Author Topic: [FF7PC-98/Steam] New Threat Mod (v2.0.999992)  (Read 8263968 times)

Hass

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10475 on: 2020-11-29 20:29:48 »
Thanks I beat the boss, but I had to use all elixirs and megalixirs I had and barely did it.
I think it was a little too much near the end, she was using Red Light 3x in a row followed by Iron Summon and Gas before I could act once :D

DKOmni

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10476 on: 2020-11-30 11:17:01 »

That's a fairly old build; I think the best way to figure it out would be to get a screenshot of which skill is missing in your list, and then a copy of that build's scene.bin (located in ff7/data/battle) so I can check it and find out where the missing skill is.

By using Black Chocobo I added the final Enemy Skill (Roulette) which became Tranfusion in-game.

I am not able to find a scene.bin in (ff7/data/battle), but there is one in (lang-en/battle), which is linked below (i dont have the tools to open it)
https://drive.google.com/file/d/1UKdf-24YEVycha6J7Efi5Bv7xxcQ4vMI/view?usp=sharing

Thanks again!

Hass

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10477 on: 2020-12-01 20:49:33 »
I' stuck again, I don't know if I am underleveled?
This boss was fine until he spawned his minions and then they all attacked me with some aoe spell before I could even act once and died. My barrier ran out too before.


Also I am sad physical damage got nerfed so hard. Cloud and Barret do like 300 to 500 damage per attack while Tifa does 1500-3500 AOE damage :(
I skilled everything on strenght on Cloud and Barret. And Materia too.
« Last Edit: 2020-12-01 20:55:20 by Hass »

Parivir

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10478 on: 2020-12-01 21:11:45 »
Made an account here just to say how much I'm enjoying this. I'm playing type B and loving every second.

I do have two questions. Is the documentation that comes with the file the extent of what's available, and the rest we just go ahead and discover on our own? I'm happy with that, just a bit worried about missables.

And a more specific one - what's the red Dragon DS I just got in the golden saucer for? Just got here for the first time.

Sega Chief

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10479 on: 2020-12-01 21:33:19 »
By using Black Chocobo I added the final Enemy Skill (Roulette) which became Tranfusion in-game.

I am not able to find a scene.bin in (ff7/data/battle), but there is one in (lang-en/battle), which is linked below (i dont have the tools to open it)
https://drive.google.com/file/d/1UKdf-24YEVycha6J7Efi5Bv7xxcQ4vMI/view?usp=sharing

Thanks again!

If you've added the skill then I guess that's that. I'll check through anyway and let you know if I find where it was.

I' stuck again, I don't know if I am underleveled?
This boss was fine until he spawned his minions and then they all attacked me with some aoe spell before I could even act once and died. My barrier ran out too before.

Also I am sad physical damage got nerfed so hard. Cloud and Barret do like 300 to 500 damage per attack while Tifa does 1500-3500 AOE damage :(
I skilled everything on strenght on Cloud and Barret. And Materia too.

This particular boss is maybe a bit too dangerous when those adds come out; I think the best thing to do is hang fire when the main boss' tail goes up and get everyone fixed up for the little guys. They can be hit by insta-KO, Mini, Stop, Petrify, and Paralysis so if you have either Odin, Alexander, Titan, Typhon, or Ramuh then you can hit them with that to crowd control them a lot easier. If you have the Flash command (or added effect + destruct on a weapon with Slash-All), then that can sweep them out quickly as well. For defence, you'll want fire protection for the W-Flare but mostly Bolt protection for Shock and the little one's spark attack.

Also, the OPTs are a bit different in that they are weak to Ice and Holy instead of electric so Alexander should hit fairly hard + apply Stop to some of them.

Made an account here just to say how much I'm enjoying this. I'm playing type B and loving every second.

I do have two questions. Is the documentation that comes with the file the extent of what's available, and the rest we just go ahead and discover on our own? I'm happy with that, just a bit worried about missables.

And a more specific one - what's the red Dragon DS I just got in the golden saucer for? Just got here for the first time.

