've done both now.
« Last Edit: 2019-04-19 13:14:13 by DLPB »

LordUrQuan

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4527 on: 2019-04-19 12:40:16 »
In other news, Maki has fixed almost all remaining bugs in Aali's dll
Please excuse me while I go wet myself 8) Any chance Maki could do some documentation on how some of the options really work?  One of the things that's always confused me is in the resolution settings, and what "2X*320" and "4X*240" really means, since X=1 ends up with 640x960, while 3840x2160 (the 7H default) isn't a 4:3 ratio, either.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4528 on: 2019-04-19 12:43:53 »
The game works at 640 * 480 (and some parts 320 * 240).   

I am not sure what 7H does - but all multiples of that are normal.

I use 1280 * 960 in window mode. 

Nikito

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4529 on: 2019-04-20 00:14:25 »
Hey, I wanted to chime in and say thank you for this great mod pack, It really has become the definitive way for me to re-experience FFVII, I had 2 questions to ask though.

1. Is it possible to use the Reunion with New Threat?

2. I'm loving the model overhaul mods used in the Reunion but was wondering if there's any in-battle model mods to complement as it seems the Reunion doesn't change.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4530 on: 2019-04-20 14:25:30 »
1. This will only be considered when New Threat and The Reunion are complete - and will require the help of Sega Chief.

2. Model Overhaul is designed to be faithful to the original art style.  The battle models are already high poly enough and as accurate to the game style as they can be, so it's not something I am pursuing.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4531 on: 2019-04-20 14:30:33 »
I am now working flat out to finalize the installer and get R06 out - even if an update is then needed down the road.  At some point it has to be released and we've waited long enough.

Matski

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4532 on: 2019-04-21 20:28:48 »
EDIT:
▝ After reading first page regarding Model Overhaul (which is already a good improvement staying loyal to FFVII) was wondering if is there anything planned in future for Reunion to give a graphic boost such as Remako HD backgrounds?

Interested to know if DLPB is planning a HD background module for The Reunion too.
« Last Edit: 2019-04-23 07:02:47 by Matski »

tracido

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4533 on: 2019-04-22 09:55:39 »
I am now working flat out to finalize the installer and get R06 out - even if an update is then needed down the road.  At some point it has to be released and we've waited long enough.

I just want to rip apart the files and dig into it, cannot wait..

Salk

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4534 on: 2019-04-22 17:31:33 »
Well, dear DLPB, it seems we are really close to the R06 release.

That day we will all need to drink something to celebrate. 

And then a well deserved pause to lay back and enjoy what you and your collaborators have accomplished.

Melancholy

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4535 on: 2019-04-22 18:11:11 »
I kinda wish we had an actual release date just so I can request that day off work to play it.

Kuraudo.

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4536 on: 2019-04-26 22:11:01 »
A quick one (kuro_8):

Shouldn't Sephiroth laugh be different looking at the Japanese? Not "Ha Ha Ha" but: "Heh Heh Heh"
Also because only Sephiroth and Cloud are sharing this particular laugh ("クックックッ"; and Hojo I Believe)

Seph
Cloud
« Last Edit: 2019-04-26 22:14:21 by KuraudoNEW »

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4537 on: 2019-04-26 22:40:52 »
I kinda wish we had an actual release date just so I can request that day off work to play it.

It's out when it's out

A quick one (kuro_8):

Shouldn't Sephiroth laugh be different looking at the Japanese? Not "Ha Ha Ha" but: "Heh Heh Heh"
Also because only Sephiroth and Cloud are sharing this particular laugh ("クックックッ"; and Hojo I Believe)

Seph
Cloud

Yeah, that last one is more like a wicked kind of snicker.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4538 on: 2019-04-26 23:18:27 »
It is, but a good localization is not going to use "heh heh heh"  - it comes across ridiculous and against the character in English.  Facts should be maintained where possible but you have to get the tone correct as well.  Also, the animation is clearly a laugh.
« Last Edit: 2019-04-27 00:35:24 by DLPB »

sithlord48

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4539 on: 2019-04-27 01:58:42 »
https://youtu.be/d5f4-m77O90?t=1859
this is a laugh only sephiroth and cloud share its kinda a hint that the two have somethings in common..

also if you have not you may want to watch these.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4540 on: 2019-04-27 12:01:47 »
Charlie Beer has watched them all and is flagging up things from there also that need to change.  The laugh isn't something that I feel can work well when changed to English, which is prob why Charlie hasn't raised it either.  Still, I've forwarded this to him.
« Last Edit: 2019-04-27 12:06:20 by DLPB »

sithlord48

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4541 on: 2019-04-27 13:12:05 »
Charlie Beer has watched them all and is flagging up things from there also that need to change.  The laugh isn't something that I feel can work well when changed to English, which is prob why Charlie hasn't raised it either.  Still, I've forwarded this to him.
The main take away about the laugh for me is not that it should be "ha ha ha " or "heh heh heh" but that Sephiroth, Clould and Hojo share the same Maniacal laugh that is different from the the laugh other characters use as they do in the Japanese. Perhaps this will help you  https://www.youtube.com/watch?v=WaIJKM0sjdo its a bunch of Maniacal laughs from movies.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4542 on: 2019-04-27 13:18:38 »
There's no good way to represent that kind of laugh in English - other than what we already have.  The game itself seems to do a decent job of portraying that already through animation.

sithlord48

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4543 on: 2019-04-27 13:31:40 »
Its a shame in a language as common as English there is no commonly used maniancal laugh  i think something like  mwhaha  would work to get the point across and its two characters shorter then ha ha ha.

