I'm sorry but unless I am blind (which is a possibility) there are no chests near the safe and I'm pretty sure I've opened all others in the mansion.
I think the info I gave you was out of date (it used to be in a chest but it looks like I updated the scripts since then); I'll double-check while I'm investigating where the crash might be coming from. Sounds like it's from battles.
This is definitely the best way to play FF7, I'm just too addicted, but i'm having some doubts right now.
For the mock weapons, is there someway that I figure out what they can do? Or any document that have this information? Some of them you can figure it out, but most of them I still have no clue what it does.
Also for the Shinra Mansion, any hints on the "The fifth row has been (melody)", I looked everything up and couldn't find anything on the game or in the forum, but that thing is really bothering me because I want to figure it out.
There's a piano on the ground floor that can be played like tifa's piano; one of the keys is broken so it's a little more tricky to play by ear but if you play the tune you usually play on tifa's piano there something may happen (think it's Disc 3 also maybe).
As for the mock weapons:
Nail Bat: 30% crit rate bonus
Work Glove: +100 Vit/Spr
Rocket Punch: 30% crit rate bonus
Hairpin: Long-Range
Umbrella: 30% crit rate bonus
Mop: Water/Blunt element, Dex+52, Lck+70
Superball: Deals bonus modifier damage when you have dead allies (yoshiyuki effect)
Trumpet Shell: Inflicts Sadness & restores HP
Lightgun: Inflicts KO, 100% crit-rate
***
Edit: So I had a look, I wasn't able to replicate a crash though.
So for 2.0, it seems that the basement door where Vincent is sleeping is unlocked by default, and the laboratory door is locked instead. The key sits on Vincent's coffin and is obtained when interacting with the coffin. This makes Vincent's recruitment mandatory as the player can't leave through Nibelheim's back exit until they've found Sephiroth in the lab.
Hi all.
I am having some trouble in the Shinra mansion, specifically recruiting Vincent. I am on game type A and have gotten the Sephiroth scene and beaten lost number but I started getting crashes when entering the screen with Vincent's room so I left Nibelheim and re-entered which seemed the fix that, however the door the Vincent's is closed and i can see from others playthroughs it should just be open? Not sure how to proceed and don't wanna miss out on a party member so any help would be appreciated since I'm really enjoying the game otherwise.
Thanks
Based on the above, how did you get into the laboratory without talking to Vincent? The way into the lab should be blocked until the player has spoken to him in his coffin. Were you able to just enter the lab as normal without doing that? Are there any other mods active? It shouldn't be possible currently to talk to Sephiroth in the mansion before talking to Vincent. I'm thinking something's interfered and left parts of the mansion as vanilla/altered fields maybe which has disrupted the logic. Also, if you're able to send me your save file I can take a look at it and see what's been set and what's not been set.