The documentation lists a location for everything but not all of the locations. There is a document on the first page of this thread that was generated by a user called Berub that lists all the items given by enemies through drop, steal, and morph though the list uses the default item/equipment names so some entries will vary slightly to what you actually find text-wise (echo drop instead of echo screen for instance).

The Key Item is just for collection sake and also as a reference to what the last round of that minigame is.

Hass

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10480 on: 2020-12-02 14:39:05 »

This particular boss is maybe a bit too dangerous when those adds come out; I think the best thing to do is hang fire when the main boss' tail goes up and get everyone fixed up for the little guys. They can be hit by insta-KO, Mini, Stop, Petrify, and Paralysis so if you have either Odin, Alexander, Titan, Typhon, or Ramuh then you can hit them with that to crowd control them a lot easier. If you have the Flash command (or added effect + destruct on a weapon with Slash-All), then that can sweep them out quickly as well. For defence, you'll want fire protection for the W-Flare but mostly Bolt protection for Shock and the little one's spark attack.

I can not do it, I used Ramuh, Odin and Titan as soon as the minions spawned but it only killed two of them. One summon made the boss use his counter move and then the minions attacked in a row so I could no heal myself and died again.


I guess I will grind 5 levels and try again.

YouffieFanFR

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10481 on: 2020-12-02 18:15:42 »
I can not do it, I used Ramuh, Odin and Titan as soon as the minions spawned but it only killed two of them. One summon made the boss use his counter move and then the minions attacked in a row so I could no heal myself and died again.


I guess I will grind 5 levels and try again.

Hi i just did this boss like yesterday.
As for Jenova Death i made it the first try.

I play Cloud as an all-rounder invoker tanky with 5600 HP and some 1/2 elemetal defense with "elemental materia" and one of the nice ring
I put Barrier and Mbarrier permanently and he has Life 2 and Phenix in case of KO.

Spoiler: show
Aeris is less tanky with 2500HP, back row and high spirit but low vitality. I launch haste + all at the start of the fight and restore all character if i need or launch high magic.


Barret is physical tank and attacker with high strengh, dexterity and vitality always with "hyper" status to improve limit rate.

When the add pops, i don't remember to received a lot of attack. Cloud has around 120 magic stats and with 2 x Magic Breath from Ennemy Skill materia, all adds vanished... I was around lvl 45 when i did the fight.

I really think you have a problem of defense and speed. Maybe rethink your materia, and equipment to boost defense and dexterity.

I can send you my fitting or check yours if you wish. Don't hesitate to mp me if you want.

Good luck!


@Sega Chief: when can we start the lvl 4 and ultimate weapons quest you created? Where do we find indications to start it?
Via menu, "Renew" doesn't revive, it only can restore
« Last Edit: 2020-12-02 19:13:22 by YouffieFanFR »

Hass

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10482 on: 2020-12-02 19:30:06 »
I was around lvl 45 when i did the fight.

Yeah I am Lv 39 with Cloud and Tifa. I will just level up a bit and try again. Maybe my speed is to slow.

Edit: Leveled to 44 everyone, now I can't beat Carry Armor :D
Except Tifa my mage, my physical attackers feel so useless. Can I respec somehow so everyone goes full magic build?

Edit2: Nah, I don't want to play the mod anymore. It is a little too annoying to me. Carry Armor counters almost every attack with some heavy AOE and then afterwards he uses Lapis Laser 3.


Yes I use barriers, but they ran out before the attack.

I think next year I gonna try out the Type B mode.
« Last Edit: 2020-12-03 17:58:49 by Hass »

Gizzy

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10483 on: 2020-12-03 21:25:51 »
Where can i find Mr. Smile in NT 2.0?

Parivir

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10484 on: 2020-12-04 06:33:19 »
Question about the location of Princess Guard...

Spoiler: show
I'm looking in the Ancient Forest Cave right after fighting Jenova Life. I believe it's the cave immediately after Ancient Forest, but all that happened when I went in there is Cloud saying "this cave sure is dark". Is it not available until later?

Parivir

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10485 on: 2020-12-04 06:41:34 »
Question about the location of Princess Guard...

Spoiler: show
I'm looking in the Ancient Forest Cave right after fighting Jenova Life. I believe it's the cave immediately after Ancient Forest, but all that happened when I went in there is Cloud saying "this cave sure is dark". Is it not available until later?