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4544 on: 2019-04-27 14:56:06 »
Its a shame in a language as common as English there is no commonly used maniancal laugh  i think something like  mwhaha  would work to get the point across and its two characters shorter then ha ha ha.

Japanese has a lot of interesting nuances that are hard to properly translate.

Kaldarasha

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4545 on: 2019-04-29 11:56:13 »
I looked on Crisis Core and there Sephiroth does sound more like "He, he, he,...", but looking on other games translations there does lough even the great Fou-Lu with "Ha,ha... ha, ha,ha,". Things would be easier, if the font would allow cursive characters just to indicate a connection between Sephiroth and Cloud.
Sure it's a shame that this can't be transported into the English translation, it is on the other hand not a huge lost since there enough other obvious connections.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4546 on: 2019-04-30 01:10:10 »
I finally got round to finishing off the Submarine text replacement.  I had to create the numbers also.  A lot of hassle tonight but got it ALL done.  Just got to set X Y in the text file now.

https://drive.google.com/file/d/1PnDADoOVfwgC6n_zLiCRf9ApwH0sLxiw/view?usp=sharing


Code: [Select]
#SUBMARINE TEXT#

#Default Char data (Width,Height,offsetX,offsetY)
#Do not change this data unless you know what you are doing.

[CHAR DATA]
A = 19,21,00,00
B = 18,21,19,00
C = 18,21,38,00
D = 20,21,57,00
E = 17,21,77,00
F = 17,21,95,00
G = 21,21,112,00
H = 21,21,133,00
I = 11,21,155,00
J = 14,21,167,00
K = 21,21,182,00
L = 17,21,204,00
M = 25,21,223,00
N = 20,21,00,22
O = 20,21,20,22
P = 16,21,41,22
Q = 20,23,58,22
R = 19,21,79,22
S = 14,21,99,22
T = 18,21,114,22
U = 19,21,132,22
V = 20,21,152,22
W = 25,21,172,22
X = 19,21,198,22
Y = 19,21,218,22
Z = 17,21,238,22
0 = 14,21,0,48
1 = 12,21,17,48
2 = 14,21,32,48
3 = 14,21,48,48
4 = 15,21,64,48
5 = 14,21,80,48
6 = 15,21,96,48
7 = 14,21,112,48
8 = 15,21,128,48
9 = 15,21,144,48
/ = 11,21,160,48
? = 13,21,176,48
Space = 6
NewLine = 50

#Use + for new line
#Use < to move a character further left
#Use > to move a character further right

#PAUSE
[0]
Text = P<<A<<USE+0123456789099
Xpos = 1
Ypos = 12
Colour = 5

#TIMELIMIT
[1]
Text = OUT OF TIME
Xpos = 122
Ypos = 122
Colour = 1

#TARGET
[2]
Text = T<<AR<GETS
Xpos = 122
Ypos = 122
Colour = 1

#SCORE
[3]
Text = SCORE
Xpos = 1
Ypos = 1
Colour = 1

#MISSION COMPLETE
[4]
Text = MISSION+COMPLETE
Xpos = 122
Ypos = 122
Colour = 1

#MISSION INCOMPLETE
[5]
Text = MISSION+INCOMPLETE
Xpos = 122
Ypos = 122
Colour = 1

#QUIT?
[6]
Text = QUIT?
Xpos = 122
Ypos = 122
Colour = 1

#TARGET NUMBER 1
[7]
Xpos = 50
Ypos = 50
Colour = 1

#TARGET NUMBER 2
[8]
Xpos = 100
Ypos = 100
Colour = 1

#TARGET SLASH
[9]
Text = /
Xpos = 150
Ypos = 150
Colour = 1

#SCORE NUMBER
[10]
Xpos = 200
Ypos = 200
Colour = 1


Rookie_One

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4547 on: 2019-04-30 15:16:46 »
Ok, now i'm impressed

mystery_editor

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4548 on: 2019-05-01 23:52:45 »
Ok, now i'm impressed

I'm surprised that this is the thing that made you impressed - I'm constantly in awe at how this mod has developed over the years!

Great job DLPB!

Green_goblin

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4549 on: 2019-05-02 15:56:28 »
Hi DLPB,

See mds5_m, text 2:

Code: [Select]
“You could live forever in a place
  like this and you still wouldn’t
  make enough money.”
{NEW PAGE}
“Well,how about buyin’ some
  materia,already?”
{NEW PAGE}
“I’m gonna make me some dough,
  then get the hell out of this hole.”

The first sentence doesn't make much sense I think. The character is complaining about his miserable life in the suburbs and his lack of money, so the proper sentence should be:

Code: [Select]
No matter how much money you have,
this is a horrible place to live in.