Nevermind, I'm an idiot. Wrong forest.

Don't think I can delete/edit my own posts yet, so sorry about that.

YouffieFanFR

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10486 on: 2020-12-04 14:34:33 »
Where can i find Mr. Smile in NT 2.0?

You can meet him after Nibelheim Mountain. The game will tell you when your first SP upgrade is available.

YouffieFanFR

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10487 on: 2020-12-04 17:31:06 »
How do we find the ultimate weapons in 2.0? (And which is it for each character?)

Gizzy

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10488 on: 2020-12-04 20:22:54 »
You can meet him after Nibelheim Mountain. The game will tell you when your first SP upgrade is available.
Thank you very much  ;D

Gizzy

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10489 on: 2020-12-04 21:38:41 »
How do we find the ultimate weapons in 2.0? (And which is it for each character?)
Its in the docs but in case you dont have them or dont want to spoiler more than you want:
Spoiler: show

Ultima Weapon - Ultimate Weapon(D)

Premium Heart - Wall Market Automated Shop, Disc 3

Missing Score - X-ATM Scorpion(D)

Limited Moon - Gi Django(D)

Princess Guard - Ancient Forest Cave

Conformer - Shin-Godo(D)

HP Shout - Wonder Square, 10,000GP

Death Penalty - Lucrecia(D)

Venus Gospel - Battle Square #3 (48,000 BP)


YouffieFanFR

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10490 on: 2020-12-05 11:46:38 »
Thanks!

Vonlo

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10491 on: 2020-12-05 12:56:43 »
Greetings!

I'm close to finishing 2.0 (normal mode) and I love it. I can't see myself ever going back to vanilla after this.

One thing is bugging me, though.

I've beaten all the superbosses except for ????. The readme hints that you need to give all the 1/35 soldiers to the hooded character onboard the Highwind -I get no such option-, yet the NPC in the cockpit says it's in the Shinra mansion. I've tried to activate the piano there, but [switch] and [L1+menu] give me a "cancel" sound and nothing happens.

Is there anything else that's escaping me?

Spotty Len

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10492 on: 2020-12-05 14:36:03 »
I've beaten all the superbosses except for ????. The readme hints that you need to give all the 1/35 soldiers to the hooded character onboard the Highwind -I get no such option-, yet the NPC in the cockpit says it's in the Shinra mansion. I've tried to activate the piano there, but [switch] and [L1+menu] give me a "cancel" sound and nothing happens.

IIRC, the 1/35 Soldiers thing was changed and it's back in the Mythril Mines, but it was not updated in the documentation. You don't need those to fight that boss too.

As for the piano,
Spoiler: show
try to do the usual melody despite the sounds hinting it might be incorrect, it's just there to throw you off. If you do the correct melody, you should get a "Something escaped" message, and ???? will appear in the lobby.

Vonlo

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10493 on: 2020-12-05 14:50:38 »
Thanks a lot, Spotty. I was about to go crazy.

Also, what a clever usage of in-game assets. My hat is tipped 1000x.

Sega Chief

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10494 on: 2020-12-05 18:30:47 »
Hi i just did this boss like yesterday.
As for Jenova Death i made it the first try.

I play Cloud as an all-rounder invoker tanky with 5600 HP and some 1/2 elemetal defense with "elemental materia" and one of the nice ring
I put Barrier and Mbarrier permanently and he has Life 2 and Phenix in case of KO.

Spoiler: show
Aeris is less tanky with 2500HP, back row and high spirit but low vitality. I launch haste + all at the start of the fight and restore all character if i need or launch high magic.


Barret is physical tank and attacker with high strengh, dexterity and vitality always with "hyper" status to improve limit rate.

When the add pops, i don't remember to received a lot of attack. Cloud has around 120 magic stats and with 2 x Magic Breath from Ennemy Skill materia, all adds vanished... I was around lvl 45 when i did the fight.

I really think you have a problem of defense and speed. Maybe rethink your materia, and equipment to boost defense and dexterity.

I can send you my fitting or check yours if you wish. Don't hesitate to mp me if you want.

Good luck!


@Sega Chief: when can we start the lvl 4 and ultimate weapons quest you created? Where do we find indications to start it?
Via menu, "Renew" doesn't revive, it only can restore

Disc 3, after visiting the bottom of the North Crater typically unlocks everything. There isn't one for every character in 2.0 though. Renew is Full Cure so the menu function retains that, I'll have a look at changing that in the future.

Yeah I am Lv 39 with Cloud and Tifa. I will just level up a bit and try again. Maybe my speed is to slow.

Edit: Leveled to 44 everyone, now I can't beat Carry Armor :D
Except Tifa my mage, my physical attackers feel so useless. Can I respec somehow so everyone goes full magic build?

Edit2: Nah, I don't want to play the mod anymore. It is a little too annoying to me. Carry Armor counters almost every attack with some heavy AOE and then afterwards he uses Lapis Laser 3.

Yes I use barriers, but they ran out before the attack.

I think next year I gonna try out the Type B mode.

I'll review this section; I remember the Carry AI being a bit irritating to people for its counter-heavy setup.

Where can i find Mr. Smile in NT 2.0?

After the Cargo Ship, you can access it from Save Points from then on. There was one added to Costa Del Sol's entrance.

Question about the location of Princess Guard...

Spoiler: show
I'm looking in the Ancient Forest Cave right after fighting Jenova Life. I believe it's the cave immediately after Ancient Forest, but all that happened when I went in there is Cloud saying "this cave sure is dark". Is it not available until later?


Well, you didn't find the weapon but you did find my little 1.5 easter egg.

Greetings!

I'm close to finishing 2.0 (normal mode) and I love it. I can't see myself ever going back to vanilla after this.

One thing is bugging me, though.

I've beaten all the superbosses except for ????. The readme hints that you need to give all the 1/35 soldiers to the hooded character onboard the Highwind -I get no such option-, yet the NPC in the cockpit says it's in the Shinra mansion. I've tried to activate the piano there, but [switch] and [L1+menu] give me a "cancel" sound and nothing happens.

Is there anything else that's escaping me?

The 1/35 soldier item thing is actually for a Materia, not a boss fight. Seems that Len's answered about the piano, so I'm assuming you've found the fight. Which also reminds me, I need to sort out that other thing.

YouRQXXL

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10495 on: 2020-12-06 12:30:14 »
I'm stuck on bombing mission :(
Started new game type B, go to reactor, defeat scorpion, running from reactor and when i go out form elevator Jessie and Biggs are laying on floor, second scorpion waiting behind bars and i can't interact with nothing, he not attacking, can't talk with Jessie and Biggs, only thing i can do is open elevator and back down.
Any idea what's wrong and how to fix ?

Sega Chief

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10496 on: 2020-12-11 16:47:52 »
I'm stuck on bombing mission :(
Started new game type B, go to reactor, defeat scorpion, running from reactor and when i go out form elevator Jessie and Biggs are laying on floor, second scorpion waiting behind bars and i can't interact with nothing, he not attacking, can't talk with Jessie and Biggs, only thing i can do is open elevator and back down.
Any idea what's wrong and how to fix ?

Not sure, did you talk to Jessie on the way up? It might be that I haven't set a handler for when the player doesn't help Jessie get unstuck on the way back up like in the default game.

YouRQXXL

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10497 on: 2020-12-12 18:17:13 »
Yes i talk to Jessie.
But i start again new game type B but without any other mods and scorpion not show up in reactor and the second scorpion waiting after i go out from elevator wasn't blocked anymore and i past that part of game, save and turn on other mods. So far so good ;)

OrangePulp

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10498 on: 2020-12-14 00:54:06 »
Is the reunion version of this mod compatible with reunion's 60fps battle animations? When I played it last, I remember you having new/custom animations for various enemies, and I wasn't sure whether those would work at the same time as the 60fps interpolated anims.

Super Virtual

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Re: [FF7PC-98/Steam] New Threat Mod (v2.0.94)
« Reply #10499 on: 2020-12-15 03:25:51 »
So uhh... how do you beat the level 27 soldier 3rds on the second reactor? I literally cannot survive no matter what I do. I'm only level 10.